Patch Date: March 19, 2015

This patch's focus was aimed at more general items. I have only a couple more updates planned, which will deal more directly with professions' tools.


  • General Changes
    • Removed total immunities from certain Trader, Doctor, Meta-Physicist, etc. buffs from all monsters; they still have some resistances to them, in addition to Nano Resist, however.
    • Starter weapons are now solar-powered again
    • Updated starter equipment to be more easily accessible after landing on Rubi-Ka
    • Updated requirements for the Perfected Diamondine Kick Pistol tradeskill
    • Fixed an empty door that appeared within a Neutral General store
    • Improved APF rewards, lowered level requirement to 201+
    • Changed (Improved)Medi-Blade's appearance
    • Reduced difficulty on several of the unique monsters encountered during the Adonis Brain questline
    • Added an upgraded version to the Angst of Xan
    • Removed the requirement of the Darren Plush quest on teleport items/nanos
    • Gold Chests should be more willing to drop Xan Weapon Upgrades
    • Recall Beacon devices will not work if under the effects of "PvP Enabled"
    • Xan Support Leg Alpha had its damage shield replaced with Dodge Ranged
    • Implemented the ability to check the right-hand weapon as a requirement; applied to the following perklines: Blunt Mastery, Edged Mastery, Reaver, Skull Crusher
    • Blunt Mastery
      • Bring the Pain - Shortened attack time, made AoE easier to land, increased damage, extended stun
      • Crush Bone - Extended effects while in PvM, easier to land
      • Devastating Blow - Halved recharge, lowered damage, increased def check
      • Quick Bash - Increased damage, shortened recharge, lowered def check, extended duration of "Affected by Quick Bash"

    • Edged Mastery
      • Quick Cut - Increased damage, reduced def check
      • Flay - Increased damage
      • Flurry of Cuts - Increased damaged, increased chance to land
      • Ribbon Flesh - Slightly decreased chance to land

    • Bone Crusher
      • Hammer and Anvil - Increased damage buff
      • Overwhelming Might - Raised def check, shortened recharge
      • Pulverize - Lowered Def Check, increased execution time
      • Seismic Smash - Lowered def check, shortened recharge

    • Reaver
      • Cleave - Lowered def check, recharge time
      • Transfix - Increased damage, lowered recharge
      • Pain Lance - Shortened recharge, increased DoT damage
      • Slice n Dice - Lowered recharge, hits for 3 times, increased individual hit damage

    • Clearsight will fire off more quickly
    • Dazzle with Lights will be visible in the target's NCU
    • Starfall perks will execute more quickly, with some damage adjustments




  • Profession Changes
    • Bureaucrat
      • Blast Shield will grant more absorbs, as well as Root/Snare resistance
      • Consolidated Wasteful/Inefficient init debuffs; Melee/Phys/Ranged inits will be in the same debuff
      • Droid Damage Matrix lasts for 10 minutes

    • Doctor
      • Epsilon Purge will now only remove all active DoTs
      • Bone Eater and other DoTs should have lost their casting caps; some should cast a little faster

    • Enforcer
      • Mongo! nanos heal at the correct frequency

    • Keeper
      • Syndicate Brain offers 50 2he skill

    • Meta Physicist
      • Channel Rage lasts 2 hours
      • Beneficial/Hostility Scourge nanos have been separated into their own nanolines
      • Added "Improved Anticipation of Retaliation"
      • Shield of Zset offers less AAD
      • Sacrificial Shielding has a 4 minute cooldown
      • Notum Rejection will cancel running Nano Cost buffs
      • Spirit of Blessing/Purity have a 20 second recharge

    • Trader
      • Decision by Committee will correctly spawn pets for 60 seconds, with a 5 minute recharge; they've also been going to the gym.