This is no news to most traders, but if we aren't talking (ie bitching, whining, and complaining) about it, FC seems to confuse sullen silence with "they're just to happy to even talk!"
Its absolutely silly to leave AC debuffs broken as they are this long. I mean, I took FOREVER to ding 220, hoping the bugs would be addressed before now. No dice.
We even had a thread with means asking how they were broken, a loooong time back. We explained the problems, and then he never followed up with a reply, no confirmation it was a problem, or not a problem - and nothing done about it since.
Click here: http://forums.anarchy-online.com/sho...d.php?t=369776
So that was in January - this is September. When can we get at least a cookie and a pat on the back?
A few of the issues with AC debuffing.
Higher debuff frequently debuffs less than a lower one.
A mob with 4000 ac will be debuffed 0 by AP, 3000 by AB, 3000 by ATh, 3000 by AT, 4000 by AG, and 4000 by AA.
The lowest 2 debuffs worked best, and the best one worked worst! Since teh lowest one is supposed to be debuffing 4k, and the highest 25k, in each case the mob should have ended up with 0 ac.
A mob with 18k AC will be debuffed by 10k by AP, 18k by AB, 13k by ATh, 9k by AT, 6500 by AG, and 4000 by AA.
A mob with 17999 AC will be debuffed by 10k by AP, 12k by AB, 13k by ATh, 9k by AT, 6500, by AG, and 4000 by AA.
The top one worked worse AGAIN. The only situation where you have the debuff working flawlessly is the case where the mob has more ac than you try to debuff it.
Playing with it last night, on a RK dyna the top debuff was not effective on dynas around lvl 200. On some, the second best was, on others it was not. The 3rd best effected them all.
They are CLEARLY bugged and not doing what they are supposed to be. Even the lowest one will not always debuff by 4k. Its intended to prevent negative AC's, yet it results in a 4k debuff debuffing 1999 AC to 999 AC. 1k isn't the same as 4k guys - it should drop the mob to 0. Which it does, actually - if the mob has 1 ac more. 2k gets debuffed by 2k.
Please, somone let us know you are AWARE of this, that you can do something about it, and that it isn't considered a "feature" of trader game play. (Remember at char start up it says Trader is "hard" to play? Well, guesing which debuff to use is the hard part hahaha!)
Is it too much to ask to see something like this for traders?
- Means, monster designerNeedless to say we will try to squeeze a fix for this "lack of balance" into 15.8 as this is of the absolute highest priority. Any Engi who has leveled his way to 220 deserves better..and is going to get it ASAP.