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Thread: Lvl 115 Nen-Or in Inf mission ?!?!

  1. #1

    Lvl 115 Nen-Or in Inf mission ?!?!

    Did a 217 medium inf mission just now ... previously these missions were filled with 230-240 mobs... somewhat hard and giving good sk. Now it was filled with mostly 220-230 ish mobs with some 230+ ... and lvl 115 Nen-Or.

    Scheol Unreemed mobs using spoits to go inf for leveling?
    Last edited by Mechanuf; Aug 31st, 2006 at 21:33:53. Reason: Added some
    SC of Kvestakolal - Join us if you can spell it correctly
    * Mechanuf - 220 Multi-Purpose Combat Engineer
    * Hormonuf - 220 Healmonkey
    * Hackuf - 217 Phix
    * ... loads of other *ufs and *nufs

  2. #2
    I had a couple of lvl 35 mobs for one of the new inferno missions inside a dungeon, most were 210+ though.
    Member of Angels of the Night ~Clan/Rimor~
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  3. #3
    215 med missions gives 20k less SK than before patch, most mobs where yellow or orange... not to happy with that
    RETURNED Lunaspell: L220/20/60 Solitus Bureaucrat on Rimor, [pic] [equip]
    RETURNED Sylvabane: L162/10/37 Solitus Bureaucrat on Rimor, [equip]

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    As you journey through life take a minute every now and then to give a thought for the other fellow. He could be plotting something.
    - Hagar the Horrible

  4. #4
    The new inf hard missions are as easy as the old inf med. New inf med is just as easy as easy used to be ... and I dont wanna know how easy the new easy missions are.


    Funcom, why are you making this game so damn easy? Doing inf med missions without healer used to be a challenge ...

    Are you WoW-alizing the game?
    SC of Kvestakolal - Join us if you can spell it correctly
    * Mechanuf - 220 Multi-Purpose Combat Engineer
    * Hormonuf - 220 Healmonkey
    * Hackuf - 217 Phix
    * ... loads of other *ufs and *nufs

  5. #5
    Truely bizzare reasoning for this change.

    First they make it insainly hard to get sk, then they simplify AO to the level of morning cartoons for kids.

    I suspect that the only reason for this, is:
    They are trying to make players to go hunt more outside in Penumbra/Inferno. Perhaps to balance out load on servers ?
    Cerber - MA Bruiser

    Baboone - Portable Deathstar

    Dukatus - Choppah

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