Page 5 of 12 FirstFirst 123456789101112 LastLast
Results 81 to 100 of 231

Thread: Friday with Means - September 17th, 2010 - No footage for the greater good

  1. #81
    Quote Originally Posted by Means View Post
    10-30
    31-60
    61-100
    101-150
    151-174
    175-214
    215-220
    This is why I think these level ranges will work:

    10-30: Tower twinks
    31-60: Tower twinks mixed with ToTW twinks (regardless of elitist thoughts of pvm twinks vs pvp twinks, it will at least be an active range.)
    61-100: Tower twinks
    101-150:
    Tower twinks mixed with S10 twinks.. Makes l150 a pretty fun casual level to drop off at for a while. Even more than previously, as you not only have S10 but are at the top of the food chain in an arena. It's not like the 150-174 arena was packed with 150s. It will do just fine without them, while opening up some tl4 fun.

    Break point - in my opinion level 151+ is very fast to achieve. By now people are re-gearing quite a bit and getting ready for real leveling.

    151-174: TL5 PvP saved (should stop the whining)

    175-214: Mainly people leveling up, probably will have a few twinks if this gets active - but overall, THIS is the range that people need LE gear (before they are able to get end-game gear) and on top of that it eliminates green farming on the old TL7 station. It's perfect.. This is not a WTF range, a 214 vs a 175 is a bit laughable yes, but other than Funcom increasing the player base x10 this is the only decent way for this level range (175-209) to get VP. The 210-214 crowd won't be complaining either..

    215+ - Perfect, twinked 220s killing gimp 210s was broken. The 210s were there for the VP, the 220s were there for the PvP. Nothing changes, things just become a bit more level. Keeping it open for 215-219 will keep it active, and AO will always have it's 217-219 novelty twinks worthy of fighting the end game players.

    Thanks means.
    Last edited by Mahdi007; Sep 17th, 2010 at 19:52:11.

  2. #82
    ...thanks for listening to us (again), Means!
    Proud Member of The Roots ----- Neut 4 Ever!! ----- Oh, btw: Here's The Story of Stuff & the Most Terrifying Video You'll Ever See.
    My goons: Luzengie 220/30/70 engie ----- Luziciona 220/30/70 MA ----- Luzolja 220/30/70 Sold ----- Fixxii 220/30/70 Fix ----- Nerfentehs 200/29/62 NT ----- Luztrox 200/30/68 Doc ----- Luzargh 199/22 Shade ----- Keepluzia 174/24 Keep ----- Luzidoxa 150/20 Doc ----- Luzee 150/10 Shade ----- Bancorotta 150/20 MA ----- Luzillian & Luzimeta 60/6 MPs ----- Luzibank 45/5 Enfo ----- Luztrader 32/3 Trader

  3. #83

    150-174 4ever!!!!!!!!!!!!!!!!

    150-174
    Please, don't touch this range! I don't want to pvp with pvmers and heck-noobs!!!
    Level 150 is TL5, so why should we be cut away from current tl5 pvpers?

    If others with 150s prefer 101-150, well they don't want good pvp.
    Or make 101-150 and 150-174, so 150s can decide if they want challenge or no.

    150-174, PLEASE!!!!!!!!!!!Towers are dead, I want PvP against good twinks, 126s NW twinks won't join it, no at rk1.
    I want challenge in pvp and sec10 access><
    Last edited by Darkirbiska1; Sep 17th, 2010 at 19:56:42.
    First level 1 soldier with BOC in Anarchy Online<---[CGS] project
    Owned and killed tl1/2 NW for months, time to leave and give chance to clan "twinks".
    First trader with 100% JAME ql 141 at level30 at rk1
    Clan PVP org[1-220] in one line
    [Questra]: well i hate omnis having side xp [Questra]: but i'm afraid to spoil your fun i'm only gonna plant neutral bases at tl2 now, so you'll have to piss the neuts off if you want to zerg lowbie sites
    Darkirbiska/Darkirbis/Marburg1111/Mavherick/Irbiska/Ultimater2/Ultimater/Ilubtower and some froobs....wtb more slots [retired]

  4. #84
    ^^ LOL some people never happy.

