I made this for my daily sculpting practice, but it might interest you lot while we wait for the engine and new character heads. The TOO ASIAN Opifex faces we've seen haven't quite struck a note with me and I wanted to see if I could make my own. This was created from scratch in Sculptris and took approximately 3 hours total with a quick-and-dirty texture paint. Polygon count is something infernal but this could be translated into an ingame model with one extra step in the workflow.
E: Updated with most recent version, thanks for the feedback folks.
Raw sculpt without texture:
What do you guys think?
I might do some more if this is received well.