Keepers has in many peoples eyes looked cool and are cool.
But when you sit with a 220 keeper and want to pvp.. the trouble starts.
Its something diffrent to see a keeper looking awesome and to actualy play one and be awesome.
I have/had 9x 220 endgame alts and keeper is realy the worst.
the issues.. note i speak for 220 keepers here. tl 5 and tl 6 keepers perform very good, the lower level keeper under tl 5 i have no right to talk about since i posses 0 knowledge and i wont discuss their issues then.
1. We have to low dodge rng
2. We lack dmg, norm hits are good but.. issue is perks, the dmg on perks dont ned to be high or anything special, but we could ned 2-3 more dmg perks and it would do allot, it desnt even have to be instant executed perks for alpha killing, but just dmg..
3. Heals.. reduce the recharge on ''Lay on Hands'' and ''Curing Touch'' reduce the recharge by 50%. the reason is that we get more to offer for team situations and for our own survival.
4. Heal aura heals for 1053 evry 20 second.. as a 220 that isnt realy a heal you notice or feel, just saying.
5. Open up to stack all auras or atleast more of em by changeing the Nanoline on the nanos.
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(unsure of this suggestion, but insight should have more power, if not raise aao then raise heal)
6. Crusade perkline.. we have a perk caled insight:
Modifier:
On Self:
Modify Add All Off. 216
Modify Evade-ClsC 126
Healing 250(265), 5 hits, 2.0s delay
I dont know but if you have a 220 keeper and you use a max uppgraded perk and you get healed 250 hp 5 times.. you wont realy Wow yourself, also the ar could be double.. maybe it then wouldnt force evryone that want to perform as a 220 endgame keeper to be a atrox and perk mongo rage.. or if atrox u dont have to perk it atleast.