All team/other morphs are now gone on test(saw it coming), Michi seems pretty set on keeping morphs to Adv/Agents excluding grafts so the universal aura won't be possible. Freeing the auras from their morphs is still the most easiest semi-fix I feel.
The auras will be weaker than the old Mother wolf aura alone due to the new auras stacking on the Adv also so any boosts to them are limited by what will not make Advs OP, Adjusting the morphs themselves can work I guess tho.
So in the end slightly stronger and free to swap around auras and morphs slightly nerfed compared to the gain from auras might be the way to go.
Excludes: Playful Cub(fine as is if aura is stronger), Hostile Hatchling(needs more HP or a 3rd morph between at 7kish) and Pronouncement of Greatness(leet morph needs more crit at least 12% at 200, as a froob MoP is better as auras need Specs).
- Pr0n0wnzm3nt 0f H4xx can be lowered to 15-16% crit with Squeaking from the Darkness at 10% crit and Furry Precision at 6%. Leet calms need a serious boost still too but that's unrelated.
- Sabre morphs need more AAO as the loss of Pred buff doesn't help at all, adding a small debuff to def is fine if both sabres get around 50 more AAO. Damage can be lowered by how much is added to aura. Feline Ferocity should look like Feline Rage, Claws of the Magal should look like Frenzy of Fur.
- Tree morphs need their own heal eff% and nanopool buff added as all the tree aura does is give the Heal eff% that the morph gave on live. ND can be added to both auras.
- Relation to Cerberus can have its evades/percep/RS lowered by how much is added to Lycanthropic Dexterity. Something like 250 evades on morph and 150 AAD on aura give or take.
- Aggressive Reptile can be adjusted based on how much is added to Kin of the Tarasque. Both auras are pretty good already tbh tho so not much change is needed I feel.
Just to repeat Morphs other/team are gone for good and Michi doesn't want a universal aura so unless it proves to be a serious problem our best option is to improve what we got and make it work.
The list is just ballpark numbers/ranges and mean't to just give an idea of what I was thinking.
*In 18.7: Advy at 220 offers: 110 AAD, 680 perception, 540 RS, 0 add dmg, 165 Aimed Shot * corrected and doesn't include Graft wolf as its no longer a Adv specific buff