Last edited by Kintaii; Mar 6th, 2012 at 15:22:44.
Xarr 220/30/70 Atrox Keeper
Xarrdas 220/30/70 Solitus Engineer
Wrathwithin 220/26/70 Atrox Agent
Drimarcus 220/22/60 Opifex Shade
Mycurse 214/18/42 Solitus Soldier
Backend 150/20/40 Opifex MA
Leethium 200/20/60 Opifex Bureaucrat
Thor Mastablasta Hammersmith - Level 220, AI 30, LE 70 Clan Atrox Nano Technician - Setup
The Red Brotherhood
I'm a Nano-Technician, don't ever expect me to fight unbuffed, alone or fair.
Means: about f'ing time :P
Satenia: heresy <3
Znore: Mastablasta <3
Kinkstaah: I have agro from many mobs ;(
Madarab: we are aoe class, we are supose to use pistols
Marxgorm: the NT toolset does not fit into my raiding tactics
Read what he says; they want to make it clear that it's a work in progress and that there's none of this "right now", but it's coming. Generate awareness.
Hopefully they'll give the exclusive to a non-brogamer site like anything to do with IGN. Either Rock Paper Shotgun, PC Gamer, Eurogamer. Hopefully. They are generally positive towards smaller, more obscure projects. And giving a long with the video an explanation of what's being worked on. Without making it sound like this is the AO equivalent of SWG's NGE.
Last edited by Kintaii; Mar 6th, 2012 at 15:22:51.
Thor Mastablasta Hammersmith - Level 220, AI 30, LE 70 Clan Atrox Nano Technician - Setup
The Red Brotherhood
I'm a Nano-Technician, don't ever expect me to fight unbuffed, alone or fair.
Means: about f'ing time :P
Satenia: heresy <3
Znore: Mastablasta <3
Kinkstaah: I have agro from many mobs ;(
Madarab: we are aoe class, we are supose to use pistols
Marxgorm: the NT toolset does not fit into my raiding tactics
SOON™coming back...
Neosh 220/20 Shade | Neokirurg 220/21 Doc crit setup | Neoc 216/18 Crat
Shades are really invisible (from FC point of view)
Patterns/symbs SALE ----- Refined imps SALE
If FC were truly committed to ensuring that the life of AO was going to extend another 10 years (as we've heard many times), and FC's annual report was showing AO continuing as revenue positive, then you should be nominating a fixed date of release for the new engine, and telling marketing to gear up for that date of release.... then you should be telling us definitively what that date is.
If you're revenue positive, you should be demanding a scaling of resources to get this new engine in and running as soon as possible... sure it means some short-term pain on the balance books, but if AO is revenue positive on a crappy engine with a small population, imagine how much better it could be on a newer one with more people.
In the film industry, when a date for release is set, THAT IS IT. There is no changing it. Everything from that point forward is about scaling to meet the deadline, and things can get really fat to meet it. But, if you back your output, and it's a good output, then it's all worth it in the long run.
The big scary thing is this. If marketing are pushing the hype on the new engine delivery, and you're delayed in any way, you are going to have a load of new players coming to check it out, and they're going to be faced with barely tested graphics technology on the servers, with all it's inherent problems, and an experience for players where they will be wondering why they even bothered. Worse still, they turn up on the existing engine and poor starter experience.
I think everyone is kind of sick and tired of wishy-washy timelines that have now stretched out over several years. Soon(tm) needs to never ever be uttered by an FC person ever again, and it's time to front up with some definitive timelines we can look forward to. Personally, based on everything you have been telling us, I can't see this engine arriving until later this year, maybe next, but it would be better for you to tell us that, rather than all of us having our own thoughts on its coming.
Last edited by Zeephonz; Mar 6th, 2012 at 11:17:51.
ZeePhonz :: 220/30/70 Adventurer
ZeeMedic :: 220/30/70 Doctor
ZeeDaKeep :: 220/30/70 Keeper
Cratscan :: 220/30/70 Bureaucrat
ZeeStabbie :: 220/30/65 Shade
ZeeInstein :: 220/21/60 Engineer
President of A.R.S. (Athens Recovery Service)
Whenever I fill out an application, in the part that says "If an emergency, notify:" I put "DOCTOR".
This is the first time i hear Marketing wants to pimp out things more and dev team want release asap.
Marketing is the usually guys who push release of even unfinished things.
Xarr 220/30/70 Atrox Keeper
Xarrdas 220/30/70 Solitus Engineer
Wrathwithin 220/26/70 Atrox Agent
Drimarcus 220/22/60 Opifex Shade
Mycurse 214/18/42 Solitus Soldier
Backend 150/20/40 Opifex MA
Leethium 200/20/60 Opifex Bureaucrat
SOON™coming back...
Neosh 220/20 Shade | Neokirurg 220/21 Doc crit setup | Neoc 216/18 Crat
Shades are really invisible (from FC point of view)
Patterns/symbs SALE ----- Refined imps SALE
The thing is Masta, there is only any point raising awareness of something in the run up to release. New MMOs tend to have people following them 12 months before there is even a BETA, people patiently watch the stream of news leading up to release and the site is flooded with Beta requests. But this is gated entry, the developer knows that noone will be running around in the game world until they want them to be.
