Thread: Atlas of Rubi-Ka & Atlas of Shadowlands

  1. #361
    Quote Originally Posted by alfora View Post
    If you need help, just follow me. As an engi I am used to pets.
    I refuse to hump ya, when not stuck on a footstep!!!
    Mekhdoc 220/27/70 Equip | Mekh 220/28/67 Equip | Shadesch 220/21/70 Equip
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  2. #362
    I upgraded my GUI and now it works on my main toon... but...

    Just logged onto another toon and when trying to open my map I get this error:
    "Error loading file:
    "D:\AO\cd_image\textures\PlanetMap\Normal\PlanetMa pIndexNormal.txt"


    Any ideas?



    EDIT:
    Seems it's broken on all toons....
    Last edited by Mekh; Oct 16th, 2009 at 19:24:14.
    Mekhdoc 220/27/70 Equip | Mekh 220/28/67 Equip | Shadesch 220/21/70 Equip
    Mekhkeeper 220/22/70 Equip | Roflmao 220/15/50 | Fixyaself 200/23/64 Equip

  3. #363
    Looks you have problems with original maps too, try to re-download the original maps from aomaps.com

  4. #364
    Quote Originally Posted by onack View Post
    Looks you have problems with original maps too, try to re-download the original maps from aomaps.com
    My savior!!!


    That fixed it... Thanks a lot
    Mekhdoc 220/27/70 Equip | Mekh 220/28/67 Equip | Shadesch 220/21/70 Equip
    Mekhkeeper 220/22/70 Equip | Roflmao 220/15/50 | Fixyaself 200/23/64 Equip

  5. #365
    1st page. I really need to release something soon, I havent worked on the map for ages now. Please add some suggestions to what you want

  6. #366
    Things that come to mind right now:
    - ICC grid exit (to the map layers and the grid complit req. table)
    - That new "office" in Jobe Research related to Dark Ruins (at least I think so, haven't been there yet myself)
    - Dark Ruins entrance in Adonis

    And any other new locations/landmarks that were added in 18.2.0 (not sure if there are any more than this three).

    "All things point to that they didn't play to win, but for the game itself and to play well. ... Later in their evolution, they forgot all about playing and having fun. When their corrupted minds only cared for what new ways they could gain power, there was no room for the simple things in life."
    - One Who Will Always Listen
    "Hope is the first step on the road to disappointment."
    - Librarian Isador Aikos, W40k: Dawn of War
    "If you want to make enemies... try to change something."
    - Adam Jensen, Deus Ex: Human Revolution

  7. #367
    There is ferry terminal in Coast of Peace @ 3847, 820. It is one-way to Omni-Tek outpost in Pleasant Meadows.
    AoSL shows incorrectly that Drowned Dreams dungeon in Adonis has lvl 115 boss, should be lvl 155.

  8. #368
    Oh, did you add that hidden temple entrance ruin in Nascence with the dynabosses that Phyxr posted a thread about...? I don't know, a couple months ago, maybe.

    I think you've even posted in the thread that you will.

    "All things point to that they didn't play to win, but for the game itself and to play well. ... Later in their evolution, they forgot all about playing and having fun. When their corrupted minds only cared for what new ways they could gain power, there was no room for the simple things in life."
    - One Who Will Always Listen
    "Hope is the first step on the road to disappointment."
    - Librarian Isador Aikos, W40k: Dawn of War
    "If you want to make enemies... try to change something."
    - Adam Jensen, Deus Ex: Human Revolution

  9. #369
    I did add it to the version i have not released yet, i want more stuff on it before i release it, not been playing much lately, school taking its time. I'll need to take a look at Dark Ruins

  10. #370
    Add The Grind too.
    Eroz, finally 220/26/70 Adventurer & proud General of Regulators on ex-RK2 (outdated) equip
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  11. #371
    A little preview of what to come, albtraum is done.

    http://aork.flw.nu/images/albtraum.png

    I have added pfmap copies of dark ruins and alappaa too so tracking works, just need to make them prettier.

    A big BUMP for myself

  12. #372
    Looks very, very nice
    Transcendence
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    074 iii "Tradeursoul" i :: i "Fourthaid" ii 220
    ----

  13. #373

  14. #374
    Looks really nice, man...
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  15. #375
    Maybe the dark blue text on the dark (brown-ish and grey) backgrounds is a bit hard to read... Granted, they are just names of static NPCs in instanced PFs, but still.

    Maybe try it with a brighter (white or lighter blue) outlining instead of black, if you want to keep the text color?

    "All things point to that they didn't play to win, but for the game itself and to play well. ... Later in their evolution, they forgot all about playing and having fun. When their corrupted minds only cared for what new ways they could gain power, there was no room for the simple things in life."
    - One Who Will Always Listen
    "Hope is the first step on the road to disappointment."
    - Librarian Isador Aikos, W40k: Dawn of War
    "If you want to make enemies... try to change something."
    - Adam Jensen, Deus Ex: Human Revolution

  16. #376
    I must say i really have no problem reading it on my screen. it might be your screen is too dark. Ill watch for other feedbacks on it and see what others think.

  17. #377
    Looks nice

    While I personally think it looks very good and is easy to read, I can imagine some people having issues with it due to hardware limitations, be it their PC or eyes
    Mekhdoc 220/27/70 Equip | Mekh 220/28/67 Equip | Shadesch 220/21/70 Equip
    Mekhkeeper 220/22/70 Equip | Roflmao 220/15/50 | Fixyaself 200/23/64 Equip

  18. #378

  19. #379

  20. #380
    It seems to me like the Zip files are corrupted.
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