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Thread: 2 toon team

  1. #1

    2 toon team

    Quick question: friend is an MA, and we're leveling together. I enjoy playing both a trader and a crat. Any analysis?

  2. #2
    I'm sure that, after (almost) 10 years, someone could tell you to the 3rd significant figure which pairing is better. With trader, depending on gear, you guys could have fun seeing who out-crits who; with crat, you could more easily deal with adds, blah blah blah. Go forth and have fun. Having a good time is more important than optimal levelling.

    Best,
    Gora

  3. #3
    i sense a distinct lack of dd in that combination. you should reroll engie/shade combo.

  4. #4
    Good answers already provided. I always took doc along with MA, but not really sure I needed to or even enjoyed it. But then again, I take doc along with engi and/or soldier on city raids as I am absolutely addicted to that big HD buff even though they are easy-mode without doc.

    Is that the standard non "dual-logged with my alt" team size these days, two?
    Liamboru 220 Engineer - Brianboru 220 Soldier - Padraigboru 150 Soldier - Tadghboru 60 Engineer - Cormacboru 15 Engineer
    ...and ofc, the army of buff hoes
    ------------------------------------
    PvPDood: Hey, come back and duel me again, I hardly ever get to fight a gimp like you! - Get a /tell like that and it sort of makes you want to evaluate what you thought was a twink!

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  5. #5
    If your options are trader and crat, i think both are ok, but offer a bit different weak and strong points.

    Trader will benefit the MA a lot, because of the umbrals and drains and AC drains. Both ma and trader also have heals, while crat doesnt. Trader also have good crowd control abilities. Traders personal damage output is normally rather weak. (You can bring it up to ok or good with a lot of twinking).

    Crat on the other hand makes awesome soloer (atleast at higher lelels) and has excellent CC tools. Crat's AAO/AAD auras also help the MA, but ma would be the only healer in that combo. Crat's dd output is very high at tl7 and pretty good even before that.

    So, my personal choice would most likely be Crat because of the better soloability. But I think both will work.

    Doc+Ma would work too, but i think there'a a bit too much heals and too little DD with that combo.

    Advy+Ma might be interesting after the rebalance since advy's are getting some nice tanking and even CC tools.
    Aeliniyah Opifex Doc | Venkula Solitus Doc | Rohtoiivari Trox Doc | Yutheron Solitus Trader Ianamura NM Crat
    Technigyro Trox Enfo | Gizmoplex Trox Keeper | Icarya Opi MA | Vinetto Opifex Shade | Retku Solitus Engineer
    Geraplex Trox Sold | Tuulispaa Opifex Fixer | Wertion Solitus MP | Kemoplex Trox MA
    And a fleet of other alts...

    Quote Originally Posted by SoapTarder View Post
    its funny how AO requires so much grinding and effort to make any progress, both ingame and in Development

  6. #6
    I've been leveling crat and trader a little and have played a lot with someone who had MA. I think I would suggest crat rather than trader just from my own experiences. Most of the time crat just needs a little bit healing and MA can provide that. MA on the other hand can take advantage of the added AAD and AAO plus crowd control.

  7. #7
    crat if you like pets, trader if you don't
    Crat is very desirable for teams, good DD and a great soloer.
    Trader is great in teams (though will find it harder to get em!), average DD and a poorish soloer.
    'Everywhere is walking distance if you have the time.'

    Fhinn, TL7 Neutral Gunslinger // Countinn, TL5 Neutral Trader
    Sleekitt TL5 Clan Fixer

    Shattered Dreams, of ye olde RK2 Recruitment thread

  8. #8
    Crat i would say, trader is somewhat frustrating to play if you ask me, everything is about the 3 minutes that your drains last.

    Crat with the dark pistol from Crypt of home does okey dmg and the pet while not as good as engi/mp still is okey, add calms, and 2 charms in the mix and the dd should be okey.
    Rimor Server
    Robotgubben lvl 173/14/29 engineer

  9. #9
    Incredible responses...thank you guys so much!

    We have a third friend joining us, who will be playing a pistol adv. Would that affect the choice?

  10. #10
    If you are still deciding between crat and trader I would be even more inclined to go with crat. Between MA and adventurer there should be enough healing for the team for most leveling content.

