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Thread: Announcement Concerning a New Anarchy Online In-Game Store

  1. #281
    Quote Originally Posted by LyrLazarus View Post
    Selling VP means that BS runs less and people leave the game, reducing the population.
    BS hardly runs as is. I know you people like to think that PvP is so popular and such a huge percent of the population base but the truth is: it's not.

    If you have to worry about PvMers not coming to BS because they can buy VP causing BS to die, when it only takes 8 people to get it running, that means there isn't even 8 PvPers around to do a round of BS and you know it.

    If people leave because BS dies it won't kill the game, even if we assume seven people at all ranges that still a very small amount of people.
    Shhh... I'm in disguise.

    Quote Originally Posted by Tazalanche View Post
    People that continuously insult the player base TRYING to level, while asking why the population is so low, need to get a clue.

  2. #282
    Quote Originally Posted by Siyra View Post
    BS hardly runs as is. I know you people like to think that PvP is so popular and such a huge percent of the population base but the truth is: it's not.

    If you have to worry about PvMers not coming to BS because they can buy VP causing BS to die, when it only takes 8 people to get it running, that means there isn't even 8 PvPers around to do a round of BS and you know it.

    If people leave because BS dies it won't kill the game, even if we assume seven people at all ranges that still a very small amount of people.
    Newsflash: I don't PvP other than my daily BS mission! I am a PvMer. I don't think that PvP is super popular, I just know that there are people who just PvP. The fact that BS hardly runs right now is the problem. Any reduction in the amount of PvPers will make it not run at all. And those PvPers will leave. And any reduction in the amount of AO population is bad because people are less willing to play an MMO with low population. Some people leave when they see the population dwindling. So PvPers leaving doesn't just mean PvPers leave, it means others in the future are more likely to leave too.

    And if you think there are only 7 PvPers per level range that basically only PvP you are sadly mistaken. Just because they aren't on all at once doesn't mean they don't exist.
    Last edited by LyrLazarus; Nov 17th, 2010 at 04:17:53.

  3. #283
    Exponential exodus (I know I'm weird, but that's what I call it) is an issue yes. But perhaps the reason the game is dying is because Funcom, egged on by the loud minority of the forum community, has totally neglected a large portion of the game in lieu of attempting to satisfy the PvP crowd.

    The new PvP PF, all the changes to BS, additional VP to winners, additional special powerful items only usable in BS. Ever think that, over the years since LEs release, the reason the population has dwindled is because a lot of PvMers feel neglected and ignored because there's all this shiny stuff that they can't get a hold of because Funcom is siding with the PvPers and only ever bolstering BS?

    Yes they've added dailies recently and that's a big help, and Kiantii was mentioning adjustments to things like the Xan Civ quests and that's great. But what about the rest of it?

    It's all been "Focus on BS so the PvPers don't leave" because they're the ones that whine and cry that they will if they don't get their way. Meanwhile the game has steadily died because all the PvMers who feel like they're paying for something they can't get are ignored by Funcom and flamed by the PvPers are leaving without the "zomg I quit!!!!111" threads or threats.
    Shhh... I'm in disguise.

    Quote Originally Posted by Tazalanche View Post
    People that continuously insult the player base TRYING to level, while asking why the population is so low, need to get a clue.

  4. #284
    Quote Originally Posted by Siyra View Post
    Ever think that, over the years since LEs release, the reason the population has dwindled is because a lot of PvMers feel neglected and ignored because there's all this shiny stuff that they can't get a hold of because Funcom is siding with the PvPers and only ever bolstering BS?

    ...

    Meanwhile the game has steadily died because all the PvMers who feel like they're paying for something they can't get are ignored by Funcom and flamed by the PvPers are leaving without the "zomg I quit!!!!111" threads or threats.
    First of all, the proposal to make Ofab yes-drop by Funcom fixes this. Ofab will be buyable with credits. The only way to make credits is through PvM. Therefore, Ofab will be a great PvM reward.

    Second, I don't think this is a reason PvMers have left. I haven't cared that much about the difficulty of getting Ofab, and LE is really useful even without Ofab. You still get such things as Research and the procs that go with that, and Research Attunement Devices, which take almost no time to get in BS.
    Last edited by LyrLazarus; Nov 17th, 2010 at 04:36:34.

  5. #285
    My thoughts on buying VP and making OFAB yes-drop and BS and shizz.

    I have a toon... I hate trying to PvP on that toon, coz I suck at it worse than I suck on one I like trying to PvP on... so I don't even bother going to BS at all any more.

    However if OFAB becomes yes-drop, then I will be more than happy to take my sucky ass onto BS on what I'm happy to PvP with, to get what I need for other toons.

    So, on that basis there is now 1 more piece of fodder available for you to pew pew at, where there wasn't before.

    It will also have the nice side effect that because I can go to BS on something I don't mind dying on, I'm more likely to outfit other toons at different levels, to make them reasonably well kitted, and to see how well I can do.

