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Thread: BS portal jumping

  1. #41
    A 5 second unbreakable root after zoning would be nice.

  2. #42
    That would just annoy regular travelers.
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  3. #43
    bs not running, that is the problem now. Simply, make zonning take more time, 5 seconds would be right.
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    This'll be fixed for the next patch

  4. #44
    I would be cautious about implementing a cooldown to portal zoning. For example:
    Let's say that I'm pvping at core and the closest portal to me is B but I want to get to C asap. So intuitively you use the B portal and then immediately run towards the C portal - hence a "portal zoning cooldown" is not ideal in this situation.

    Problem with "BS portal jumping" is when a player keeps going back and forth through same portals i.e. A-B-A-B-etc. Because of the lag and sync issues you will have a very hard time doing anything to your target.

    What you want is something like this:
    1. Player is in Core
    2. Player zones to C
    3. Player gets x delay cooldown to zone back to Core


    An elegant solution which won't require investing resources into fixing this problem:
    Move the location to which you are teleported, further away from the portals. i.e. in this zones - this way when someone jumps from A to B he can't jump back instantly to A or any other portal and abuse the mechanics because he has a little running to do to get to the portals.
    Last edited by Tessargi; Nov 29th, 2012 at 17:06:49.
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  5. #45
    That is one of the best solutions I've heard yet. Bump!

  6. #46
    Bump for a bloody fantastic idea!
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