With a thread on the Advy when a different route and perhaps fun to address it here further.
http://forums.anarchy-online.com/sho...-adv-shoulders
For a bigger discussion I'll start a new here.
My opinion can be read in that other thread but in essence the pistol skill is now available as a main line of weapon for at least 5 out of 14 professions and viable for at least 8 or 9 out of 14, if they want to or even favored for PvP. Pistol is so much supported that it's viable for almost any profession. Imho I think this is not a healthy setting however
So this is what could ****e things up (perhaps a good thing it’s not up to me ).Just some idea's :
(+) supported/ favored line
(_) not possible at all.
I mean supported by there toolset and proper weapon versions to be made available. Anything not mentioned could be possible but is not supported by buffs, prof locked equip and or perks etc. This will include and effect buffing items as well. Pets and Nukes are weapons as well.
Adventurer
+ Pistol or 1HE
_ Not use any 2 handed weapon
Agent
+ Rifle or Piercing
_ Can not dual wield range weapons
Bureaucrat
+ Pets, Nuke, Psycology based weapons (briefcase stuff) or Crystals (melee energy?)
_ Can not dual wield ranged weapons
Doctor
+ DoT’s, Cups (Bio met)
_ Can not dual wield
Enforcer
+ Any 2 handed melee
+ Option to use 2 handed weapons dual (with some minor penalties)
_ Can not dual wield 1 handed weapons
Engineer
+ Pets, Heavy Weapons, Granade, Pistol and MA
_ Can not dual wield ranged weapons
Fixer
+ MG/SMG
_ Must dual wield
Keeper
+ 2HE, melee energy, ranged energy
+ Combine 1 or 2 handed melee weapons with offhand shield weapon
_ Can not dual wield 1 handed melee weapons
Martial artist
+ MA or Bow and special attacks MA and Bow
_ (?)
Meta-physicist
+ Pets, Nuke and Cast weapons (MC and TS based)
_ Can not dual wield ranged
Nano-technician
+ Nuke, DoT, Crystals (melee energy?) and NT board
_ Ranged weapons
Shade
+ Piercing, MA and Sharp Objects
_ No ranged weapons
Soldier
+ 2 handed ranged weapons
+ Option to use 2 handed weapons dual (with some minor penalties)
_ Can not dual wield 1 handed weapons
Trader
+ Shotgun, Grenade, 1 / 2 HB (No idea realy :P)
So what's your opinion and what do you think professions should use?