    And if you think that 151-174 BS won't be affected by removing the S10 twinks, you are sadly mistaken. Sometimes, it's the only level range that made this BS run. It's a good thing that OFAB isn't all that spectacular at TL5 because my prediction ... this BS is finished.

    Still, I like the change ... If you want a NW twink to get some VP, it's going to force you to stick at 150 for a while and PVP with the other twinked S10 and sub-150 NW twinks trying to get VP.

    Overall, thumbs up for the change. I'm also excited about the 31-60. Finally have a reason to finish my 60 twinks.
    Last edited by Obtena; Sep 17th, 2010 at 19:58:22.
    Awwww muffin, need a tissue?

  5. #85
    Quote Originally Posted by nitr0 View Post
    on rk1 maybe.
    Server merge in 19.0

    And come on.. 150s in tl5 bs are just food for solo kills. Theres what, like 1-2 150 enfs on rk2 that can take out a 165+ twinked nt?
    Last edited by Mahdi007; Sep 17th, 2010 at 20:00:59.

  6. #86
    150-174 sounds good to me as well, and 175-205 seems MUCH more friendly than 175-214.

    BTW how do you change your forum title thing that appears under your name? Like how Mahdi007 has "afk" as theirs.

    -Cheers


    EDIT:: Make BS cross-dimensions for a more consistent population base, although I have absolutely NO idea how it would work [RK1 and RK2 merged on same BF playfields].
    Last edited by cube; Sep 17th, 2010 at 20:08:35.

  7. #87
    215-220 would be great, but it still doesn't solve the problem of the complete dead level range of 175-200. The only result from creating a 175-214 bs range does, is widen the gap at which there will be less pvpers in my opinion. Sure you got those twink killers, but I can bet that those twink killers are only there for tower purposes, to kill the 174 and below twinks. It only converts the problem of the 210's to a different scenario. Instead of being destroyed while getting some vp, it now comes to not getting VP at all because of lack of participation.
    Silentsnipr3 220/27/69 Martial Artist Equip
    Behehe 220/30/69 Enforcer Equip
    Barbqq 170/11 NT
    Flurryofcutz 166/17 Advy

    Proud General of Shadowmercs

  8. #88
    I gotta say, the extensive work on Crat nanos look very promising. Unbelievable the amount of work in it.

    As far as i can judge from numbers in an Open Office file, you actually managed to give a purpose to crats. Keep it up.
    Neophyte Nerf"Shareida"Batted First Order
    Freshman Jefferey"Bailan2"Ginsberg - Retired
    Shareidah - First Order

    Quote Originally Posted by Lazy View Post
    it's written in the bible.
    Matthew 23:13 "and the trader hath casteth bulk trader at the young age of 14. and it was good. and so he hath an extra 260 comp lit and he hath equippeth better ncu's. and it was good too.
    A Producer's point of view

  9. #89
    Quote Originally Posted by Means View Post
    175-214
    This is worse than 150-200 just so you know.
    Dagger 220/30/70 Shade // Attempted 219/24/?? Enforcer // Canidae 180/0/0 Adventurer // World 185/26/32 Meta-Physicist// Cramp 150/20/35 Engineer
    Ya wanna fix something - give RK mobs better xp, make RK matter again.

    Quote Originally Posted by Mamman View Post
    Give shades love or we will stop buffing people!!

