So you want put your alphas on? Remember that this won't be easy, but it is doable :P
This guide is HEAVILY based on Guide to 300 Symbs(Trox version), but it was pre-Xan, so it needed some updates.
Symbiants are listed in the order I put them on.
Right Wrist,Left Arm, Feet
Equipment: click
Buffs: Neuronal Stimulator, Treatment Expertise, Superior First Aid, Feline Grace, Enhanced Senses, Composite Abilities, Improved Cut Red Tape
Perks: Treatment Transfer
Contracts: QL200 Psychic, QL250 Treatment, QL250 Intelligence
After putting the above 3, we are done with all psychic symbiants, so we can ditch the head implant, and put the head on
Head
Equipment: click
Buffs: Neuronal Stimulator, Treatment Expertise, Superior First Aid, Feline Grace, Enhanced Senses, Composite Abilities, Improved Cut Red Tape, Last Minute Negotiations
Perks: Treatment Transfer
Contracts: QL200 Psychic, QL250 Treatment, QL250 Intelligence
Additional treatment, and sense from head symbiant will come in handy now, we're putting all symbs requiring sense, EXCEPT ear (we will need it for later)
Eye,Right Hand
Equipment: click
Buffs: Neuronal Stimulator, Treatment Expertise, Superior First Aid, Feline Grace, Enhanced Senses, Composite Abilities
Perks: Treatment Transfer
Contracts: QL200 Agility, QL250 Treatment, QL250 Sense
At this point we're basically done with Psychic, or Sense requiring symbiants, so we can ditch the chest implant
Chest, Right Arm
Equipment: click
Buffs: Neuronal Stimulator, Treatment Expertise, Superior First Aid, Feline Grace, Enhanced Senses, Composite Abilities
Perks: Treatment Transfer
Contracts: QL200 Agility, QL250 Treatment, QL250 Sense
All that is left is to put on waist and leg symbiants. We're gonna be using a modified brain setup for that
Waist,Legs
Equipment: click
Buffs: Neuronal Stimulator, Treatment Expertise, Superior First Aid, Feline Grace, Enhanced Senses, Composite Abilities, Improved Cut Red Tape
Perks: Treatment Transfer
Contracts: QL200 Psychic, QL250 Treatment, QL250 Intelligence
Now.. I chose to implant a QL300 Refined Ear instead of the Symbiant, due to the fact that it doesn't have the Nano Cost modifier. So my job was a wee bit easier here.
It's requirements were 1231 psychic and 2051 treatment
Ear
Equipment: click
Buffs: Neuronal Stimulator, Treatment Expertise, Superior First Aid, Feline Grace, Enhanced Senses, Composite Abilities, Improved Cut Red Tape, Extruder Nutrition Bar
Perks: Treatment Transfer
Contracts: QL250 Psychic, QL250 Treatment, QL200 Intelligence
And the final outcome: click
Congrats on putting your alphas on!