Originally Posted by
Bloodyknight
I agree that the Advy pistol needs an upgrade as well... What I'm trying to get at here though, is that there is no way to get a dependable 15k FA using the pistol... Even at 220, this thing will still not hit 15k... There are no other pistols, with the exception of Big Burger, that gives a remotely dependable FA... Comparing this pistol to the S7 Assault Rifle, the FA is undeniably uneven. Granted, it takes a lot more skill to cap the S7 wep to 11s, but the 50 bullets compared to the 10 that the pistol holds is night and day. Really, all this thing needs is more bullets, but since you can wear a 140 at level 60, and the 160 on by 100, using this at around level 200 is inadequate. Let's take a second and assume not everyone is going to 220... There needs to be more options for a better weapon 150-200 for pistol soldiers... I'm not saying it's the worst damage out there, just very uneven within the profession itself (SMG/Pistol/Assault Rifle). The Carbine has reqs that you can nearly put on a level 60, yet has ridiculous damage capabilities. Would like to see a pistol that can rival it so we don't all have to make the same soldier...
Damage log from my 200 soldier vs a punching bag in BS hub:
You hit Punching Bag for 11574 points of Full Auto damage.
You hit Punching Bag for 11499 points of Full Auto damage.
You hit Punching Bag for 11143 points of Full Auto damage.
You hit Punching Bag for 11249 points of Full Auto damage.
You hit Punching Bag for 10822 points of Full Auto damage.
You hit Punching Bag for 11216 points of Full Auto damage.
You hit Punching Bag for 11275 points of Full Auto damage.
You hit Punching Bag for 11204 points of Full Auto damage.
You hit Punching Bag for 11582 points of Full Auto damage.
You hit Punching Bag for 11537 points of Full Auto damage.
Obviously no bullets deflected because it's a punching bag.. If we look over at the PVP side of this, 10 bullets will never land on anyone but lowbies/squishies, while the S7 Carbine, craphander, s7 Rifle, ect, can all cap HP, Rifle and Carbine even through AMS will cap, making this weapon that much more uneven...