Results 1 to 9 of 9

Thread: nanoprograms to meleeprofessions should have melee-range

  1. #1

    nanoprograms to meleeprofessions should have melee-range

    just that, discuss
    Disclaimer: My posts should not be read by anyone.

  2. #2
    If i understand correctly, you want pistol docs to have a bigger range on heals compared to melee docs for example?
    Docow 220/30/70 Doc (surprise eh?) Equip


    Ruining The Asylum's chat since 2010!

  3. #3
    Quote Originally Posted by Docow View Post
    If i understand correctly, you want pistol docs to have a bigger range on heals compared to melee docs for example?
    Thats the first thing that came to my mind - how will MA docs heal!!!!

    This, quite frakly, is a silly idea. nano ranges are prof specific. Otherwise, any traditionally ranges prof going melee gets stuffed. And also, it wouldnt fix anything. All you would do is getting peopl ehotswapping weapons even more.

    Silly idea tbh

    Mark

  4. #4
    i have to agree, seriously silly idea.
    T O O N Z:
    Renamed (jeycihn) 220/30(so sexy, so Borealis...I miss it the most...still melee <3 thnx for all your help Scum!
    Giit 200/30 NM NT(THE most dangerous, and bitchy thing I ever created)
    Sixunder 158/21 NM Tra (158+SMG=Atomic bomb? Feather pillow? meh, depends on what mood she's in oO)
    Eightup 158/21 Opi Fix (perfect, maxed twink, definitive "FUN")
    Xerrrox 17X Opi Fix (GA4 fr00b...buff prostitute...reason to log in)
    Enjey 60/6 NM Eng (high maintenance OP'ness)
    Nanimated New NM Agent (no patience for it...sigh)
    Somethiing 200 Atrox Sold (potential x1k...not nearly enough "give a f*ck")
    P A R A D I S E ~&~ P A R A S I T E ~&~ B R O K E N ~&~ CCI ~&~ NOTHING PERSONAL

  5. #5
    Quote Originally Posted by RedWatr View Post
    i have to agree, seriously silly idea.
    This... I fail to see what a weapons range should have to do with the ability to cast nano programs.
    Mekhdoc 220/27/70 Equip | Mekh 220/28/67 Equip | Shadesch 220/21/70 Equip
    Mekhkeeper 220/22/70 Equip | Roflmao 220/15/50 | Fixyaself 200/23/64 Equip

  6. #6
    'You Are Next' comes to mind.
    Enforcers are OP enough as it is
    220/30 doc [E]
    220/30 crat [E]
    220/30 shade [E]
    158/21 trader [E]
    117/13 agent [E]
    56/6 trader [E]
    30/3 enforcer [E]


  7. #7
    Quote Originally Posted by Docow View Post
    If i understand correctly, you want pistol docs to have a bigger range on heals compared to melee docs for example?
    MA Traders/Doc's/whatever, 1hb MP's and so on...
    Mekhdoc 220/27/70 Equip | Mekh 220/28/67 Equip | Shadesch 220/21/70 Equip
    Mekhkeeper 220/22/70 Equip | Roflmao 220/15/50 | Fixyaself 200/23/64 Equip

  8. #8
    May the Sploitz be with u Ciex's Avatar
    NTs are melee, cyberdeck uses melee init with 5/5 speed. You can even hit some low lvl monsters with 100% mc vs 2000% evade rolls.
    Asasello, Sottcapo, Ciex, Rychu, Ciek, Zomowiec, Ciekafsky, Rysiek, Chinaski, Libertarian, Propertarian.

  9. #9
    Quote Originally Posted by Mekh View Post
    MA Traders/Doc's/whatever, 1hb MP's and so on...
    Hence the "for example" :P

    Back on topic, i'll refer to OP's sig.
    Docow 220/30/70 Doc (surprise eh?) Equip


    Ruining The Asylum's chat since 2010!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •