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Thread: Friday with Means - June 5th, 2009

  1. #341
    Quote Originally Posted by Keldros View Post
    I deny the power of the pants.

    As an experiment, try walking through a crowded shopping mall twice--one with pants and once without. Verifying which experience is more powerful is an exercise left to the reader.
    that is but a mere animalistic view of pants.

    the more technical aspects, and you'll understand as well, they are the secret to space travel.

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  2. #342
    Quote Originally Posted by shadowgod View Post
    that is but a mere animalistic view of pants.

    the more technical aspects, and you'll understand as well, they are the secret to space travel.
    yes, I have learned that pants are the key component of an Alcubierre Drive, they negate the "it takes one to make one" problem
    Last edited by Callmeburma; Jun 14th, 2009 at 11:02:22.
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    HEALTH WARNING: This reply was made on equipment that also produces sarcasm. Reply may contain bits of sarcasm as a result.
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  3. #343

    Shade's help? :P

    How about making the shade's stunn proc work on bosses too? I mean wee shades don't have calm's and stuff to avoid being harmed and wee can barely survive some of the time on harder bosses like LoTV ( like any shade can solo that ) at least the stunn proc's will give us a fighting chanse.... furder more it's sometimes realy hard to cast the buff for the stunn proc and consumes amot of ncu, so making it work on bosses too whouldn't be alot unbalance for the shade's pvm skill... cose shades are SUPPOSED to be the best pvm'ers ingame and last i looked they wasn't ^^

  4. #344
    Quote Originally Posted by Deadlykis View Post
    shades are SUPPOSED to be the best pvm'ers ingame and last i looked they wasn't ^^
    Where did you find that?
    i R not spik engrish

  5. #345
    Quote Originally Posted by Deadlykis View Post
    How about making the shade's stunn proc work on bosses too? I mean wee shades don't have calm's and stuff to avoid being harmed and wee can barely survive some of the time on harder bosses like LoTV ( like any shade can solo that ) at least the stunn proc's will give us a fighting chanse.... furder more it's sometimes realy hard to cast the buff for the stunn proc and consumes amot of ncu, so making it work on bosses too whouldn't be alot unbalance for the shade's pvm skill... cose shades are SUPPOSED to be the best pvm'ers ingame and last i looked they wasn't ^^
    LoTV aint a boss.

  6. #346
    All profs need to be reworked profoundly, and from what I got from the few FWMs is that it's a big work on progress.

    Let's just chill and see what the dev team has decided to revamp the game.

    And before crying out when we see the changes made, let's see how they work ingame and cry after we saw the changes in action.

    Ow, LotV is just a big nasty dyna, not a boss.
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  7. #347
    checkity check your self

    whats the time mr wolf

  8. #348
    Quote Originally Posted by Deadlykis View Post
    How about making the shade's stunn proc work on bosses too? I mean wee shades don't have calm's and stuff to avoid being harmed and wee can barely survive some of the time on harder bosses like LoTV ( like any shade can solo that ) at least the stunn proc's will give us a fighting chanse.... furder more it's sometimes realy hard to cast the buff for the stunn proc and consumes amot of ncu, so making it work on bosses too whouldn't be alot unbalance for the shade's pvm skill... cose shades are SUPPOSED to be the best pvm'ers ingame and last i looked they wasn't ^^
    Shades are monsters in PvM.

    Look at Corpsecreate soloing a zodiac (in Pande) for example.
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  9. #349
    Quote Originally Posted by SSK View Post
    Not everything is right here. Stuns are since patch 11.0 and aad aura since 13.2, So crats are meant to stun (best stun preSL) and have high aad. Primary toolset of crats is control, be it crowd or mind.
    Those stuns were no way close enough to what crats have now with procs tho. Actually, I don't even remember ever getting stunned before SL by any crat in pvp. As for the aad aura it is, as you said, an aura meant for everyone in the area, which is why crats don't have green evades (they have dark blue right ? I'm at work atm so can't login to make sure) and never had any massive evades crat specific items pre-sl. By using the same argument, you could say that crats were also supposed to have best offense since they have the best aao aura, but again it's an aura and they never had massive inate green weapon skills.
    Last edited by Vassilis; Jun 16th, 2009 at 05:24:11.
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  10. #350
    Quote Originally Posted by Vassilis View Post
    Those stuns were no way close enough to what crats have now with procs tho. Actually, I don't even remember ever getting stunned before SL by any crat in pvp.
    Correct would be "I didn't see any crat in PvP" except at tara or war as AoE root/deroot monkeys.
    As for the aad aura it is, as you said, an aura meant for everyone in the area, which is why crats don't have green evades (they have dark blue right ? I'm at work atm so can't login to make sure) and never had any massive evades crat specific items pre-sl.By using the same argument, you could say that crats were also supposed to have best offense since they have the best aao aura, but again it's an aura and they never had massive inate green weapon skills.
    Yes, crat evades are dark blue and people still call us evade class With SL we got 1 perkiline with aad/aao team aura, 1 group perk line CiB and that's it. I think we have high defense rating (not pure evades), because we don't have anything else to rely on as our defense. Hopefully FC will realize we need working CC tools and will give us some reasonable love and not lolprocs. Stun procs were stupid solution and shouldn't be defining profession feature.
    i R not spik engrish

  11. #351
    Quote Originally Posted by lazarus View Post
    LoTV aint a boss.
    Yes it is.
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  12. #352
    Quote Originally Posted by Hacre View Post
    Yes it is.
    no it's not. a boss is a uniq encounter. and LoTV are not that

  13. #353
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  14. #354
    Quote Originally Posted by lazarus View Post
    no it's not. a boss is a uniq encounter. and LoTV are not that
    Yes it is.

    Can you calm it with regular calms? No.
    Can you stun it with regular stuns? No.
    Does it drop boss like loot? Yes.
    Does it have the HP bar of a boss? Yes.
    Can it be charmed? No.

    Oh look, a boss.

    It doesn't matter how many there are.
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    Quote Originally Posted by randomalpha View Post
    in the end soldier is not Op or even near from that never was never will be just for the record only keepers are the ones before soldiers on the nerfest list
    Genius at work.

  15. #355
    Quote Originally Posted by Hacre View Post
    Yes it is.

    Can you calm it with regular calms? No.
    Can you stun it with regular stuns? No.
    Does it drop boss like loot? Yes.
    Does it have the HP bar of a boss? Yes.
    Can it be charmed? No.

    Oh look, a boss.

    It doesn't matter how many there are.
    this don't make it a boss.

  16. #356
    Quote Originally Posted by lazarus View Post
    this don't make it a boss.
    For all intents and purposes, yes it does.

  17. #357
    Generally people consider a boss mob to be a unique mob only found in that one place. LotV shows up in more than one place. Other aspects are boss like but that part isn't so it can go either way depending on what you yourself consider to be a boss.

  18. #358
    So mission boss isn't a boss? What about apf bosses?
    blah

  19. #359
    Quote Originally Posted by NoGoal View Post
    So mission boss isn't a boss? What about apf bosses?
    Mission boss is unique (generated with each mish) and located in only one place: the mission.


    Apf bosses are unique as well, and only to be found in one location: the apf sector they are linked to.


    Dynas are bosses as well.
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  20. #360
    Mission boss isn't unique, it's a dyna. And dynas are random.

    APF bosses can be found in 13/28/35 and in 42.
    blah

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