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Thread: I callem "Uns"

  1. #1

    I callem "Uns"

    No Profession should have so many resistances and immunties and defenses, to make them almost invincible.

    Adventurer is unrootable, unperkable to most, unblindable, unhitable by most, and great heals with coon and DOF/Limber,

    thats just too much...im not complaining about the toolset, at some point there should be a point of vulnerablilty to something that can kill them...

  2. #2
    Someone get killed by a ranged advy?
    Quote Originally Posted by Esssch View Post
    I think you're wrong. I think AO is the most balanced MOBA out there.

  3. #3
    Quote Originally Posted by Kopecz View Post
    Everyone gets killed by a ranged advy?
    Fixed
    [[ RYUAHN | 220/21 Opifex Trader
    == Proud Member of Core ==
    [[ ALASTROPHE | 220/15 Solitus Martial-Artist

    Quote Originally Posted by Raggy View Post
    There is literally nothing wrong with {Shutdown Skills} in it's current incarnation. What should be being looked at is the reason why it's needed so much. E.g, the incredible amount of Alpha being thrown around and the fickleness of Evade profs.
    Quote Originally Posted by Cratertina View Post
    I walk in to BS... could not perk people... with 3704 AR and 300 AAD drain... NT facerolled me, shade instagibbed me, after a few minutes I just decided not gonna bother.

  4. #4
    Quote Originally Posted by Kopecz View Post
    Someone get killed by a ranged advy?
    Its nice to compare MA and Radvy. Even if radvy didn't have coon, they would still have a lot better defences than MA, who have very low hp and runspeed. MA's don't even have viable ranged solution (don't give me crap about viable ranged MA, I know whats viable and whats not), which advies do have. So, advies have better heals, defences (better root resistance, access to dof/limber and coon which MA's don't have), RS, both viable ranged and melee setups.

    In my opinion, advies should have access either to DoF/limber or coon, not both.
    /Jekonam | 220 ma
    /Jekoslap | 220 crat
    /Jekoblack | 220 sold
    /Jekoblastah | 164 trader
    /Jekolandsubt | 158 doc
    /Jeko | 150 fixer
    /Jekonuke | 150 nt

  5. #5
    Quote Originally Posted by Jekonam View Post
    In my opinion, advies should have access either to DoF/limber or coon, not both.
    Those lines should lock each other out.
    Manicmouse AR SMGs - 220/30 Clan Solitus Soldier - General of New Order
    Lawmaker Pistols - 220/30 Clan Atrox Bureaucrat | Sellyoursoul Shotgun - 220/30 Clan Nanomage Trader
    Adiee Pistols - 220/30 Clan Solitus Doctor | Boltcutter MA - 220/30 Clan Atrox Engineer | Anorexia - 220/30 Clan Nanomage Enforcer

    Lazy: the caste system of ao today is clan > omni > wildlife > neuts.

    Gatester: Crats have the best toolset for supporting a team in PVE.
    Aramsunat: WRONG! The team supports the crat if the crat is unable to solo (which is rare)!

  6. #6
    Quote Originally Posted by Saetos View Post
    Fixed
    beat me to it :/

  7. #7
    And here i thought this was a thread about enfs :>
    You survived...You prevailed....Yet a bird's flight knows no end...
    Reality is a momentary dream but a dream is a reality for an eternity.


    Kawaii "Koizumi" Akira - 220/25/70 soon-to-be-Berserk MA (refreshing!)
    Deadalus "Yumeno" Proxy - 220/30/70 Former stunwhore
    One "Namichan" Piece - 220/30/68 Drainwhore
    Aj Ar "Spawara" Triplenab - 220/24/45 Nuke-Welder
    IOmnomnomjoor "Emohatetellz" - 2/0/0 TL5 killer in progress

    Quote Originally Posted by Quitter123 View Post
    How about this new nano for enfs, it takes random amount of nanoskills and nano to cast, when landed on random opponent it debuffs random weaponskill by random amount for an unspecified length of time.

  8. #8
    /remove AS pistol... ranged advies fixed

  9. #9
    Quote Originally Posted by imboredffs View Post
    /remove AS pistol... ranged advies fixed
    Not really, it's the combo of AS (which is still good enough on craphander, when advies are using it) + low def check, 2xhit, pistol perk.
    Renowned jester of the double AS Tigress

    MP in sneak eNSDed me and did about 20k damage in 10-12 seconds

  10. #10
    a lot of def is not bad but shoud go with crapy off that's the main problem

    with all this def adv should have the power of a shield mp imo

    Leduc69 Soli MP 220/30
    Duckz Trox FIX 220/30
    Duczor Opi MA 220/25
    Theducman Nano NT 165/23
    Lazzay Soli CRAT 150/20
    Ducshot Trox TRAD 141


    Chest-kicker since 2007 - http://thespartans.org

  11. #11
    Dont these threads get deleted? Or why are so few people daring to complain about the best known issue?

