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Thread: Pls do something against MB in PvP

  1. #21
    is funny how people argue for a function (auto target hostile player) which was disabled like 2 years ago but they dont know that yet =))
    Genele: ofc I come back to u difs. U used to look as hot as me

  2. #22
    Yeahz...
    Quote Originally Posted by Michizure View Post
    This'll be fixed for the next patch

  3. #23
    Quote Originally Posted by Psikie View Post
    For all the conspiracy theorists that couldnt figure out how they were getting killed at towers except to think someone MUST be using 3rd party hacks...


    PvP Updates:

    It is no longer possible to get an /assist target off of a Notum Wars tower.
    tabbing with mbox will still return same target

  4. #24
    New Engine - Announced: June 2007 ETA: Soon™ I'm speechless (June 2015)
    Rebalancing - Announced: January 2009 ETA: December 21, 2012 Started! (April 2015)
    New TL7 Pets - Announced: March 2009 ETA: Uh...
    AS Changes - Announced: July 2009 ETA: TBA
    Parry/Riposte - Announced: October 2009 ETA: ??? Did it! (April 2015)
    Perk Changes - Announced: October 2009 ETA: Right after server merge Started! (April 2015)
    Breed Change - Announced: November 2009 ETA: Hell freezing They did it!!! (Oct 2012)
    Beta Server - Announced: January 2010 ETA: Pigs Flying Did it! (Feb 2014)

  5. #25
    a way imo to detect (cant stop) 3rd party tool. is going to be with a IDS, with some creative rules. This is my conclusion of thinking about anti multibox in pvp for 1 year.
    and even with this, Idk how to filter/not detect false positives. It would be such a messy way to combat this issue. FC doesnt have the manpower, They would have to hire a security specialist to setup and review alerts and logs, also the added labor will be a big hit to customer service service level agreements. I dont see where the money for this would come from.
    Last edited by Soju; Jan 3rd, 2016 at 00:57:32.

  6. #26
    I was thinking about this today and no idea if this has been suggested, is plausible or useful. Could the game detect it has focus and only allow characters to attack in pvp if it's the focused client? Basically add another data flag to the packets indicating focus and verify that on attack/nano on player.

  7. #27
    Quote Originally Posted by Malosar View Post
    I was thinking about this today and no idea if this has been suggested, is plausible or useful. Could the game detect it has focus and only allow characters to attack in pvp if it's the focused client? Basically add another data flag to the packets indicating focus and verify that on attack/nano on player.
    I dont think that would work as long as someone was using split screens or multiple monitors. Each client could be in its own full screen.

    But on a side note, realistically I dont think anything can be done about MB. Nor should it be. I have 2 accounts so MB isnt really a big deal to me. BUT if somehow I was no longer able to dual log on my fixer on to fgrid, or my doc for SFA, or enfo for behe, on what ever toon I was currently playing. I would have no need to pay for 2 subscriptions, imagine that across dozens, maybe hundreds of players with multiple accounts. The revenue lost could be anywhere from 25-50% total profits. I do not think the people in charge with accounting degrees would ever approve that type of move.
    ~Anyone can level, but only the wise gain experience~

    *Bronto Burger, serving 10,000 high level noobs daily*

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  8. #28
    Quote Originally Posted by Psikie View Post
    I dont think that would work as long as someone was using split screens or multiple monitors. Each client could be in its own full screen.

    But on a side note, realistically I dont think anything can be done about MB. Nor should it be. I have 2 accounts so MB isnt really a big deal to me. BUT if somehow I was no longer able to dual log on my fixer on to fgrid, or my doc for SFA, or enfo for behe, on what ever toon I was currently playing. I would have no need to pay for 2 subscriptions, imagine that across dozens, maybe hundreds of players with multiple accounts. The revenue lost could be anywhere from 25-50% total profits. I do not think the people in charge with accounting degrees would ever approve that type of move.
    I guess you haven't really been in discussions much regarding MB but it's all about the impact and use in PvP and only that. There is very little anger or frustration towards it's use in PvM, normal AO multi-log that has been done by many since AO first came out. Even in my own post, I specified attacking in PvP. We're talking about MB script/3rd party programs, not simply logging 2 characters at once to buff/transfer/quest/kill a boss etc.

