Cry to the Dev's please about some keeper love agein? this is some, but.. couldnt keepers and keepers only post here what they think? and if the mods on this section can delete all troll posts in this thread from non keepers it be appriciated... becose all attempts to bring something out usualy get trolled and ruind in evry thread here.
What stands here is purly suggestions of what i think. my keeper main is Shadefade a 220/30/70 nm keeper and i suggest out from my experience with that.
i also wanna note that i dont think we should base any suggestions out from that you HAVE to play a 220 Atrox keeper and train Mongo rage to perfom, its WRONG!
1. let Reaver Perkline check 90-95% (or new 2h perkline, thou maybe hopeing to much)
2. all buff auras should stack
3. Elude Pain should give same to all evades (also dodge rng ip on all keepers should give more than what they do atm)
4. Condense perks
5. throw in a extra 100-200 aad and 200 aao (know it sounds much. but a profession shouldnt be based on that you gotta play atrox and have mongo rage trained) and evryone kinda knows keepers fail allot vs evaders and ranged professions, its so damn hopeless. (some of the aao could come from Insight? )
6. Our Close Evade Debuff perks could have a 90% check? (atleast one of em? )
7. Insight should add dodge rng and duck evade to and not only evade cls? ( the duration on insight could be increased by 2 seconds pr perk you train from perk 6 when you accive it? )
Wrote By McKnuckleSamwich
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Blessing (keeper)
Ok there will be a few suggestions here. Blessing is a great line, and absolutely necessity, however the power curve on it is too top heavy, and requires too many perks to bring that power to the levels where it's most needed.
1. The overall modifiers to the perkline are good, but the perkline needs to be condensed I'll go with 6 perks)
2. perks open at: 40/80/120/160/200/215
perk 1: lay on hands (200 heal, 600heal, 800heal, 1200heal, 1500 heal, 2000heal)
perk 2: Dev armour: (ref amt/dur: 22/18, 24/22, 26/26, 30/28, 32/35)
perk 3: Blessing: (1500, 3600, 4800, 7000) ( cunning touch)
This will funnel the actions to lower levels, and give them a small boost at the same time.
This will also keep the big healing to 215+ but get the healing/defensive capabilities to the keeper for a smaller perk investment which is really what the big problem for keepers is.
This will not change the balance significantly, but it will make it a bit easier for mid level Tl4-Tl5 to provide slightly better tanking/mitigation, and healing support.