first of all id like to state that in my opinion the battlestation is a place giving pvpers a place to fight. the daily missions make pvmers go there for vp/sk, thus helping a round to actually start, which is good.
we all know how a bs round looks like:
the pvpers want the round to be as long as possible to fight, not caring about control points and on the opposite the pvmers that want the round to end as fast as possible trying to full cap to end it.
i just did 6 rounds in a row that didnt last for longer than 5min because of full caps. its not fun for the pvpers! considering bs to be the last place where pvp actually happens something needs to change.
id propose a change to the fullcap-mechanic:
how about once a full cap occurs it will dash 100 points ahead with the current fullcap speed and then it will automatically make the core node neutral (or 1-2 random nodes might be better to stop people from anticipating and preparing a second fullcap right after)
like this there is no 500points fullcap and pvpers can actually pvp for longer!