    Games in full screen is still a focus. If you have 2 monitors and try to send a 2nd AO instance on a 2nd monitor to fullscreen (not windowed fullscreen....) it will minimize the other one. You can have 6 monitors and 6 AO instances running but still only one of them is in focus as far as windows is concerned.

  9. #29
    Quote Originally Posted by Malosar View Post
    I guess you haven't really been in discussions much regarding MB but it's all about the impact and use in PvP and only that. There is very little anger or frustration towards it's use in PvM, normal AO multi-log that has been done by many since AO first came out. Even in my own post, I specified attacking in PvP. We're talking about MB script/3rd party programs, not simply logging 2 characters at once to buff/transfer/quest/kill a boss etc.

    Games in full screen is still a focus. If you have 2 monitors and try to send a 2nd AO instance on a 2nd monitor to fullscreen (not windowed fullscreen....) it will minimize the other one. You can have 6 monitors and 6 AO instances running but still only one of them is in focus as far as windows is concerned.
    First, any "solution" toward MB will redoubtably affect dual log, or multiple logging in some way shape or form.

    I dont think there is a non invasive way to determine "focus" for AO clients, since that is local.
    ~Anyone can level, but only the wise gain experience~

    *Bronto Burger, serving 10,000 high level noobs daily*

    http://wolf-brigade.webs.com/

    My Story

    Don't feed the Mensa Tralalalala

    Everyday I'm Shuffling.

  10. #30
    How is that? Multilogging just involved tabbingbetween windows and doing actions as if you were playing 1 character.

  11. #31
    I have read solutions involving the number of clients running allowed. Which is about the only thing FC could do. Most other suggestions require some sort of invasive procedure on the local client. All the suggestions involving input signals or focus are not network/host based.

    But again all that is irrelevant, the money flows from MB. 1 MB with 6 accounts for 6 months is BETTER than 1 player with 1 account for 3 years. Because that money is guaranteed and up front.

    As long as MB is profitable you can yell to the high hills, it wont be going away. I would suggest you look for ways to beat them or join them.
    ~Anyone can level, but only the wise gain experience~

    *Bronto Burger, serving 10,000 high level noobs daily*

    http://wolf-brigade.webs.com/

    My Story

    Don't feed the Mensa Tralalalala

    Everyday I'm Shuffling.

  12. #32
    Not sure Fc are earning anything by allowing MB, we must not forget theres players that leaves due to MB aswell. If i was Fc i rather have normal players doing normal activities on my servers than Mb cheaters with 3rd softwares that ruins gameplay experiences for other gamers.
    . . . everything in creation is impermanenT

  13. #33
    How about they just perma ban people who grief others? That is really all this is about. Grief, for fun, at the expense of others.

    I quit playing because of this, combined with 5 min flag. Flag is "fixed" now, but it does not matter.

    Again....I QUIT a game I played for 14 years, because for 2-3 years there was some @$$hole(s) floating around who would jump out of nowhere and instagibb you (and all your friends) with no chance of being harmed. Same guy(s), every day, all the time. Years of it...

    Add in the other bits of stupid, and AO just isn't fun anymore.

    I HOPE, they ban the guys, and any IP's that ever logged the account.
    Herk Mad! Herk Crush!!

    Main: Herkulease

    Alts:
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  14. #34
    Quote Originally Posted by Herkulease View Post
    because for 2-3 years there was some @$$hole(s) floating around who would jump out of nowhere and instagibb you (and all your friends) with no chance of being harmed. Same guy(s), every day, all the time. Years of it...
    You mean like the players who spend billions of credits on their toons to title farm you? Lol thats what pvp is all about in AO. You must have been misled if you thought pvp was supposed to be a fair fight.

    Its always been an arms race to who has better equipment to have high enough attack to perk you, while also having high enough defense so you cant perk them.

    This anti MB stuff always comes down to the same basic premise. Pvp players QQ because its possible for a MB to have 6 froob toons in implants kill one of their 5 billion credit toons. I personally find it absolutely hilarious.

    Its has nothing to do with fairness or people would duel without OSB.

    Also the pvp players on the forums are never the ones ruining anyone's game experience title farming greenies and leveling players on BS, nope that only happens to them when they face a MB. What a crock.
    ~Anyone can level, but only the wise gain experience~

    *Bronto Burger, serving 10,000 high level noobs daily*

    http://wolf-brigade.webs.com/

    My Story

    Don't feed the Mensa Tralalalala

    Everyday I'm Shuffling.

