This thread is for non-enforcers to post the ideal stats for the enforcer profession. With constant requests for nerfs but never anyone posting actual skill levels, it is only fair that we request of you what stats would be balanced for an enforcer. You will recieve no flames from me, I only wish to see where you think enforcers should have strengths and where they should have weaknesses. If any enforcers flame you for what you post I will jump down their throats faster than you can say troll.
The stats I would like to see are:
Max health
Evade/duck/dodge
AAD
Nano Resist
Attack Rating
Healing per minute
Runspeed
Absorb levels (this might be harder but it may be the only strength anyone gives us)
Rage lockout duration (I won't be upset if you skip this one)
Alpha damage (damage over 8 seconds should suffice)
Stun number
Stun duration during alpha
Regular hits damage or Damage per minute
This is a lengthy request, but I feel that everyone who constantly wants to weaken enforcers should support it with what they feel would be balanced. I am expecting trends of players who have similar professions that will account for the reasons they die, so do not expect me to be upset with anyone for posting numbers that reflect that. I would also reccomend this for other professions as I believe that despite the flaming and trolling that will follow, it will be a somewhat enlightening discussion.