I don't know if a simple 50% cut across all levels would be the best way to handle it... the low levels are pretty fast already, it's the later ones that really drag on.
I don't know if a simple 50% cut across all levels would be the best way to handle it... the low levels are pretty fast already, it's the later ones that really drag on.
bump for adding levelpacks!!
That graph would be more representative if it showed the SK curve 10x taller than the entire XP curve, as it actually is. This is a much clearer picture:
https://spreadsheets.google.com/ccc?...9lm5z05wx3l9Uw
The one on the "Titles" sheet is the most representative.
Last edited by blingoutyourdead; Jan 16th, 2011 at 20:11:29.
Actually, none of these graphs gives you an accurate picture of how long it takes to level ... the base XP you gain changes as you level as well.
Awwww muffin, need a tissue?
Just adding my 2 creds, old player here -edit-
-edit- I'm definitely against the option to pay $ for leveling packs. I really can't see how it could ever possibly be a good decision, keeping in mind the health of the community and player base. Others have made points that I agree with about this issue, so no point in rehashing it.. I mean, maybe if there is a good argument in favor of it, I could be a little more open towards it, but.. yeah, not seeing it.
Last edited by Falvre; Jan 25th, 2011 at 11:40:03. Reason: Removed subscription activity
The argument in favor of it would be "it's likely going to be so expensive that no one will make regular use of it, maybe once or twice, so it won't even put a dent in anyone's leveling experience, so get over it" and you can quote me on that.
Seriously though, look at the price of some of that crap in the shop, I'd predict level boosts to cost somewhere the triple digits based on some of the current prices of things.
Autohead 220/30/70 Solitus Soldier - Synergy Factor
Auron 220/25 Keeper ::: Shadowslave 220/23 Shade ::: Radius 211/21 Nano-Technician
Sunza 207/21 Martial Artist ::: Voss 182/15 Engineer ::: Shadowhead 150/16 Agent
Game rules can be changed.radically.fast and easy.
Sounds like lottery to me.
True,in history there was no reason to do so,but now in 4 years or so,everything is changed.
and now these changes are coming from right and left and from behind ninjachanges and all this kind of funny stuff.
imagine that you have greatest game in the world in your hands,would you like to change it?
I don't know what you are trying to say here but the Game rules can't be changed radically, fast and easily. They never have been in AO at least.
Awwww muffin, need a tissue?
Buying credits with a credit card never used to allowed.
Now it's allowed, so long as the cash is going to FC.
Rules changed.