With AO it's different. The game is already sat there, so anything which generates interest isn't gated. People will see the video, read the article and want to go try AO (we hope) and as much as I love this game, the new player experience simply isn't friendly. It wasn't friendly back in the day and it will be perceived as even less friendly in a marketplace that has polished the new player experience over years into something people 'expect'.
Appealling to the smaller, indepedent friendly media I entirely agree is the right option. But I'd also argue that those gamers interested in smaller projects have had 10 years to find AO and likely have at some point. What marketing needs now is broader appeal, and it won't generate that by showing a preview of a graphics engine with no release date and a long history of missed deadlines. How can you generate interest in something when you don't even know internally when it's going to be relased? Do you honestly believe people will read the article and then wait patiently in the wings for a release date? of course they won't, they'll make an account and play the game.
Right now marketing should be inwards facing. Keep the people you already have paying, because they're the people financing development. Wait patiently and then WHEN there is actually a release date, WHEN the infrastructure is in place to support new players, THEN go out and market externally.
I just think that from a commercial point of view they're getting it backwards.
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Grumpy "Siorai" Oldgit - 220.25 Clan Atrox Doctor - Screenshot - Equip (old)
First trox doc on RK1 using Blades of Boltar.
My Spirit Shroud Hell - Over 1400 kills with no drop.
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Last edited by Thorneee; Mar 6th, 2012 at 11:54:10.
Thornee - resurrected lowbie, former 200 Fixer
Stannerd - 220 Soldier
Megusta - TL7 Doc
Kaleeh - TL5 Shade
Hmm... waiting till post-GDC for the video release... GDC is running this week. Suppose it'll be the first week of april for us then?
Please, please, please don't make it a AFD event -.-
What's AFD?
Thor Mastablasta Hammersmith - Level 220, AI 30, LE 70 Clan Atrox Nano Technician - Setup
The Red Brotherhood
I'm a Nano-Technician, don't ever expect me to fight unbuffed, alone or fair.
Means: about f'ing time :P
Satenia: heresy <3
Znore: Mastablasta <3
Kinkstaah: I have agro from many mobs ;(
Madarab: we are aoe class, we are supose to use pistols
Marxgorm: the NT toolset does not fit into my raiding tactics
April Fool's Day I'm guessing.
Ghosts of Rimor
Gorastopr 220 MA Doctor :: No pew pew. Thwack thwack.
Goratinkr TL5 OT Hurler Factotum Engineer :: Bringin' the thunder since 2008.
Scrubup 100 Bow Doctor :: Will she ever get out of perk reset? Stay tuned!
Ghosts of Atlantean
Unda TL7 MA Engineer :: Crying for more crit.
Measles LVL1 Pistol Doctor :: It takes 2 stims to self the Expertises.
Screw the video, where's the motherloving rebalance
I am wiser than any god or scientist, for I have squared the circle and cubed Earth's sphere, thus I have created 4 simultaneous separate 24 hour days within a 4-corner (as in a 4-corner classroom) rotation of Earth. See for yourself the absolute proof.
I have said this before and say it again; Something AO has for itself is the professions as is and the game-mechanics. Often when gamers talk about playing AO they talk about creating X profession with X setup and X weapons at X level range and that AO is a very complex, advanced and sophisticated game.
Now, the item-database IS the professions. Without it, the profession is just a shell and this results in a less fun gaming-experience. Therefore, ensuring continious production of the database and profession-repetoir should be a priority.
I often complained about AO being several seperate grinds instead of a cohesive game-experience.
This should be fixed by the devs (FX; Put much more loot into the content that players play now, readjust existing content etc) cause they just patch in content without consideration, which causes playersgaps (note that profession-disparity is not the same as playergaps), dead areas, and players to resignate.
Also, this rebalance looks more like a redefinition and remake of the professions, and is this such a good idea considering the professions has been developed by educated persons for 10 years?
Hah!
Disclaimer: My posts should not be read by anyone.
If this is true then a major, major sad face! Maybe this will make the AO team work like crazy to get AO back to popularity! It can be done, I'm quite confident of it, but it has to be done right.
Also I better get my fixer to 220 then!!
/lft tiigs .. oh wait I play on Rimor.. the ghost server, solo time :P haha!
OMNI-TEK
Brad L. McAtee / Kintaii
Former Senior AO Designer & Jack of All Trades
(2007 - 2012)
~~ Twitter :: Facebook :: Norse Noir ~~
Product? Is Anarchy Online the rival product? You're crazy and sometimes your replies are long enough to show it.
And then you come... Marketing, schmarketing... I'll go to those sites and my comments below that video, saying that this is a hoax, that FC has been falsely advertising this for years and that the engine will keep the same old textures of characters and mobs and blablabla, whatever I'll rant, my comments plus some reviewer's hint that this engine took a bit too long and it's not sure when is coming out will fade your super strategical exclusive schmarketing campaign. Word of mouth rulz and there are too many displeased voices out there to silence with any marketing campaign. All you'll have achieved was to piss off a few guys on these forums with the delay. And frankly, without much spitefulness from my part, not enough to distort what I'm saying, I think that any marketing gimmicks, that are trying to attract new paying customers based on this engine, are shameless. You have so much credibility to restore, yet you keep going the same way. Mmmm, I can't wait for that video to be posted externally, finally my rants will get some exposure. <3
Last edited by kesh; Mar 6th, 2012 at 20:57:11.