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Thread: Friday with Means - August 20th, 2010 - Enforcers + Fixers

  1. #1

    Funcom employee Friday with Means - August 20th, 2010 - Enforcers + Fixers

    This week was spent trying to put the finishing touches on the new PvP playfield while arguing about Nemesis Nanos and getting the Enforcer and Fixer nanos ready for release based on feedback...whew. Streamlining the process of getting to this playfield AND the BS will should be done next week with a probable to Live date the week after that...while some continue working on the Alien Daily missions.

    Enforcers

    What the excel spreadsheet does NOT say is that we have listened to the professionals about concerns that Enforcers will no longer be able to "catch up" to their target and we are working on a solution for this issue that the changes will introduce. The exact way we plan to handle this concern is something we will share once we are certain that it works. These are some pretty heavy changes...while

    Fixers

    The constructive feedback we have received from the professionals has been fantastic. This has been exactly the process we were hoping to work with to get this profession where it should be. I'm actually glad we are putting ourselves through this

    Nemesis Nanos

    The nemesis Nanos for Fixers and Enforcers should be in these documents...we plan to release the others next week.

    On a side note I will be speaking at the Norwegian Game Awards in Trondheim next Friday. This should be a fun event and if any of you are there be sure to say "Hi!"

    Have a great weekend everyone
    Colin Cragg
    This "Means" Cake
    Past Game Director (2008-2011)

  2. #2
    I like the way you've handled level-scaling OSBs.

    Also about OSBs, it appears that 4 hours is going to be the norm, which is convenient, but I see a new problem arising:

    With the longer durations, getting loaded with the full compliment of desired OSBs is going to be a standard part of "buffing up." This poses a problem in one area, the Battlestation, which wipes all your OSBs. I see this being a deterrent for casual PvP, as some people might avoid joining because they don't want to regather buffs from a bunch of different profs.

    Your thoughts on this issue?
    Last edited by cbus97; Aug 20th, 2010 at 18:01:18.

  3. #3
    second

    Note: on PvP playfield, if you want it to be like BS, make sure you don't lose xp when you die. Just a ton more convenient and I have known several people who figured it was like BS and you wouldn't lose any SK, and they died and lost upwards of 3/4 of a level.

  4. #4
    3rd?
    Shamen 220/30/70 soli/solja
    Izgimmerjoo 220/30/70 nm nt
    Roycegracie 200/30/68 opi ma
    keeledjoo 171/23 atrox/advy
    fixsham 150/16 opi/fix
    shamsenf 95/10 atrox
    shamensmp 86/9 opi
    shamography 213 engie tradeskiller
    samydavisjnr 116/10 trader

    TSW
    Dragon "Isham" hammer/chaos/shottie on Daemon
    Dragon "Starzy" assault rifle/blade on cerberus

  5. #5
    wooohooo!
    Shamen 220/30/70 soli/solja
    Izgimmerjoo 220/30/70 nm nt
    Roycegracie 200/30/68 opi ma
    keeledjoo 171/23 atrox/advy
    fixsham 150/16 opi/fix
    shamsenf 95/10 atrox
    shamensmp 86/9 opi
    shamography 213 engie tradeskiller
    samydavisjnr 116/10 trader

    TSW
    Dragon "Isham" hammer/chaos/shottie on Daemon
    Dragon "Starzy" assault rifle/blade on cerberus

  6. #6

  7. #7
    Last page!

    BTW on more serious issue:
    Could you modify the Archive-forum so it would show ALL threads insted of threads from last 30 days, which there are none...

    And even MORE serious issue:
    AO needs moar BACON!
    Ekarona 220/30 Female Solitus Engineer, long term member of Northern Star and proper "poor" gimp.
    Ekaslave 220/low Female Solitus Trader, FLAT(TM) pricing TS, almost all can do!
    Ekaros almost there/almost there too Male Solitus Martial-Artist.
    Ekadv gimp/gimp Female Opifex Adventurer

  8. #8

  9. #9
    nice, but when can we expect engi & nt changes?
    keep smiling
    Najade s, Najengi s, Najngi s, Najmp s, Shadysannz, Toccata, Frobos, Chaodoc, Najcrat, Najtank
    sannz - ENL - NR01-GOLF-11
    a time of changing has begun; the leaves are fallen and undone; inside my spirit starts to run; and all my fears are overcome. - Chiasm, Rewind, 2005

  10. #10
    Hello!

    edit:Team absorb seems very seems in an emergency situation.
    Team hp buffs?! Hell yeah!
    Nice new lines and snare/root changes!
    Shadowweb Spinner MK IX lvl 213 and Shadowweb Spinner MK X 215, finally!

