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Thread: Feedback Thread: Inferno Quests

  1. #141
    Quote Originally Posted by Axoid View Post
    lvl 5 i think, maybe 4. (you'll ding from ergo quests)
    Make that tl 3 as ppl have brought lvl 60 ToTW twinks to inferno for the ring.
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  2. #142
    I've seen lvl 5 in pande garden... and that's the minimal lvl because you'll ding from the quests...

  3. #143
    ive tried getting safari quest from my 168 soldier and he wouldnt even talk to him, so im thinking maybe its 175+ for these missions or higher

  4. #144
    So, for 16.3.2 the Guardian of Dissent spawnrate was not increased afterall?
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  5. #145
    Quote Originally Posted by Mastablasta View Post
    So, for 16.3.2 the Guardian of Dissent spawnrate was not increased afterall?
    According to the status update it is..

  6. #146
    Quote Originally Posted by deniska View Post
    I've seen lvl 5 in pande garden... and that's the minimal lvl because you'll ding from the quests...

    AvR crazies bought a lvl5 toon to the beast lair.. Seen it!

    VV

  7. #147
    o0o00o0 hell yeh fully making a level5 Beast Soloing twink now!
    I made a reference to a fictional extra-terrestrial hive-mind race of beings collectively called Grthulox, and you need an indication that I'm not being completely serious?

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  8. #148
    Hmm, i suddenly see more of those shadows but i have yet to see the first ember chimera after the latest update :/

  9. #149
    Feral Vortexoid Mindbreaker at Safaris Feral Vortexoid quest wanders inside geometry north east of his spawn point. We managed to pull it out there with engineer pets. Killing it for non pet classes is impossible if he has wandered there

  10. #150
    I'm having some problems with content of Ergo's last dialog....

    It's rather unclear of what's he talking about. Did he reversed into past and thinks you're Xan? Is this delayed AI warning? Or introduction to LE?

    Oh, and please increase timer on ending it's dialog, couldn't read trough that white "thinking out loud" part.
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  11. #151

    ember chimeras

    are you serrious? i've killed one in my search; i kinda expect funcom to make the game FUN. this is not fun. indeed, i pay money for this? i'm trying to make the point that constant conflict over camping some rarely spawning rarely droping mob is most certainly uncool; especialy as it pertains to a QUEST that is set up for players to be able to COMPLETE and have fun doing it. (i dont think i could complain too much if it were a dyna or some such). my 2 c.

  12. #152
    You should make ergo aggro anything that attacks you while your talking to him, it's very bothersome if someone trains you while your chatting, and you can't run away, and if you die you are screwed...
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  13. #153
    Quote Originally Posted by Vincevega View Post
    AvR crazies bought a lvl5 toon to the beast lair.. Seen it!

    VV
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    GL with the level 5 rofl
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  14. #154
    You only take half the dmg from the enviromental DoTs. So a few HP buffs and a few docs should be able to keep you alive.
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  15. #155
    Quote Originally Posted by Metaing View Post
    You only take half the dmg from the enviromental DoTs. So a few HP buffs and a few docs should be able to keep you alive.
    Sure:

    Essence of Behemoth Max health 996 NCU 47
    Superior Omni-Med Enhancement Max hp 920 NCU 45
    Life Channeler Max hp 1,344 NCU 56

    So hp buffable for 3260 on a lv 5 with 148 ncu - and no fixer ncu buffs for poor lvl 5
    Pandedot hits for 5k, Inf dot hits for 2k.
    Garden rings has no reqs to wear but profession. Pen ring is easy to get - if ergo accept molar from a lvl 5 then there is the quests for access to scheol - adonis and penumbra... I belive it has been tried, but done with success? Stay alive when dot hits for more than your hp seems not possible
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  16. #156
    It has been done up to several times afaik.
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  17. #157
    So you got to admire AvR for doing it. I also thought it was crazy.
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  18. #158
    The recent fixes have made alot of people happy regarding availabilities of certain mobs... now people seem to be stuck on the Ember Chimeras :/

    I don't necessarily think the place should be littered with them but I would like to actually see one in 2-3 hours of camping. Slightly more frustrated as I have the items to complete the next quest all ready to go as well.
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  19. #159
    Quote Originally Posted by Saldomel View Post
    Sure:

    Essence of Behemoth Max health 996 NCU 47
    Superior Omni-Med Enhancement Max hp 920 NCU 45
    Life Channeler Max hp 1,344 NCU 56

    So hp buffable for 3260 on a lv 5 with 148 ncu - and no fixer ncu buffs for poor lvl 5
    Pandedot hits for 5k, Inf dot hits for 2k.
    Garden rings has no reqs to wear but profession. Pen ring is easy to get - if ergo accept molar from a lvl 5 then there is the quests for access to scheol - adonis and penumbra... I belive it has been tried, but done with success? Stay alive when dot hits for more than your hp seems not possible

    Don't forget, reflects, layers, and CS.

    Empowered Deflection Shield 12% reflect, 1 NCU
    Failing Impregnability 745 absorb 46 ncu
    Coruscating Screen 479 HP 45 NCU

    Also, if they use guardian, that adds another 20% reflects, and so forth. Most likley had implants for buffing HP, and had on 1% reflect bracers from rk missions.

    I'm guessing there are more things out there that I don't know about, that would help with getting more hp/reflects, but that's all there is to it, really.

    Get 2861 hp, and with the 12% reflects, you will live through one tick of the pande dot. Takes only 1761 hp for inferno dot.

    Oh, and half of 6000-6500 is 3000-3250 not 5k...
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    Only reason I rolled clan, and not neutral or omni is because neutrals get shafted in equipment... And omni gardens are ugly....

    PvM > Towers

  20. #160
    It was a nice project avr did, I saw the greybie in pande garden ( didn t get to see him in beast lair tho ). so yeah it can be done with a hot running and a couple docs.
    I believe the inf/pande *dot* is 'slightly' different for a level 5 then for a 220.

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