  15. #35
    A twinked out toon pwning a noob, and multi-boxing are two different things entirely. I can't argue with you if you don't understand that.

    Multi-boxing killed what was left of PvP.

    PvP was what was left to do in Anarchy Online after you beat the game.

    So essentially, by not fixing multi-boxing...Funcom kills off their veteran base. Which kills off their knowledge base. And their community (websites, forums, orgs.)

    If you disagree with me, then you have not been playing very long and missed out on the good years of AO. I am glad you still enjoy it for what it is, but it's a shell of the game it was.

    And for the record, I PvMed far more then I ever PvPed, to an extent that prolly sails right over your head.

    Multi-Boxer's should be banned. And frankly, people should only be able to log one account at a time, ultimately it would (have) done good for the game. But the game is semi-dead now, so I guess I am still kicking a dead horse.
    Herk Mad! Herk Crush!!

    Main: Herkulease

    Alts:
    Toba
    Cosmicmayhem
    Wantsumore
    Blessfu

  16. #36
    i think its kind of late to do anything about mb now since most ppl have already left ao due to mb problematics. What happens when people leave ao due to mb? well, mb logged off, and all we see is empty ghosts towns.
    . . . everything in creation is impermanenT

  17. #37
    Quote Originally Posted by Herkulease View Post
    A twinked out toon pwning a noob, and multi-boxing are two different things entirely. I can't argue with you if you don't understand that.

    Multi-boxing killed what was left of PvP.

    PvP was what was left to do in Anarchy Online after you beat the game.
    A twinked out toon pwning a noob killed what was left of PvP.

    All the title farming ruined the game experience of new players that came along and just decided it was not worth the effort. You can try to blame MB for population decline but truth is thats been happening for many years before MB came along.

    MB is the response from new players that dont have ELLTS and RBP or IGOC. That dont have ql300 combined and alpha symbs. You created your own nightmare.

    Twinks pwn 3-4 noobs at same time.
    Noobs no longer want to get title farmed by twinks.
    The remaining noobs become expert MBs to even the playing field.
    MB expert 3-4 toons eat twinks.
    Twinks QQ on forums.
    ~Anyone can level, but only the wise gain experience~

    *Bronto Burger, serving 10,000 high level noobs daily*

    http://wolf-brigade.webs.com/

    My Story

    Don't feed the Mensa Tralalalala

    Everyday I'm Shuffling.

  18. #38
    Quote Originally Posted by Psikie View Post
    The remaining noobs become expert MBs to even the playing field.
    I wouldn't necessarily say that - a lot of the MBs I saw when I was playing were in or closely allied with certain organizations that were VERY heavily PVP focused. Considering that a lot of them were cheap to make, quick to level (all at once, too), it didn't exactly take that much effort and you could get the results you wanted from having four or five level 170 or 200 Agents lying in wait with your finger hovering over the O key, rather than taking the time to level a... whatever to 200 or 220 and go through the entire obstacle course to bring them up to par with everyone else at your level.
    [[ RYUAHN | 220/21 Opifex Trader
    == Proud Member of Core ==
    [[ ALASTROPHE | 220/15 Solitus Martial-Artist

    Quote Originally Posted by Raggy View Post
    There is literally nothing wrong with {Shutdown Skills} in it's current incarnation. What should be being looked at is the reason why it's needed so much. E.g, the incredible amount of Alpha being thrown around and the fickleness of Evade profs.
    Quote Originally Posted by Cratertina View Post
    I walk in to BS... could not perk people... with 3704 AR and 300 AAD drain... NT facerolled me, shade instagibbed me, after a few minutes I just decided not gonna bother.

  19. #39
    Quote Originally Posted by Psikie View Post
    MB is the response from new players that dont have ELLTS and RBP or IGOC. That dont have ql300 combined and alpha symbs. You created your own nightmare.
    WHAT? Seems you do not have any idea who are people behind PvP MB in AO...
    Equilibrium forums https://eqorg.com

  20. #40
    As a former title farmer back in the days i want to say that i prefer farming gimps than greenies because gimps gives more pvp xp and easy to kill. Killling greenies that gives anything bellow 100 pvp xp is sometimes frustrating to me because the kill counts gets bigger, but it takes longer for me to title ding. So i dont understand why ppl claim title farmers like killing greenies
    . . . everything in creation is impermanenT

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