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Thread: Body Dev and Nano Pool rebalance

  1. #1

    Body Dev and Nano Pool rebalance

    In my opinion we should remove all "Max HP" and "Max Nano" Skills on any item and replace them with:

    X = Round down ( "Old Max HP or Max Nano Pool on item" / 4 )
    (whole number / integer)

    example item:

    http://auno.org/ao/db.php?id=244719

    Experimental Cyborg Token Board
    Max HP = 200
    Max Nano = 200

    New version:
    +50 Body Development
    +50 Nano Pool

    50 = 200 / 4

    Reasons behind:
    I would like to start a difference in sort of HP and Nano of Breeds. (special Atrox / Nanomage)
    Only the basic difference of the Breeds is not enough. (Will write for this another thread)

    Edit:
    That include also Buffs (Nanos) they push or reduce HP / Nano.
    Last edited by Troodon; Nov 18th, 2014 at 22:45:50. Reason: look at edit:
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  2. #2
    Sure. No moar hp affected by oe! :'D

    Are you going to show X amount of body dev in the hp/nano/xp/Ar/AC window as well? Along with you got hit for xxx amount of body dev?

    Because if not, it'll just create a headache always trying to figure out how much hp the body dev gives througj calculations.
    Last edited by Oliveerz; Nov 18th, 2014 at 22:56:58.
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  3. #3
    Hi Oli,

    these Window and Chat still work like they do atm. (They aren't items? ;D)
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  4. #4
    Correct me if I am wrong but isn't heal delta affected by your body dev?

    If so this would be an unfair disadvantage to all breeds except trox.

    I vote NO, id prefer to keep my max hp for my nanomages tyvm.
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  5. #5
    Healdelta is for all Breeds calculated in same:
    Body Def / 100 = x HealDelta

    And yes this is the target of the request. The difference between a Nanomage and a Atrox are not present.

    Who play a Nanomage should also have the disadvantage of HP and have a advantage of Nano Pool. (And i have also some Nanomage breeds )


    Example:

    I am a Enf Nanomage with 30k HP at 216. A Trox Enf don't have much more HP.

    opposite example:

    Talked with a Friend in TS and asked him about his Nano = Atrox Agent with around 10k+ Nano without any point of IP in the Nano Pool skill.
    I have 14k with maxed IP in Nano Pool skill.... :-/ as a Solitus Doctor...


    edit: there are other issues with the breed nanomage / atrox like the to low Nanoskill difference nanodelta / healdelta speed (tickrate) special in high lvl. I will write in another thread.
    Last edited by Troodon; Nov 18th, 2014 at 23:58:51. Reason: look at edit
    In memory of
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  6. #6
    The problem is that your suggestion makes all items body dev instead of max health which other breeds like/need/use. It is pure benefit for atrox and disadvantage to all other breeds losing max hp.

    Those extra hp could mean the difference between enough time for a stim to recharge or reclaim.
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  7. #7
    so basically you want to nerf all breeds except trox (when speaking of hp) and nerf all profs except nanomage (when speaking of nano)
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  8. #8
    No I prefer to have the choice of putting on max health gear instead as you suggest turn all hp gear into body dev gear, which primarly benefits trox and is a disadvantage to NM /OPI
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  9. #9
    @Psikie (serious question) What is an unbiased reason that a NM enf should have about as much HP as a trox enf, other than "because that's how it is now,"?
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  10. #10
    Quote Originally Posted by Gorathon View Post
    @Psikie (serious question) What is an unbiased reason that a NM enf should have about as much HP as a trox enf, other than "because that's how it is now,"?
    Actually that's not the question or point. A trox enf will always have more HP. However what I am stating is that max hp buff gear is important for all profs and is not enf specific. The difference between 2000 max hp vs 500 body dev is simply a few more hits you can take before reclaim. That extra heal delta does no good if you run out of health before it ticks, but the extra 1-4 hits could mean time to escape or time enough for your stim or perk heals to cycle.

    It's got nothing to do with anything other than the fact that changing a breed/prof neutral stat on ALL items like max health into a stat that primarily benefits atrox on all items. This is something I disagree with. This is not atrox online where ALL health buff items should benefit atrox more than all other breeds.
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  11. #11
    Agree with the OP about the rebalance needed for Body Dev and Nano Pool.

    Not sure changing values on 'all' items to Body Dev and Nano Pool is the way but there should be more clearly defined costs to choosing breeds at the extremes of the scale in terms of specialisation. These cost shouldn't just be in terms of how much health your character might/might not have.

    Fundamentally down to poor/over powered item design.

  12. #12
    I generally disagree with the suggestion. I main a nanomage NT. I have atrox, opi and solitus 220 alts as well.
    While it could use some tweaking here and there, removing stats from the items and/or game and other WoW-like solutions make no sense to me.
    The variety and the choosing between body dev and pure hp depending on the breed of your character is good.
    If anything, they should be made to vary more and the choices should become more pronounced in perks/items.

    tl;dr - /disagree with the suggestion as it stands, for sure.
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  13. #13
    Sure great idea.... If ur an Atrox.

    But perhaps instead give NM increased nano dmg. Based on max nano and we can begin to talk.

    They could also add a stupify rule to troxes in combat, to go berserk and the player lose control of his/her...ok who am i kiddin, there are no girls online.... :-D
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