  12. #12
    dunno, ranged advs are the scourge of AO but no one at FC seems to care

  13. #13
    Bad adventurers have a very forgiving toolset, however if they're bad they're still very much killable.
    Last edited by Lime; Aug 7th, 2010 at 17:25:32.

  14. #14
    Quote Originally Posted by Leduc69 View Post
    a lot of def is not bad but shoud go with crapy off that's the main problem

    with all this def adv should have the power of a shield mp imo
    This is it exactly. Nothing in ao in and of itself is op, its certain combination of things that are OP. Triple/double is not by itself op but in order to balance this amount of offense, nt's would have to have zero defense.

    There are 4 main modes of defense. Healing/evades/absorbs/reflects.
    Advies have great heals great evades great absorbs and a smidgen of reflects from bio. With all that in order to be balanced advies would have to run around with a cyberdeck.
    Hazed Hematuria 220/30 Solitus Shade

  15. #15
    Quote Originally Posted by Leduc69 View Post
    a lot of def is not bad but shoud go with crapy off that's the main problem

    with all this def adv should have the power of a shield mp imo
    Before the AS pistol, this was about how it was. JEPP anyone?
    Gunfytr 220/30/70 Soldier Lawdog80 220/30/70 Advy
    Quote Originally Posted by Kintaii View Post
    Because we said so.
    Quote Originally Posted by Anarrina View Post
    I am unamused. I strongly suggest you don't unamuse me further
    Quote Originally Posted by Means View Post
    This nano blocks CH. This is intended.

  16. #16
    please don't get ranged adv's mixed up with melee adv's. whole diff world. this is a ranged adv problem, and an Adventurer profession problem anyway, I imagine it will get sorted out with the "rebalancing". .. if that ever happens oO
    AO: ▐ Renamed 220/30 adv▐ Giit 200/30 NT game over setup▐ Somethiing 199/21 Confused Sold▐ Sixunder 158/21 tard ▐ Eightup 150/20 flex▐ Giitjiit 57/6 NT▐
    FFXIV: Giit Paradisian - 50 CNJ/White Mage - Hyperion server
    .....................................

  17. #17
    Quote Originally Posted by Gunfytr View Post
    Before the AS pistol, this was about how it was. JEPP anyone?
    Have you ever played a shield MP?
    Dagger 220/30/70 Shade // Attempted 219/24/?? Enforcer // Canidae 180/0/0 Adventurer // World 185/26/32 Meta-Physicist// Cramp 150/20/35 Engineer
    Ya wanna fix something - give RK mobs better xp, make RK matter again.

    Quote Originally Posted by Mamman View Post
    Give shades love or we will stop buffing people!!

  18. #18
    Quote Originally Posted by Gunfytr View Post
    Before the AS pistol, this was about how it was. JEPP anyone?
    Oh? Did that stop you from having coon, dof, limber, br, other perk heals, your normal heals and the ability to kite and be unrootable and unsnareable and just as unkillable as they are now?

  19. #19
    Quote Originally Posted by leduc69 View Post
    a lot of def is not bad but shoud go with crapy off that's the main problem

    with all this def adv should have the power of a shield mp imo
    Quote Originally Posted by gunfytr View Post
    before the as pistol, this was about how it was. Jepp anyone?
    Quote Originally Posted by weltall View Post
    oh? Did that stop you from having coon, dof, limber, br, other perk heals, your normal heals and the ability to kite and be unrootable and unsnareable and just as unkillable as they are now?
    l2r
    Quote Originally Posted by Esssch View Post
    I think you're wrong. I think AO is the most balanced MOBA out there.

  20. #20
    I just wanna say, it's pretty lame when a advy can go NR 8 at 220 and not really be hindered at all. They don't need to even use nano heals....just ask Danielka. Granted, Danielka is a great and amazing advy, but lets face it, advy is also a casting prof. Basically a toned down doc with evades. A doc could never go NR 8 just like a advy shouldn't be able to. My 2 scents, take away a lot of their perk heals and/or one of their defences. Coon and acrobat perks together are just unfair.

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