  11. #11
    Can't say i see trader as a healer, mostly cause the trader take dmg from healing, had some nasty things happening when you try to use the top "heal" at low hp

    But a pistolero adv will be nice, i have one myself only lvl 36 but he is fun, i do have a trader for easy access to bbi's from the trader shop though

  12. #12
    With MA and adv in team I think crat is the way to go.
    You should have enough healing and crat offers calms/mezzes + on top of that XP buffs to level faster.
    Awikun 220/70/30 Ranged adv - my Main that I hardly ever log
    Awisha 220/70/30 Shade - Can solo 95% of all bosses
    Cratawi 200/70/30 Crat - S7/DR Solo farmer
    Awiken 220/70/30 Eng - Pvm Eng
    Nukiwa 200/70/30 NT - almost forgotten (awaiting retwink)
    Awidoc 200/70/30 Doc - 200 fun pvp twink
    Awix 200/70/30 Fix - 200 fun pvp twink
    Awienf 220/70/30 Enf - tanked every single boss (and still lives)
    Soldawi 220/70/30 Sol - Pvm Sold
    Awima 150/xx/xx Ma - best S10 MA farmer
    Doctorawi 220/70/30 - Pvm Doc
    Awienfo 200/70/30 - Atrox with Pande red belt and 2xQL300 hammers
    Macierewicz 220/70/30 - Pvm Crat
    Zlakobieta 220/70/30 - max complit +top tradeskiller

  13. #13
    True, trader isn't much of a healer but if there is very little healing to begin with then every little bit can help. There have been couple of times in (weak) teams with my little trader where it was worth it to sacrifice my own health to keep the tank alive when doctor's healing just didn't quite cut it and tank's hp was very slowly going down. Of course having doctor main might explain my tendency to try to heal with trader too...

  14. #14
    Bah just CH the tank and take over the tanking with doc

    Trader healing can work out when there is not that much incoming dmg but i been in team in ely killing heckler where brown smelly stuff hit the fan, not pretty at all and this would of course be a good time for the drains to run out

  15. #15
    Yes, CH tanking works nicely. My trader experiences though are from low levels i.e. doctors without CH. Almost makes me want to make a new doctor... except there are no teams anymore.

  16. #16
    Well my doc could do ch from 115 or so, still rather low level, my trader is 102 and a total gimp but can do 132's with drains and that is all i care for, he is for my own personal wrangle needs

  17. #17
    After several discussions, the three of us have decided on a sold, adv (for heals), and either the trader or the crat (both profs I've enjoyed playing up to our current level 100)

    I have another game mechanics question regarding this setup. I enjoy playing both, enjoy both toolsets, and enjoy adding to and enhancing our team's combat abilities. When the crat runs the +40 aao aura (and a couple from Commanding Presence), the sold's AR only jumped by about 6 points. With the trader's 62 umbral running, his AR jumped 30 points. Since both can calm and root, which buff is more effective? The aao/aad aura or the umbral?

    Perhaps the usefulness of the increased AR from the umbral and lessened AR of the mob is offset by the aad/init debuffing?

  18. #18
    Quote Originally Posted by Fhinn View Post
    Trader is great in teams (though will find it harder to get em!), average DD and a poorish soloer.
    Sorry. No. Trader is one of the best classes for soloing. Unlike pvp, the Drains still affect mobs. With a decent evade build, a trader can tank almost anything.

    Quote Originally Posted by SuperCoolGuy View Post
    After several discussions, the three of us have decided on a sold, adv (for heals), and either the trader or the crat (both profs I've enjoyed playing up to our current level 100)

    I have another game mechanics question regarding this setup. I enjoy playing both, enjoy both toolsets, and enjoy adding to and enhancing our team's combat abilities. When the crat runs the +40 aao aura (and a couple from Commanding Presence), the sold's AR only jumped by about 6 points. With the trader's 62 umbral running, his AR jumped 30 points. Since both can calm and root, which buff is more effective? The aao/aad aura or the umbral?

    Perhaps the usefulness of the increased AR from the umbral and lessened AR of the mob is offset by the aad/init debuffing?
    AR is not that important for PVM. The trader's ability to fill the team's nanopool is the advantage over crats.
    Last edited by Shareida; Jun 18th, 2011 at 03:26:25.
    Neophyte Nerf"Shareida"Batted First Order
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    Quote Originally Posted by Lazy View Post
    it's written in the bible.
    Matthew 23:13 "and the trader hath casteth bulk trader at the young age of 14. and it was good. and so he hath an extra 260 comp lit and he hath equippeth better ncu's. and it was good too.
    A Producer's point of view

  19. #19
    Is the ability to fill the team's nanopool enough of a benefit to counter the loss of init debuffing the crat provides?

    Thank you guys for the analytical answers! I'm a big fan of Eve Online as well - love the game-mechanics side of these games!

  20. #20
    Tough call honestly. If you want to keep busy trader would be the best, there's just so much more all around toolset for a trader than a crat, which is fun to learn.
    Dagger 220/30/70 Shade // Attempted 219/24/?? Enforcer // Canidae 180/0/0 Adventurer // World 185/26/32 Meta-Physicist// Cramp 150/20/35 Engineer
    Ya wanna fix something - give RK mobs better xp, make RK matter again.

    Quote Originally Posted by Mamman View Post
    Give shades love or we will stop buffing people!!

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