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Thread: AI tech Requirements

  1. #1

    AI tech Requirements

    Some items that need to have AI tech requirements changed:

    https://aoitems.com/item/251264/ Dark Biotech Rod Ring

    https://aoitems.com/item/289783/ Glowing Biotech Rod Ring

    https://aoitems.com/item/251262/ Pulsing Biotech Rod Ring


    https://aoitems.com/item/251761/ Bracer of Killing Intent

    https://aoitems.com/item/251767/ Bracer of Focused Concentration

    https://aoitems.com/item/251298/ Bracer of Striking Force


    Currently it requires AI Tech 2 to equip these items over ql 50, they should be like all other AI items.
    QL 1-75 = AI Tech 1
    QL 76 -225 = AI Tech 2
    QL 226-300 = AI Tech 3
    Last edited by Damtaz; Nov 18th, 2014 at 22:09:38.
    Hawtaysboy 220/30/70 NT Komodo Director http://auno.org/ao/equip.php?saveid=200379

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  2. #2
    I agree with this! The ai req scaling for these items are weird.
    Valhall Guardians

    Thapetowner 220 Meta-Physicist
    Hyimoliver 220 Soldier
    Ihatemyself 200 Shade
    Hardcore 200 Adventurer
    Ilovetokill 170 Agent
    Ilovetodrain 150 Trader
    Oxiahe 150 Doctor
    Critterz 150 Martial-Artist
    Awaaa 74 Soldier

  3. #3
    Aye, consistency is important. The original idea was probably that some of those items may have been overpowered at very low levels, but that is no longer the case. Or, someone simply failed in their copypasta and put the wrong reqs on them. Either way. Change them.
    -= Make the new engine look even better. Don't forget to post a screenshot! =-

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