    But that's as far as the whole VP thing should go... being able to work for it on any toon and pass the gear on. Hey, even let someone else work for it if they want... either way, people end up on BS, and things are busy.

    Compare that to handing over credit card and buying the VP you need, and presto! you're done, it's not hard to see which option is going to impact on gameplay in general.

    Yes-drop on OFAB, don't sell the VP.
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  6. #286
    Quote Originally Posted by LyrLazarus View Post
    Second, I don't think this is a reason PvMers have left. I haven't cared that much about the difficulty of getting Ofab, and LE is really useful even without Ofab. You still get such things as Research and the procs that go with that, and Research Attunement Devices, which take almost no time to get in BS.
    And I won't quit because BS dies so what's that gota do with anything?

    Simply because we didn't quit because of such things doesn't mean others didn't. And, as you pointed out, one group leaving causes another to leave due to association or the new lower population etc.

    I don't care if they remove selling VP and keep YesDrop Ofab, I just wanted to know why people think selling Tokens is okay but selling VP is bad.
    Shhh... I'm in disguise.

    Quote Originally Posted by Tazalanche View Post
    People that continuously insult the player base TRYING to level, while asking why the population is so low, need to get a clue.

  7. #287
    Quote Originally Posted by Siyra View Post
    And I won't quit because BS dies so what's that gota do with anything?

    Simply because we didn't quit because of such things doesn't mean others didn't.
    Yup. All I'm saying is that it doesn't seem like a particularly likely reason people have left, but not because I haven't left because of it. I'm not a PvPer but it's not hard to imagine what they'd do if BS shut down. However, it is exceedingly hard to imagine that a PvMer or anyone would quit because one relatively small aspect of one expansion pack they bought requires more time/dull grinding than they had hoped.
    Last edited by LyrLazarus; Nov 17th, 2010 at 04:52:09.

  8. #288
    In reference to buff cans.

    Quote Originally Posted by fakiiri View Post
    As said buff packs are OK if they lock ability to use em in combat.

    Define "Combat".
    Cant attack/be attacked while buff is running? Cant be in 25/5/0%? Must have surg term buff running?
    Not saying its good or bad, but a little clarification would be nice.
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  9. #289
    Quote Originally Posted by LyrLazarus View Post
    Yup. All I'm saying is that it doesn't seem like a particularly likely reason people have left, but not because I haven't left because of it. I'm not a PvPer but it's not hard to imagine what they'd do if BS shut down. However, it is exceedingly hard to imagine that a PvMer or anyone would quit because one relatively small aspect of one expansion pack they bought requires more time/dull grinding than they had hoped.
    There's been plenty of people over the years complaining about wanting a viable PvM method to gather VP in quantities suitable to purchase higher QL Ofab. There's been plenty of people irked and disappointed because the devs have ignored them over time. Ya perhaps it is dumb to quit because of not being able to get Ofab (though, seeing as most Ofab weapons are unrivaled and certain pieces of the armour are better then Combined it's pretty useful), but you have to keep in mind that this has been cumulative over the course of a long time.

    It may not be something to quit about if it's this last patch or whatever, but because it's been years of being ignored... it adds up and it annoys people more and more because it should be a quick fix. Many suggestions have been made to fix it, many people have put their ideas out there in some hope that Funcom will listen and implement a useful PvM tap to VP. Instead all that happens is they get trolled, flamed and insulted by PvPers who want to keep PvMers coming to BS for cannon fodder and ignored by Funcom who seems to bend over backwards in order to appease PvPers.

    I am not the only one that feels this way, and there's already been a few in my org alone who've drastically cut down on play time (although not quit fully) because of it. Stands to reason that there's been people quitting over it. Along with many other things.

    I guess the question is now, if Funcom should remove the proposition of sellable VP in order to preserve those PvPers who may quit, should they not put the same effort towards changing things so that PvMers don't quit?

    YesDrop Ofab, even if VP remains as is, is a good step towards accommodating PvMers wishes. But there's still a lot that's been neglected over the years while the focus has been on trying to get BS running.
    Shhh... I'm in disguise.

    Quote Originally Posted by Tazalanche View Post
    People that continuously insult the player base TRYING to level, while asking why the population is so low, need to get a clue.

  10. #290
    Quote Originally Posted by Siyra View Post
    I guess the question is now, if Funcom should remove the proposition of sellable VP in order to preserve those PvPers who may quit, should they not put the same effort towards changing things so that PvMers don't quit?
    Well, it doesn't take much effort to not add in sellable VP :P. But yes, I certainly think Funcom should be trying to make sure PvMers don't quit either. That's exactly what my post on proposed changes to the suggested in-game shop is about. It is all about trying to keep not only PvPers from quitting, but also PvMers.

    Just count how many times I say the word "quit" in my post haha.

  11. #291
    Quote Originally Posted by Gunfytr View Post
    In reference to buff cans.




