Broken, plain and simple. Some people in team (my self included) get hit by the little flames 2-4 times instantly when they spawn, before we can even touch a movement key. Big flames will spawn in randomly with no warning what so ever. And it's just to much to do to be honest. If your looking at it from a docs perspective, you gotta watch the flames on the floor, you gotta watch the teams health, you gotta watch your ncu to keep the buff running, you gotta be able to get the right buff to avoid the dot so now you gotta keep the rest of the room in focus, and it's just a little over the top.
I like the challenge but it's just to much. I'd suggest either removing the flames or the need to get the buffs. And the flames need to be fixed or it's just gonna be impossible. Another suggestion is to increase it's physical being to encompass the entire room so that melee users can hit it from anywhere inside (like with mitaar), giving them the ability to hang back a bit further to be closer to the buff totems.
(15:37) The fire burns your skin, the pain is unbearable! Move away fast!.
(15:37) You were attacked with nanobots for 4949 points of fire damage.
(15:37) The fire burns your skin, the pain is unbearable! Move away fast!.
(15:37) You were attacked with nanobots for 4949 points of fire damage.
(15:37) The fire burns your skin, the pain is unbearable! Move away fast!.
(15:37) You were attacked with nanobots for 4949 points of fire damage.
^that was instant while standing still, before i could even get a chance to try to move.