Been a while since I posted on these forums, been playing my enf for a while and got a thought I would like to share with you all.
So basically every weapon in AO has boiled down to the same; fast hitting and for about the same amount, wheter it be pistol, 1he, piercing, smg... etc.
Would it contradict the enforcer to bring out the slug, some weapon that has to be dragged along and doesn't hit 1/1, but when it hits it hits hard. It would even be more interessting if it hitted a short AOE.
Sure a lot must be discussed and sorted, but I hope you get the idea
Well, that's my 2 cent for a while,
have fun