  10. #90
    Quote Originally Posted by odds91 View Post
    150-174 sounds good to me as well
    signed
    First level 1 soldier with BOC in Anarchy Online<---[CGS] project
    Owned and killed tl1/2 NW for months, time to leave and give chance to clan "twinks".
    First trader with 100% JAME ql 141 at level30 at rk1
    Clan PVP org[1-220] in one line
    [Questra]: well i hate omnis having side xp [Questra]: but i'm afraid to spoil your fun i'm only gonna plant neutral bases at tl2 now, so you'll have to piss the neuts off if you want to zerg lowbie sites
    Darkirbiska/Darkirbis/Marburg1111/Mavherick/Irbiska/Ultimater2/Ultimater/Ilubtower and some froobs....wtb more slots [retired]

  11. #91
    Question: When will we get to see the new character models? Not talking about asian heads.

    Yes i expect new models anything else would be stupid, rly.

  12. #92
    With the 210-220 BS rarely running now for lack of players/losing side running away, how is dropping 210-215 out of the mix going to help anything?
    Quote Originally Posted by kesh View Post
    I heard black troxes have a huge nothing.
    Berinda: Assault rifle

    Wenona: SMG

  13. #93
    wow crats get a good change to there nanos and junk and enfos get that crap they call a "balance" nice *rolls eyes*

  14. #94
    Quote Originally Posted by Obtena View Post
    ^^ LOL some people never happy.

    And if you think that 151-174 BS won't be affected by removing the S10 twinks, you are sadly mistaken. Sometimes, it's the only level range that made this BS run. It's a good thing that OFAB isn't all that spectacular at TL5 because my prediction ... this BS is finished.

    Still, I like the change ... If you want a NW twink to get some VP, it's going to force you to stick at 150 for a while and PVP with the other twinked S10 and sub-150 NW twinks trying to get VP.

    Overall, thumbs up for the change. I'm also excited about the 31-60. Finally have a reason to finish my 60 twinks.
    to be honest it would be cool if 151-174ish bs would end up completely dead and the 101-150 would run all the time =)
    (after all this crying...)
    -[nitr0]-
    sexiest trox alive

  15. #95
    Q&A related: Do you plan on keeping reinventing AO, and giving it a fresh start by advertising, gaining a brand new playerbase, massively changing the game itself, or do you rather opt in slow changes?

    The nano/Perk documentations seem to concern me, because none of them actually have been tested by a sufficient amount of players, and are solely based on player feedback. (We all know that player feedback is based on wishful thinking of becoming the new lovechild (myself excluded)).
    Neophyte Nerf"Shareida"Batted First Order
    Freshman Jefferey"Bailan2"Ginsberg - Retired
    Shareidah - First Order

    Quote Originally Posted by Lazy View Post
    it's written in the bible.
    Matthew 23:13 "and the trader hath casteth bulk trader at the young age of 14. and it was good. and so he hath an extra 260 comp lit and he hath equippeth better ncu's. and it was good too.
    A Producer's point of view

  16. #96
    great bs ranges and crat changes. good job

  17. #97
    So are there also plans to lower the number of people required to start/maintain BS? These proposed level changes are severely overestimating the amount of active players on rk2. 210-220 is already frequently dead during my evenings (US west coast), so 215-220 would be awful.

    everything happens so much




  18. #98
    Quote Originally Posted by nitr0 View Post
    to be honest it would be cool if 151-174ish bs would end up completely dead and the 101-150 would run all the time =)
    (after all this crying...)
    qft
    Gunfytr 220/30/70 Soldier Lawdog80 220/30/70 Advy
    Quote Originally Posted by Kintaii View Post
    Because we said so.
    Quote Originally Posted by Anarrina View Post
    I am unamused. I strongly suggest you don't unamuse me further
    Quote Originally Posted by Means View Post
    This nano blocks CH. This is intended.

  19. #99
    Been thinking a lil about this. And I think the new ranges could work.

    The 150's will be kings in the new range and perhaps coupled with s10 we could see ALOT of 150 twinks. That would be ok for tl5 nw. It could move twinks to a lower level. Could be good.

    In any case I find these alot better than the first suggestion.

  20. #100
    My trader is still 150!
    I'LL KILL U ALL!
    MUAHAHA

Page 5 of 12 FirstFirst 123456789101112 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •