# New items added to the OFAB vendors in the shape of new nanos that allow pet users to actively free their pets from calms, roots and snares
FC continues to listen? My god.
# New items added to the OFAB vendors in the shape of new nanos that allow pet users to actively free their pets from calms, roots and snares
FC continues to listen? My god.
Villagebike - 220/22 Metaphysicist - Rebuilding
Fyxi - 220/25 Fixer - Schtuff
Nullnvoid - 164/6 Keeper - Supahgimp
Skrappy - 150/2() Agent - wtb axpeh pl0x
Irolldadvlol - 60/2 Adventurer - Ubahgimp
Join Primal Instinct in Age of ConanOriginally Posted by Means
give it some love
What's the use of calm removers if pets will remain with 0 NR?
FC again wants to give us something but doesn't understand what's wrong...
Maybe they give additional short-duration innate root/snare/calm 50% resistance, once casted.
Proud member of Shadow Ops
Renowned jester of the double AS Tigress
MP setup
Hidden message
Making them feel special since 2008.
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I am already lost with amount of nanos i have for pets , geez like its hard to make ofab perma upgrade for the pets that adds some serious NR and %resistance...but apparently for Funcom skill in pet user pvp means = skills in spamming 12143243 buffs on pets.
Guys... We've been asking for a calm remover for how long?
Now they announce they're going to release one. At least wait until we can see the nano before you start complaining.
This is a good thing. Be happy they decided to try and give us these nanos.
I for one am going to get my hopes just high enough that I can't think straight
General of Umojan Protectorate - Technical Department
General of Haven - Technical Department
Norbal, 220/19 MP - "Slightly" off-kilter NM - equip
Norbby, 220/20 Keeper - stabbing anything that moves
I bump this daily, drop by and say hi?
General of Umojan Protectorate - Technical Department
General of Haven - Technical Department
Norbal, 220/19 MP - "Slightly" off-kilter NM - equip
Norbby, 220/20 Keeper - stabbing anything that moves
I bump this daily, drop by and say hi?
Omfg, pets will actually have a use now. This is awesome.
Nesjamag 220/30/70 Shade
Nesjamah 220/23/69 MP
Nesjahero 150/16/42 Keeper
Nesjasol 220/26/58 Soldier
Nesjawild 150/19/35 Advy
The Asylum
General of Umojan Protectorate - Technical Department
General of Haven - Technical Department
Norbal, 220/19 MP - "Slightly" off-kilter NM - equip
Norbby, 220/20 Keeper - stabbing anything that moves
I bump this daily, drop by and say hi?
ty Funcom for the nano
As a Trader....
EWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Some loving needed on the LAST profession forum, ya know.. Traders, oh wait you forgot who we were? Yeah.. we're that profession that can drain and deal the worst DPM in game? Yeah.. sorry, I'll try to remind you more
Funcom UGH, /lame
I hope these have a LONGGG recharge and LONGGG cast...
"Ignorance is bliss."
Phat'est Trader on Rimor
Phat = Pretty Hot and Tempting.
Entrepreneur Grandmaster "Chacapo" Baiter - Forever Nerfed
Also known as 'Poir'
Clanners will be crushed!
Omni-Tek shall prevail!
One of the First Traders on Rimor To Have Nanobot Defense and Grand Theft Humidity
Don't blame us....
and guys be happy, at least whe getting something
Nofaz 220 MP a General of The Reborn
thPaladin 220 enfo
"Ignorance is bliss."
Phat'est Trader on Rimor
Phat = Pretty Hot and Tempting.
Entrepreneur Grandmaster "Chacapo" Baiter - Forever Nerfed
Also known as 'Poir'
Clanners will be crushed!
Omni-Tek shall prevail!
One of the First Traders on Rimor To Have Nanobot Defense and Grand Theft Humidity
Don't worry. Mp's are in recharge 99% of the time on bs so they won't be able to cast this anyhow. Except ofc the ones who cast shield on themselves and hide in some corner until the recharge is over before they show their faces.
Seriously.. For mp's this won't be something you cast in fight. It's something you do after if you survive. (due to being in recharge). It's better than nothing ofc but I'd much rahter have seen an item we could use.
<troll>nerf!!</troll>
Badorde 220/30 ranger troxer adphy
Mindsphere 220/30 soli crattikus
Crowey 220/30 nindja tr0xs healthgivas
Badorder 220/30 pewpew troks reflector
Badodor 220/30 tarder
problem with pets is there NR is not effective.. mostly because a properly buffed pet will be agg/def 184 or something like that.. which is basicly fullagg.. and as we all know full agg means evades/nr goes out the window.
it's not practical to not buff the pets so they stay neutral agg/def so it's not really a choice.
better resistance would also be nice.. but calm removers will help.. i just hope it's not a really long cast time.. our root removers need to be quicker.. they are the weakest for the 3 pet professions root/snare reducers.. as well as haveing the longest cast times and we have more pets by design then crat or eng.. although crat normally will have bot+2charms = 3 pets.. also but this is'nt common in PvP which is where a lot of this is needed.
a universally equal root/snare/clam remover would be nice. to help even it out for pet professiosn but this still leaves charm dangling in the wind.. as bascily why calm if you can charm? and pets show little resistance to that.
Nanomage Meta-Physicist : Squad Commander [Famous Last Words] [RK2]
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Proud member of Shadow Ops
Renowned jester of the double AS Tigress
MP setup
Hidden message
Making them feel special since 2008.
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Just for traders, I think they should put a one hour cast time and one second duration on it, just so that we don't get too powerful.