Originally Posted by
McKnuckleSamwich
I am not convinced this is the answer, and I'm not convinced that it would help or hinder TL5.
For example: it would help (hopefully) vs advy, MA, crat, keeper, fixer, and pistol vs. dodge range twinked enf.
But, how much would it help? like, if you do another 300 dmg every 45s-60s, it's not really the make-or-breaker.
The problem is, though, it won't help on the DOF cycles, or the ES/DS/ etc cycles on true evades profs, unless the check is really really low.
Granted, if the check IS really really low, then it all of a sudden favors the healing profs, like advies, doctors and agents and of course enf, who is more than able to soak up damage. furthermore, since a crat, for example, will be hit with it every time, it'll throw their balance out, because they'll be getting hit more, and they certainly aren't able to soak up damage.
Regardless, going back to the previous point, how much will a small dmg perk really help, UNLESS, it's the pre-req perk in a chain, which wil be of more benefit at TL7 where there is much more damage at stake.