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Thread: Unicorn's At the Dish...

  1. #1

    Unicorn's At the Dish...

    http://img221.imageshack.us/img221/4641/scrn0041by9.png

    plz remove these guards or make them non aggro...

  2. #2
    Theres a copy of Maud down the hill by the gate. For some reason when fc "moved" her they forgot to delete the original so now theres a maud stevens clone. Unicorns aren't an issue for that one.
    Disgruntled "Ferg" Engy 220\30 Director of Desolation RK2
    PvP Equip\PvM Equip
    First person to be killed 175 times by aliens.

  3. #3
    no no that was at the gate there were guards there...

  4. #4

    hmm

    Does it occur to you that they may have been pulled there for some reason.
    Carogelw 216/18 Soljah!
    Proud General of (AoD) Anarchists of Destruction
    (AoD) spreading the path of destruction for over 3 years




    We are recruting!

  5. #5
    does it occur to u that there are lvl 300 guards at non sided NPC?

  6. #6
    No they aren't, the new place of maud is in the vicinity of the fixershop - there are no unicorns around.
    A bullet may have your name on it, but a grenade is addressed To Whom it May Concern.

  7. #7
    Aye, there should be no unicorns near there at all, they patrol the radar dish, nowhere else. If there are unicorns then either a) someone trained them or b) you're at the wrong spot.
    Disgruntled "Ferg" Engy 220\30 Director of Desolation RK2
    PvP Equip\PvM Equip
    First person to be killed 175 times by aliens.

  8. #8
    How about this:
    If the Unicorn was pulled away from the dish, after he loses you or finishes his pwning duty, he should retreat back. The Maud clone Ferg mentioned (the one nearer to the dish) should be the one removed.


    Plus, I have to disagree on the "make non aggro" suggestion, because it is a bit lame imo to have a unicorn say, "Don't mind this clanner at your right," unless if both sides finally make peace with each other for once.
    Last edited by Berrenta; Sep 9th, 2006 at 02:43:01. Reason: clarification
    Rimor:Berrenta 220/19 adv|Sudayxis 135/8 MP|Rubyfire 15/2 sold|Shadowberren 73/6 agent
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    Quote Originally Posted by tazalanche View Post
    There is no IRL. There is only active in game, AFK & extended AFK.

  9. #9
    You weren't here when the unicorns were perma-placed in Borealis, were you? Now THAT was something to complain about.

    While we're at it, let's make hecks non-aggro too. And all other mobs, just so you can't train them on others.
    Moonleg, 220 Adventurer and never levelling again!
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  10. #10
    I'll agree to this if you wanna remove all the vanguards from Athen too...

    and give us 4 holes back.

  11. #11
    you just gotta be carefull if you fly over there. Don't get to close to the dish or you gonna get kilt if you hang around.

    But you can get to Maud np.
    Joe "Sefus" Werkit 212/17
    Squad Commander - PR - Recruitment
    3305 Local

  12. #12
    Quote Originally Posted by malewerecat View Post
    I'll agree to this if you wanna remove all the vanguards from Athen too...

    and give us 4 holes back.
    If they do that, ICC Peacekeepers might reclaim Borealis + the dish after all (I was hoping that would happen to resolve the dreaded protest but nooooo something else had to happen in the city part of Borealis), thus undoing the guard change of 16.2.6.

    I have to agree with the 4 holes part. Who wants OT mission, save, and shop terminals in a clan-guarded area?
    Rimor:Berrenta 220/19 adv|Sudayxis 135/8 MP|Rubyfire 15/2 sold|Shadowberren 73/6 agent
    Ashlotte 102/5 keeper|Yetashan 54/1 MA|Rubiam 35/2 NT|Kumatora 40/2 trader
    Atlantean: Maledia 120/5 doctor|Shawaina 30/2 enf|Shellfury 13/1 sold

    Proud member of Core (Rimor) and Hands of Fate (Atlantean)
    Quote Originally Posted by tazalanche View Post
    There is no IRL. There is only active in game, AFK & extended AFK.

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