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    sezmra (Retired)
    May 11th, 2015
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Forum: Balance Discussion

Forum for discussion of upcoming balance changes to profession tool-sets.

  1. Funcom employee Sticky Thread Rooted: IMPORTANT: Keeping On Topic

    Started by Kintaii
    • Replies: 1
    • Views: 9,828
    Aug 22nd, 2011, 17:10:15 Go to last post
    • Replies: 14
    • Views: 11,001
    Feb 17th, 2011, 16:22:16 Go to last post
  2. Funcom employee Sticky Thread Rooted: Balance Documentation

    Started by Means
    • Replies: 0
    • Views: 30,749
    Oct 16th, 2009, 17:09:11 Go to last post
  1. GTH recovery effect

    Started by Parranoid1
    4 Pages
    1 2 3 4
    • Replies: 79
    • Views: 7,670
    May 20th, 2010, 11:27:39 Go to last post
  2. About MPs

    Started by Banuta
    3 Pages
    1 2 3
    • Replies: 53
    • Views: 6,589
    May 19th, 2010, 00:09:22 Go to last post
    • Replies: 18
    • Views: 3,633
    May 18th, 2010, 22:44:24 Go to last post
  3. Talking Onehander

    Started by rapp3d
    2 Pages
    1 2
    • Replies: 24
    • Views: 5,407
    May 18th, 2010, 20:09:46 Go to last post
  4. Remove all nemesis nanos

    Started by Anarchic1
    2 Pages
    1 2
    • Replies: 26
    • Views: 3,692
    May 14th, 2010, 00:34:06 Go to last post
  5. MP perks proposed attack/def rating checks

    Started by -Klod-
    3 Pages
    1 2 3
    • Replies: 50
    • Views: 5,579
    May 13th, 2010, 19:37:12 Go to last post
  6. Agent rebalance is far too complex

    Started by Anarchic1
    2 Pages
    1 2
    • Replies: 26
    • Views: 4,748
    May 13th, 2010, 16:59:54 Go to last post
  7. The best reason why rage shouldn't be nerfed

    Started by Anarchic1
    4 Pages
    1 2 3 4
    • Replies: 67
    • Views: 7,748
    May 13th, 2010, 09:42:10 Go to last post
    • Replies: 8
    • Views: 3,425
    May 12th, 2010, 22:38:09 Go to last post
  8. Perk templates

    Started by Takun
    • Replies: 1
    • Views: 1,124
    May 10th, 2010, 11:16:06 Go to last post
    • Replies: 13
    • Views: 2,593
    May 9th, 2010, 17:34:48 Go to last post
  9. Inconsistency in Documentation Identified

    Started by McKnuckleSamwich
    • Replies: 2
    • Views: 1,399
    May 7th, 2010, 08:28:51 Go to last post
  10. Improved Pet Attention

    Started by Hellrule
    • Replies: 9
    • Views: 1,843
    May 6th, 2010, 21:41:47 Go to last post
  11. Revive City pvp with an easy fix

    Started by Anarchic1
    • Replies: 16
    • Views: 2,529
    May 6th, 2010, 04:18:43 Go to last post
  12. Assist changes

    Started by Mavritanic
    4 Pages
    1 2 3 4
    • Replies: 61
    • Views: 7,732
    May 3rd, 2010, 21:26:26 Go to last post
  13. The Range Cap

    Started by Gatester
    3 Pages
    1 2 3
    • Replies: 59
    • Views: 7,389
    May 2nd, 2010, 20:27:57 Go to last post
  14. OP MAs!!!1111oneone11eleven

    Started by Heliost
    2 Pages
    1 2
    • Replies: 21
    • Views: 3,847
    Apr 30th, 2010, 16:30:56 Go to last post
  15. Shadowbreed's

    Started by Arlancor
    • Replies: 12
    • Views: 2,573
    Apr 29th, 2010, 22:30:57 Go to last post
  16. 150s Survival recharge is BAD!

    Started by Azza
    3 Pages
    1 2 3
    • Replies: 52
    • Views: 6,488
    Apr 29th, 2010, 05:57:05 Go to last post
  17. IP Reset Points

    Started by Klanbear
    • Replies: 16
    • Views: 4,628
    Apr 27th, 2010, 19:40:34 Go to last post

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