Page 7 of 24 FirstFirst 123456789101112131415161718192021222324 LastLast
Results 121 to 140 of 472

Thread: *Official* Daily Mission Bug reports

  1. #121
    perhaps not a bug with a specific mission, but i used a daily to ding 200. then a few days later after doing nothing with that toon ran another one, the hack the med supplies mish, and after finishing it i got no xp, and several pop ups of the cant change sides and no sk till you select perma side choice variety. sucked spending time on it for basically no reason...

  2. #122
    I did the ferocious ottous mission.

    The respawn was instantly and the mission went back to the 1st part on it's own twice. Since i cannot receive any new missions, all i'm getting from the toons are they cannot do anything for me like if i was still inside a mission.

  3. #123
    Extraction mission:

    The doors that lead outside seem to be aggressive about dumping you out of the instance when you barely get within 10ft of one. And of course the entire instance fully respawns each and every time. This gets very, very tedious.

    If you're low DD and lack calms or taunts, the NPC has a habit of running off and agging all the ambush spawns, and becasue you can't heal her without a healpet or somesuch the chances are that she'll die before you can kill all of the mobs she brought upon herself. This also gets very, very tedious.

    For added bonus, soemtimes the NPC isn't there the first time you clear the entire place. It took me 2 complete clearouts before she actually popped up yesterday. This too is very, very tedious.

    Nice idea for a mission by the way. Huge shame about the excecution.

    Ophiuchus : 220/30/80 HAHA etc
    Nahuatl
    :: 220/30/80 Melee 4lyfe
    Khurkh :: 220/30/80 healtankpew
    Transcendence
    Msanthropic
    : 210/26/60 nanostab
    Spidershiva :: 165/23/42 kite? eh?
    Silentmotion
    : 150/20/42 tankthink
    The Union

  4. #124
    Enigma Dogs mission:

    When teamed, the charm nano ran as hostile on me, I didn't charm any dog and I had to wait for the nano to run out. I tried again, this time not being in a team, and it worked just fine.

  5. #125
    Enigma Dogs mission:
    On my adv i used the charm while in parrot form, it ran a hostile nano on me.

    One Green hill
    No spawns for 1 hour+ on two of the hills with logs.
    When u run close to the log, dust flys up from the ground like it does in the scoopleet missions, but nothing happens


    General:
    Pulled a standard and Elite mish. Finshed standard right away, finshed elite after standard lockout had timed out.
    Elite mish lockout prevents me from pulling standard again

  6. #126
    the scooplet mission requires you to use the tool, but there are times you will not find that shy thingy then there are times you will
    Daily Missions Bug Thread(Closed)

    Aliantin - 206 Bureaucrat Retired Squad Commander of DeltaSquad
    Jetfix - 107 Fixer Retired DeltaSquad
    Aliannt - 145 Nano-Technician Retired

  7. #127
    System Intrusion
    Description:
    System Intrusion

    The Cyborg Citadel is the origin of many computer crimes against the human society. Your assignment is to break into he cyborg hideout and destroy parts of their system with a sophisticated virus.

    As part of the Freelancer Inc. services you will recieve an Equipment Pack in your inventory - This pack contains important items you will need to complete this mission.


    Typos:
    "he" should be "the"
    "recieve" should be "receive"

    Bugs:
    If you log out after receiving the daily mission listed above, when you log back in you will no longer have the equipment pack needed to complete the mission.

    I logged back in less than 2 hours later & did not discover the pack was missing until I was at the terminal at the end of the dungeon & ready to infect it with the virus.
    Maybe™ is the new Soon™.
    Quote Originally Posted by Means View Post
    At heart I am a vindictive, heartless, ruthless bastard and behaving in any other way is an effort for me.™
    Quote Originally Posted by Means View Post
    Our goal is to have a closed Beta running this year.™

  8. #128

    Funcom employee

    Quote Originally Posted by tazalanche View Post
    System Intrusion
    Description:
    System Intrusion

    The Cyborg Citadel is the origin of many computer crimes against the human society. Your assignment is to break into he cyborg hideout and destroy parts of their system with a sophisticated virus.

    As part of the Freelancer Inc. services you will recieve an Equipment Pack in your inventory - This pack contains important items you will need to complete this mission.


    Typos:
    "he" should be "the"
    "recieve" should be "receive"

    Bugs:
    If you log out after receiving the daily mission listed above, when you log back in you will no longer have the equipment pack needed to complete the mission.