    Very nice changes

    HAAAAA! +820 in swimming…
    Last edited by Agreement; Aug 20th, 2010 at 17:37:36.

  11. #11
    Ooh.
    Eroz, finally 220/26/70 Adventurer & proud General of Regulators on ex-RK2 (outdated) equip
    Rokroland, 170 Engineer No more crab for j00 Northern Front on ex-RK2
    Ranged roxxorz!
    Sig last updated properly when West Athens still had people sitting about the subway.
    Quote Originally Posted by Siahanor View Post
    Complaining about the realism of height changing mechanics in a game that has people who can channel their anger to make huge killer meatballs.

  12. #12
    Enforcer team damage shield, hp buff, absorb? madness!
    Major "Grimclaw" Sinister Solitus - Enforcer | Alucard "Opigrim" Ashwell Opifex - Shade | Queen "Shoomi" Hex Opifex - Keeper

  13. #13
    WTB more news about graphic engine progress.. more pictures or a video perhaps!!

    Edit:

    I like the new enforcer nano lines and I hope you manage to find a good solution for run speed.
    Last edited by Kazador; Aug 20th, 2010 at 18:41:51.

  14. #14

    Funcom employee

    Quote Originally Posted by Ekarona View Post
    Could you modify the Archive-forum so it would show ALL threads insted of threads from last 30 days, which there are none...
    Done. =)
    Brad L. McAtee / Kintaii
    Former Senior AO Designer & Jack of All Trades
    (2007 - 2012)
    ~~ Twitter :: Facebook :: Norse Noir ~~

  15. #15
    Ohh first page for a first time! Where are the new crats nanos or other pet buffs working like corporate strategy ?
    RK1 - Malaxia - NM Bureaucrat (220/30/70) - Master of soloing
    RK1 - Telbruk - Solitus Soldier (220/30/59) - Mostly harmless
    RK1 - Telbewbs - Solitus Doctor (220/30/65) - Raiding assistant
    RK1 - Telbot - Atrox Adventurer (59/4) - Lovechild raid bot
    RK1 - Sumonia - NM Meta-Physicist (83/6) - Mochies totem
    RK1 - Coustaille - NM Engineer (52/0) - Totw Twink
    Test - Mala - Solitus Agent (220/30/70) - Council of Testers

    President of Cosmic Forklift Inc. & General of Primal Evolution & Live Liaison of Council of Testers

    Everything you need for your crat is here
    Testlive fun : MMOATP and more! Join us!

  16. #16
    Quote Originally Posted by Grim_One View Post
    Enforcer team damage shield, hp buff, absorb? madness!
    Madness?





    This!

    Is!

    Spar.....ah the hell with it.
    Autohead 220/30/70 Solitus Soldier - Synergy Factor
    Auron 220/25 Keeper ::: Shadowslave 220/23 Shade ::: Radius 211/21 Nano-Technician
    Sunza 207/21 Martial Artist ::: Voss 182/15 Engineer ::: Shadowhead 150/16 Agent

  17. #17
    1st page...personal best
    Gunfytr 220/30/70 Soldier Lawdog80 220/30/70 Advy
    Quote Originally Posted by Kintaii View Post
    Because we said so.
    Quote Originally Posted by Anarrina View Post
    I am unamused. I strongly suggest you don't unamuse me further
    Quote Originally Posted by Means View Post
    This nano blocks CH. This is intended.

  18. #18

  19. #19
    Quote Originally Posted by Kintaii View Post
    Done. =)
    Ooh, no I just need to find time to read those messages... Maybe not, still some history there...
    Ekarona 220/30 Female Solitus Engineer, long term member of Northern Star and proper "poor" gimp.
    Ekaslave 220/low Female Solitus Trader, FLAT(TM) pricing TS, almost all can do!
    Ekaros almost there/almost there too Male Solitus Martial-Artist.
    Ekadv gimp/gimp Female Opifex Adventurer

  20. #20
    friday with beer1 Hooray!
    Tir Muffin Co-op : Free muffin lovin' for all teh clanners

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