More like having certain nanos instant that only lock themselves out for a few seconds instead of a character-wide cooldown, just like DM/GIVA work, to make the NT more dynamic and less downtime-y. Nanos that are crucial to the profession and instacast anyway but are rarely used exactly because they lock the NT completely for too long and often aren't thought worthwhile which practically dumbs the profession down quite a bit. Stuff like roots, neural stunner, absorption layers and AI dots. All these nanos are heavily underused (if ever) in combat only because their long cooldowns make them sub-optimal to use. With current mechanics optimal NT gameplay means 90% of the time you're spamming 2 nukes; every time you don't your damage drops to zero which is unlike any other profession. Plus it's pretty boring, probably the most boring profession to play in this game.