    I logged back in less than 2 hours later & did not discover the pack was missing until I was at the terminal at the end of the dungeon & ready to infect it with the virus.
    Fixed the typos and the item issue - Won't be in the next patch, but the update after this one. =)

    Also, issues with the Braindog Charming Nano Critter Thingy should all be resolved with the incoming update.
    Brad L. McAtee / Kintaii
    Former Senior AO Designer & Jack of All Trades
    (2007 - 2012)
    ~~ Twitter :: Facebook :: Norse Noir ~~

  9. #129
    Quote Originally Posted by Krattonomic View Post
    the scooplet mission requires you to use the tool, but there are times you will not find that shy thingy then there are times you will
    You only use that item when you get the Vicinity message "you hear a soft thud from below"
    Apprentice Snakeyees..220/25/70 Fixer
    Twinke..........................220/12 MP
    Patchadams.................220/61/19 Doctor
    Sparkanator...............220/19 Neutral Engineer
    Katariina......................220/17 Crat
    Malagant......................208/12 Keeper
    wouldabeen.................174/11 NT
    *~ In loving memory of Beardedone; a good friend that will forever be remembered~* You feel the core of your being shake as BEARDEDONE has reached enlightenment!! Take care old friend.

    "We sleep soundly in our beds because rough men stand ready in the night to visit violence on those who would do us harm."
    -Gaute Godager-"There will be no camping in the Shadowlands" LOL OK!!!

  10. #130
    Quote Originally Posted by Kintaii View Post
    Fixed the typos and the item issue - Won't be in the next patch, but the update after this one. =)

    Also, issues with the Braindog Charming Nano Critter Thingy should all be resolved with the incoming update.
    Thank you.
    Maybe™ is the new Soon™.
    Quote Originally Posted by Means View Post
    At heart I am a vindictive, heartless, ruthless bastard and behaving in any other way is an effort for me.™
    Quote Originally Posted by Means View Post
    Our goal is to have a closed Beta running this year.™

  11. #131
    Quote Originally Posted by Kintaii View Post
    Fixed the typos and the item issue - Won't be in the next patch, but the update after this one. =)

    Also, issues with the Braindog Charming Nano Critter Thingy should all be resolved with the incoming update.
    Could you also make sure the hostile nano run in your NCU when charming is wiped when you turn in the mission, or alternatively, when you receive the mission?

    Nothing is more annoying than doing the Enigma Dogs mission, logging off, and then getting the same mission the day after, but having to wait another 20-25 minutes to be able to actually charm the dogs due to the nano still running from the previous day.

    Admittedly it's a small issue, but annoying non the less.
    Lord "Khalem" Trevallien -=- Fixer Kingpin, proud officer and Loremaster of Ancarim Iron Legion
    Sir "Eoemar" Trevallien -=- Supreme Creator
    http://ao.shadow-realm.org/ - The Shadowlands Library -=- http://ai.shadow-realm.org/ - The Alien Invation library
    http://bebot.shadow-realm.org/ - BeBot - An Anarchy Online Chat Automaton
    http://aodevs.com/ - Anarchy Online 3rd party developers resource

    "Frustration is not a good emotion when it comes to playing games."
    -- Former AO Game Director Marius Enge

  12. #132
    The Extraction mission is still borked. I've just completed my third clear out of every nook and cranny in the instance and no NPC to escort has appeared anywhere at any point.

    Also the fake exit door still locks the client up for a minute while it attempts to zone somewhere then fails.

    ETA: Ha, so I deleted the mission and guess what? I still have to go back and speak to the handler to start the 18hour timer.
    Last edited by Ophiuchus; Jun 3rd, 2010 at 23:15:32.

    Ophiuchus : 220/30/80 HAHA etc
    Nahuatl
    :: 220/30/80 Melee 4lyfe
    Khurkh :: 220/30/80 healtankpew
    Transcendence
    Msanthropic
    : 210/26/60 nanostab
    Spidershiva :: 165/23/42 kite? eh?
    Silentmotion
    : 150/20/42 tankthink
    The Union

  13. #133
    Crypt of Home: Eclipsers
    Description:
    Crypt of Home: Eclipsers

    The Crypt of Home houses an ancient creature, Cerubin the Rejected, who has been resting in this chamber for ages. Gain access to his crypt and immobilize what he has awoken.

    Kill 3 of each of the following to claim your reward.

    Kill 3 Eclipsers
    Kill 3 Blorrgs
    Kill 3 Skin Crawlers
    Kill 3 Necromancers

    Kill 3 Abyss Serpents
    Kill 3 Kizzermoles
    Kill 3 Awakened Pit Demons
    Kill 3 Crypt Guardians


    How is this mission going to be soloable for an 80-90 character?

    At the very least, is the requirement for multiple people needed to use the levers to open the door going to be removed for daily mission users? Maybe provide a key for the daily mission & leave it as is for everyone else.

    Also:
    Today's patch notes
    "- Deleting a daily mission will now start the timer directly."

    Daily Note From The Agency
    Description:
    Daily Note From The Agency

    You have chosen to forfeit your job, you need to talk to an Agency Handler to close the active assignment.

