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Thread: Newbie Keepers

  1. #1

    Newbie Keepers

    Did I miss something, I thought starter area's were only changed on test server. Just tried to start a newbie keeper and was locked out of RK-Newbie Island start area.

    Kinnik

  2. #2
    keepers and shades always start in sl. its been that way since 2002 or whenever sl came out brohan.

  3. #3
    Actually, the last keeper I started had the option of starting on newbie island ... was probably a year or so ago. I suppose my memory could just be that bad, but if that is the case why is there a "keeper sword" on newbie island?

    Kinnik

  4. #4
    Quote Originally Posted by Kinnikinnick View Post
    I suppose my memory could just be that bad, but if that is the case why is there a "keeper sword" on newbie island?
    Because Keepers start in SL with it, and all of the NoDrop Starter weapons are buyable on the island. I would like there to be an SL-Friendly upgrader, though. It's a shame that Shades/Keepers are locked out of their OWN weapon.

  5. #5
    for 2he enfos.

    from the stickied keeper guide in the keeper forums

    Quote Originally Posted by Manaas View Post
    Levelling Guide


    1-10 Everyone starts in Nascence training, do the quests and hit your first perk level there. There are Hecklers in training that give ok exp.

    and from the official game manual found in your ao install folder somewhere as well as here

    Keeper (only available if you have the Shadowlands expansion)
    The Keeper is a fighter that radiates valour and heroism * a beacon of light and hope to the team. A formidable opponent who specialises in close combat, the Keeper is especially proficient wielding two*handed edged weapons. This profession's uniqueness lies in the ability to share life and diverse powers with nearby allies. As a genetically engineered profession dependent on an abundance of notum, the Keeper must begin life in the Jobe research facilities in the Shadowlands.

    hope that answers your question

  6. #6
    Keepers and Shades can't start on RK.
    Because Race Yalm

  7. #7
    Ok, I give in ... my memory must just be off ...

  8. #8
    was a bug when shades/keepers were starting on RK . was quickly addressed and fixed

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