    Define "Combat".
    Cant attack/be attacked while buff is running? Cant be in 25/5/0%? Must have surg term buff running?
    Not saying its good or bad, but a little clarification would be nice.

    A good question -- let's hope it works better than 4hr flag mechanics.

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  12. #292
    So the only reason PVP'ers go to the BS is to get VP, even after they have 1 million and no need for anymore? Then when you can buy VP noone will go to BS, because you can just buy your way out of it and noone will pvp because the only reason to pvp is to gain VP? I'm seeing a logic hole here...
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  13. #293
    Quote Originally Posted by Mastablasta View Post
    So the only reason PVP'ers go to the BS is to get VP, even after they have 1 million and no need for anymore? Then when you can buy VP noone will go to BS, because you can just buy your way out of it and noone will pvp because the only reason to pvp is to gain VP? I'm seeing a logic hole here...
    It's more like. PvPers go there not for VP but for "PvP" (as much as you can call it then considering their desired opponents) the main issue seems to be, as pointed out by Lyr, that PvPers don't want VP to be sellable not to undermined their unneeded stash but so that PvMers don't have a method of VP gathering other then being cannon fodder for them.

    Imo PvPers should either fight themselves or let BS die and stop giving Funcom the false impression that their community makes up any significant number of the community. If they need PvMers to keep BS alive I think that speaks volumes as to just how many PvPers there are.
    Shhh... I'm in disguise.

    Quote Originally Posted by Tazalanche View Post
    People that continuously insult the player base TRYING to level, while asking why the population is so low, need to get a clue.

  14. #294
    There are still quite a few pvpers left in the game. Just because you prefer pvp over pvm doesn't mean that BS is enjoyable for you, though. There are people who like BS, people who like tower fights, random city pvp or duels.

    For me there's no reason to play this game other than pvp, but you still won't find me on the BS for more than the daily anymore. It just got extremely boring over time. Almost as boring as pvm, I might say.
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  15. #295
    Quote Originally Posted by Siyra View Post
    How you figure that one?

    Both VP and Tokens give you power, both are accessible, and both will(/may) be available to buy for real cash.

    I fail to see how one is COMPLETELY wrong, implying game breaking, while the other is just bad and well it can be there but we don't like it..
    As I said, selling tokens also is 'very very bad' (not just bad). It's just that I seem to have a tendency to give in on certain aspects in the hope that people listen to at least the most important aspect; if you ask too much you might get nothing at all.

    That said I don' want to see tokens being sold either, since it's selling power. But selling vp is worse since it gives access to much more stuff (full armor sets, some nano's, I believe some HUD and or utils items too, heck you can even buy tokens with your vp!) versus 'just' the neck slot. And then there also is the argument that selling vp takes away the pvmers from BS.
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  16. #296
    Well, shop is in game now....

  17. #297
    thanks for killing spirit of ao... btw can i (and where if i can) disable that stupid shop button, i dont wanna even see it.
    wtb roll back button allso.

  18. #298
    Prices seem steep enough to consider anyone who will buy VP or tokens from the shop wasn't really that interested in AO in the first place anyway, so why not milk them for all they got.
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  19. #299
    means wtf????
    [Clan shopping 11-50] xxxxx: wts Token Package: 1000 2xToken Package: 500 pst
    the token are not nodrop "an den kopf fass"

    I once calculated with the in-game prices for token in front of the shop
    am at TL 6-game match on 175m creds a value of 1 €
    why do you not sell the same ingame creds?
    changes the times

    in deutsch wegen dem sinn^^
    "ich hab mal durch gerechnet mit den ingame preisen für token vor dem shop
    bin bei tl 6 auf 175m ingame creds entsprechen einen wert von 1 €
    warum verkauft ihr nicht gleich ingame creds?
    ändert das mal"
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  20. #300
    Quote Originally Posted by Tilli View Post
    means wtf????
    [Clan shopping 11-50] xxxxx: wts Token Package: 1000 2xToken Package: 500 pst
    the token are not nodrop "an den kopf fass"

    I once calculated with the in-game prices for token in front of the shop
    am at TL 6-game match on 175m creds a value of 1 €
    why do you not sell the same ingame creds?
    changes the times

    in deutsch wegen dem sinn^^
    "ich hab mal durch gerechnet mit den ingame preisen für token vor dem shop
    bin bei tl 6 auf 175m ingame creds entsprechen einen wert von 1 €
    warum verkauft ihr nicht gleich ingame creds?
    ändert das mal"
    greets
    In a more understandable english:
    [Clan shopping 11-50] xxxxx: wts Token Package: 1000 2xToken Package: 500 pst
    the token are not nodrop
    *facepalm*

    I calculated the Tokens with ingame prices and 175m are around 1€. Why do you not sell credits directly? Change it.
    greets
    Disclaimer: Just helped translating, not my opinion.
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