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Thread: Ultimate/Consolidated Engineer breed choice guide

  1. #121
    As much as i think new init buff is silly, it would be just as silly not to use it.

    Why rhand symb? We have naturally lower MC and you can balance it very nicely with custom AS implants in hand an eye.

  2. #122
    Quote Originally Posted by IHaveHugeNick View Post
    As much as i think new init buff is silly, it would be just as silly not to use it.

    Why rhand symb? We have naturally lower MC and you can balance it very nicely with custom AS implants in hand an eye.
    Tradeskills -.-
    <Lazy> who knew ao f*rum denizens were such homophobes?

    Lordstage Free to do anything
    Byracka iddqd
    Battlespork Eats what he kills
    Bloodforbaal Utter bastard
    Pinealgland Too weird to live, and too rare to die
    Dagenham Radioactive courier
    Fascinated Elderly nature enthusiast

  3. #123
    Quote Originally Posted by -Stage- View Post
    Tradeskills -.-
    He's multipurpose!
    ->Moertje 220/21 - Side tokens collected 2500.
    - Real Life Yutto - of TETN :teeth: / - Atlantean //Current PVM Setup// PVP Setup//PVP swapping Setup

    ->Mulisch 150/4 - Side tokens collected 16 - wtf melee? (retired)
    ->Amoer 150/9 - friendly neighbourhood Trader!

  4. #124
    Ew, tradeskill totem alert!

  5. #125
    Well, also because if I lose the r-hand symb, I'll need to swap nanoskill gear for armour which I can't hotswap. I am gonna redo my engi fairly soon, and while I was planning to keep the symb and trim down tradeskills so I can max ranged init and maybe something else, I'll consider using a AS implant there. It'll mean yet more steps in my already horrible swapping routine though...
    <Lazy> who knew ao f*rum denizens were such homophobes?

    Lordstage Free to do anything
    Byracka iddqd
    Battlespork Eats what he kills
    Bloodforbaal Utter bastard
    Pinealgland Too weird to live, and too rare to die
    Dagenham Radioactive courier
    Fascinated Elderly nature enthusiast

  6. #126
    Quote Originally Posted by -Stage- View Post
    Well, also because if I lose the r-hand symb, I'll need to swap nanoskill gear for armour which I can't hotswap. I am gonna redo my engi fairly soon, and while I was planning to keep the symb and trim down tradeskills so I can max ranged init and maybe something else, I'll consider using a AS implant there. It'll mean yet more steps in my already horrible swapping routine though...
    yesssssss join me in the 3 AS imp full armor+2 util hotswapping madness!!!1
    Quote Originally Posted by Means View Post
    Dirty Underpants of Bungerman
    Runspeed: - 1989
    Sense: -314
    Intelligence: -50

    These befouled undergarments are painfully confining having previously belonged to a detail-oriented individual with much smaller genitals. Walking is difficult...running is impossible. Stains of a dubious nature adorn both the front and back of these "tighty-whities". Noxious fumes make your eyes burn and your nose run while wearing these. One can only imagine what you are doing wearing them.

  7. #127
    Quote Originally Posted by IHaveHugeNick View Post
    So - RE - Nanomage, Bow - Solitus.
    Quite strangly for once, I agree with him 100% on that
    Fixer - Solja Lite
    Adv - Forgotten lubchild
    Trader - Nerfed Professional

  8. #128

    Useful info

    Quote Originally Posted by Racatti View Post
    Quite strangly for once, I agree with him 100% on that
    Thanks to all above for the info. I'm pretty happy with the Solitus choice!
    56 doc/Dungin 93 nt (retired)

  9. #129
    Holy necro batman!

    Opi4lyfe. /hipster

    Ophiuchus : 220/30/80 HAHA etc
    Nahuatl
    :: 220/30/80 Melee 4lyfe
    Khurkh :: 220/30/80 healtankpew
    Transcendence
    Msanthropic
    : 210/26/60 nanostab
    Spidershiva :: 165/23/42 kite? eh?
    Silentmotion
    : 150/20/42 tankthink
    The Union

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