Alright, removing the stun procs in PvP might be a good idea. Except to see a similar nerf to shades, seeing as they too can keep you stunned for the entire time it takes them to kill you(that is the reason why they will be taken from crats, right?).
However at the time being crats heavily depend on stuns for survival both in PvP and PvM. Simply taking stun procs away without any boost at all to crats ability to stay alive is unacceptable.
One may argue that a DD boost will help us in PvM, but really it won't help much at all. Crats are dead in PvM if they use their damage perks and procs as pets don't have a chance of keeping up with the DD. Thus the crat himself ends up tanking rather than his pets.
Going from a 15 second stun to a 8 second unremovable root(which we already have!) is nothing but a huge survivability nerf.
Will be "interesting" PvPing an NT after this nerf..