Ofab armor made tier3 so and say useless.
What about making tier 4
Any suggestion?
Ofab armor made tier3 so and say useless.
What about making tier 4
Any suggestion?
Will you ask for OFAB MK2 once its made useless by tier 4 and tier 5 when they introduce OFAB MK2 ?
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fail.
You already got Improved and Penultimate version of ofab.
Mk 1-6 is for weapons.
It's to easy getting it.
ofab IS tier 4...pay attention to the stats it gives :P
Tier armor was one of the few things in this game that you actually had to WORK to get. Unless you just bought the glyphs, ofc.
Waiting for a cure.
Suppose you could make Tier 4 being a combination of Tier 3 and Penultimate Ofab. To give perhaps 5 more points bonus to skills.
Just a little, for those that really wanted to be completist.
Although, if they did do something like this - they should make Finely Refined Notum not unique.
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how about combined ofab armor? we could combine all professions ofab parts into one...
funcom will never release tier 4 armor, because they want sloobs to pay for LE :S
But a Tier 4 Armor that would combine T3 & OFAB stuff would necessarily require LE.
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How about the ability to combine an AI piece of armor with an ofab and tier3 piece :P
Though, itd be way out of whack for classes (i.e, soldiers) who actually have good ofab
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Exactly my thought.
For those who disagree let me give the following example:
Chosen Doctor Body VS Penultimate Ofab Doctor Body.
Both are QL300.
Cost:
Chosen costs a few mil.
OFAB costs a few k VP. Not so much difference I guess.
Time it costs to get it:
Chosen cost alot of time.
OFAB just a few rounds of BS.
Requirements:
Chosen: 1104 Stamina 903 Psychic
OFAB: 1100 Stamina 855 Psychic
Modifiers:
Chosen: User Modify Stamina 12
User Modify Projectile AC 1500
User Modify Melee AC 1200
User Modify Energy AC 1500
User Modify Chemical AC 1500
User Modify Radiation AC 1500
User Modify Cold AC 1200
User Modify Poison AC 1500
User Modify Fire AC 1500
User Modify Sensory improvement 16
User Modify Perception 30
User Modify NCU memory 24
User Modify Max nano 750
OFAB: User Modify Stamina 20
User Modify Projectile AC 1575
User Modify Melee AC 1575
User Modify Energy AC 1575
User Modify Chemical AC 1575
User Modify Radiation AC 1575
User Modify Cold AC 1575
User Modify Poison AC 1575
User Modify Fire AC 1575
User Modify Sensory improvement 25
User Modify Nano init 65
User Modify NCU memory 32
User Modify Max nano 1000
Conclusion: OFAB is cheaper, easyer to get, lower requirements to equip and has better modifiers.
How to fix this: Tier 3 needs either an update in stats or lower requirements.
And I don't mean to make Tier 3 better then OFAB but at least make it something other then useless.
OFAB was meant to be an extension of tier armor. The mods were (for the most part) directly based off of chosen/faithful armor. Sadly, this is the problem with it... Some profs have AMAZING ofab/tier. Some profs have one or two pieces that are worth getting. Some profs never bothered with either.
OFAB was meant to replace chosen armor, and being available from QL25 to QL300 with scaling mods, it's really nice to have, for a few profs...
Waiting for a cure.
My personnal feeling about that is that we got way enough items to grind for as it is, so unless it s grind-free, nonono ;...
I would also like to see a better t3 or even a t4. Maybe it could go this way: some stats of t3 are very ridiculous (for example the Matter metamorphosis modifier on the Chosen Bureaucrat Vest), so it would be a nice idea to add the modifier via Glyphes (just like the Turnspiritweapon instead of make them constant). This would result in better individual equip.
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