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Thread: The Big Slow and Heavy

  1. #1

    Lightbulb The Big Slow and Heavy

    Been a while since I posted on these forums, been playing my enf for a while and got a thought I would like to share with you all.

    So basically every weapon in AO has boiled down to the same; fast hitting and for about the same amount, wheter it be pistol, 1he, piercing, smg... etc.
    Would it contradict the enforcer to bring out the slug, some weapon that has to be dragged along and doesn't hit 1/1, but when it hits it hits hard. It would even be more interessting if it hitted a short AOE.

    Sure a lot must be discussed and sorted, but I hope you get the idea

    Well, that's my 2 cent for a while,
    have fun
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  2. #2
    Isn't this what you're looking for: https://aoitems.com/item/202264/enhanced-queen-blade/

    Regular hits are about 5-6k, but perhaps a bit too slow.. you'd need to be full agg and still only get 1 hit every 3-4 seconds with 2k inits.
    Last edited by Ventor; Jan 14th, 2016 at 11:29:06.
    Ventor: lvl 220 PVP-Engi (RK-2)...
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  3. #3
    there u go : http://auno.org/ao/db.php?id=245786

    or this one :http://auno.org/ao/db.php?id=257111

    slow but very nice crits , some enfs used it long ago in s10 ..... pure tank pvm weapon and its 2hb !!!

  4. #4
    sad thing is that they come out so far behind the faster variants https://aoitems.com/item/281504/bhanzor-hammer/ has same damage and much better speed.

    If something is swinging at 3/3 it should have a damage range of like 500-900 (1000)

  5. #5
    Tsuniko is spot on
    EQB was the glory days of enfs tho... before nerf. Remove the MBS on it and maybe, just maybe...
    R.I.P Mafia1337. You were to young to be knocking on Heavens door.

    Zolic
    Infizicator
    WillItSmash

  6. #6
    Personally, I would have liked if they made the Punishment Rod viable... http://auno.org/ao/db.php?id=201943

    Unfortunately, with how ACs work now everywhere else but RK, it would mean some ridiculously high minimum damage
    Last edited by Javafan; Feb 15th, 2016 at 10:17:50.
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  7. #7
    Inits, crit chance, add damage, and procs all favor 1 handed weapons, it's hard to compete. Not to mention the fact that enforcer is generally played like a semi-evade prof now, you wouldn't catch most enforcers dead at full-agg.
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