    Reward:
    Item reward:


    As you can see, despite today's patch, I had to speak to an agency handler in order for the above mission to start the timer after deletion.
    Last edited by tazalanche; Jun 4th, 2010 at 02:57:09.
    Maybe™ is the new Soon™.
    Quote Originally Posted by Means View Post
    At heart I am a vindictive, heartless, ruthless bastard and behaving in any other way is an effort for me.™
    Quote Originally Posted by Means View Post
    Our goal is to have a closed Beta running this year.™

  14. #134
    Quote Originally Posted by Ophiuchus View Post
    ETA: Ha, so I deleted the mission and guess what? I still have to go back and speak to the handler to start the 18hour timer.
    Quote Originally Posted by tazalanche View Post
    As you can see, despite today's patch, I had to speak to an agency handler in order for the above mission to start the timer after deletion.
    I wonder if it has to be changed on a per-mission basis and they botched it for some missions? It was certainly fixed for elite missions. I took a dreadloch tagging mission yesterday since I didn't feel like killing yet another prisoner. Dreads were not up though, so I deleted the mission and immediately got the 18 hour timer.

  15. #135
    Yet again, Daily mish = One Green Hill, I pulled the mish, I log off, do TL7 BS on my TL7, log back in.

    Mob not spawning. I moved 2 mountains and still not spawning.
    Ceenah 220/30/66 PvM NT @ Newcomers Alliance
    Eeenah 199/0 Froob NT @ Newcomers Alliance

  16. #136

    Funcom employee

    Quote Originally Posted by Khalem View Post
    Could you also make sure the hostile nano run in your NCU when charming is wiped when you turn in the mission, or alternatively, when you receive the mission?

    Nothing is more annoying than doing the Enigma Dogs mission, logging off, and then getting the same mission the day after, but having to wait another 20-25 minutes to be able to actually charm the dogs due to the nano still running from the previous day.

    Admittedly it's a small issue, but annoying non the less.
    The changes to the nano critter should have completely removed the hostile nano part of the charm - It should now be working off of a pet counter, much like regular charms and such. This should be currently live.
    Brad L. McAtee / Kintaii
    Former Senior AO Designer & Jack of All Trades
    (2007 - 2012)
    ~~ Twitter :: Facebook :: Norse Noir ~~

  17. #137
    Awesome, haven't had a chance to actually test it, and it didn't sound like that part had changed
    Lord "Khalem" Trevallien -=- Fixer Kingpin, proud officer and Loremaster of Ancarim Iron Legion
    Sir "Eoemar" Trevallien -=- Supreme Creator
    http://ao.shadow-realm.org/ - The Shadowlands Library -=- http://ai.shadow-realm.org/ - The Alien Invation library
    http://bebot.shadow-realm.org/ - BeBot - An Anarchy Online Chat Automaton
    http://aodevs.com/ - Anarchy Online 3rd party developers resource

    "Frustration is not a good emotion when it comes to playing games."
    -- Former AO Game Director Marius Enge

  18. #138
    Well new patch and still broken for me. The agents from any agencies except for lvl 200 are refusing to talk to me and they only say 'I have nothing to say'.

  19. #139

    Funcom employee

    Quote Originally Posted by Marcusius1 View Post
    Well new patch and still broken for me. The agents from any agencies except for lvl 200 are refusing to talk to me and they only say 'I have nothing to say'.
    Petition it. This is easy for them to fix.
    Colin Cragg
    This "Means" Cake
    Past Game Director (2008-2011)

  20. #140
    Daily Mission: Kill monsters in Wailing Wastes camp (Wasteprowlers, Scorpoids, Nightcrawlers, Vultures, Hammerheads). After deleting the last part (Hammerheads), i still have to head back to the daily mission office to get lockout mission with timer.

    Oh, and btw: The mission building in OA gives me a horrible performance graphic wise. FPS show 20.0 which is common indoors, but turing around feels more like around 5 FPS. This happens ONLY when a door/doorway is being shown on screen. When i am inside an office, staring at the wall with the door in my back, everything is as expected.
    Last edited by DocJones; Jun 5th, 2010 at 21:31:28.
    Level 200 Nanomage Nano-Technician on Rimor speaking... - Unit Commander of Knights of Ka
    Toons:(*=froobs)
    Zzzzzzwap* (inofficial main),
    Krisplin* (main, but buff whore),
    Theophrastus* (piercing doc - aka froob shade)
    Kosminski (Shade - Yes, i went paid...)
    Codeleet (s10 & pvp)
    ~ Founder of TL5+ - Rimor TL5+ froob raid force ~ || ~ My Tweet... ~

Page 7 of 24 FirstFirst 123456789101112131415161718192021222324 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •