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Thread: Bugs/Over-sight with the new tradeskill stims and kits?

  1. #1

    Bugs/Over-sight with the new tradeskill stims and kits?

    Ok so before I jump into this, I first want to make the comparisons:

    Health and Nano Recharger
    Quality level: 125
    Price: 219,830
    Requirements:
    Use:

    Treatment from 939 or First Aid from 939
    Target not Monster
    Must be sitting on ground


    Target:
    Must be sitting on ground

    Modifier:
    Healing 5030
    Nanopoints +5030


    Skill locked on use: Treatment
    Description:
    The Health and Nano Recharger provides essential replenishment of nano and health. Neither you nor your patient can be in attack mode while treatment progresses.
    --------------------------------

    Compared to Ql275 Nano+HP Kit that Requires 2750 PHARMA:

    ---------------------------------
    Health and Nano Laboratory
    Quality level: 275
    Requirements:
    Use:

    Treatment from 1001 or First Aid from 1001
    Target not Monster
    Must be sitting on ground
    Must be on Rubi-ka.


    Target:
    Must be sitting on ground

    Modifier:
    Healing 3125
    Nanopoints +3125


    Skill locked on use: Treatment
    Charges: 350 (Stackable) (Splitable)
    Description:
    The Health and Nano Laboratory provides essential replenishment of nano and health. Neither you nor your patient can be in attack mode while treatment progresses.



    You can only use this item on Rubi-Ka.

    ---------------------------------

    And the stims are just as lopsided.

    I am assuming this a bug or an oversight or SOMETHING. Because of right now, there is absolutely / ZERO / reason to tradeskill 275 kits.

    On top of not healing as much, being way more difficult to obtain and VERY HARD to reach the tradeskills needed to actually do the combine... They also cant be used in SL while the store buyable ones can?

    Am I missing something?
    Last edited by DecemberSky; Oct 10th, 2011 at 06:33:51.
    ....................................-Eridonis-
    ................-Sleighbells-................-Northpole-
    ....-Psyche-...............-Decembersky-...........-Karma-
    ...............-Winterbelle-.................-Snowing-
    .....................................-Graffiti-

  2. #2
    Health and Nano Laboratory is not the same as Health and Nano Recharger, still a few steps to go in that Tradeskill process before you get the new stims/kits is all.
    Rosss / Rawdeal

    My AO YouTube vids

    The Red Brotherhood My home and family!

  3. #3
    Ah! Thank you for the information! I've been asking everyone, in OOC, Org Chat, Dnet. and no one was able to help me out.

    Thanks for clearing it up, ill do a search on how to continue building these kits!
    ....................................-Eridonis-
    ................-Sleighbells-................-Northpole-
    ....-Psyche-...............-Decembersky-...........-Karma-
    ...............-Winterbelle-.................-Snowing-
    .....................................-Graffiti-

  4. #4
    The tradeskill req is a flippin joke. With normal current IP loadout most engi's will struggle to get 2000.


    BTW: Health and Nano Recharger requires your whole group to be out of combat. A Laboratory doesn't, and also still only works on RK. Same applies to the combined SL Coils as far as I can tell. It's when you put the RK and SL ones together that it goes into the new mechanic.

    And stop wasting money on QL125 Rechargers. :P
    Last edited by MajorOutage; Oct 10th, 2011 at 20:13:07.
    Because Race Yalm

  5. #5
    Ever think it's intentional so that future tradeskill boosting gear would have a purpose?

  6. #6
    More like intentional to railroad us into their current rebalance plans.

    Besides, it's not like QL200+ all-combo kits are of any use to anyone with their high reqs, especially the stims. 1501 first aid for QL200...give me a break.
    Because Race Yalm

  7. #7
    Well, my trader is a pure tradeskiller, I had no problem reaching 2750 Pharma =p

    but yea, TSing your own kits is kinda ridiculous... need 100 of both SL kits, 50 of each RK kit, they all need to be within the same level range, which is very annoying since SL missions only come in certain levels.

    I really want to be able to make my own kits, especially for my twinks, but the effort it takes to make these is quite astronomical.
    Last edited by DecemberSky; Oct 11th, 2011 at 01:11:13.
    ....................................-Eridonis-
    ................-Sleighbells-................-Northpole-
    ....-Psyche-...............-Decembersky-...........-Karma-
    ...............-Winterbelle-.................-Snowing-
    .....................................-Graffiti-

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