Uriel Guardian Blade
NODROP
Rarity: Exotic
Quality level: 1
Damage: 14-37(19)
Dps: 4.3-11.5(5.9)
Speed:
Attack 1.00s
Recharge 1.50s
Equip delay: 1.00s
Initiative: Melee Weapons Initiative
Location: RightHand
Range: 5m
Special: FastAttack
Attack skills: 2h Edged 100%
Defence skills: Evade-ClsC 100%
Modifier:
On User:
Modify Strength 20
Modify Stamina 20
Modify Max Health 50
Modify % Add. Xp 1
Damage type: Fire AC
Description:
A glass-like blade that is very cool to the touch. Stimulating growth of the wearer, this sword encourages acting through strength.
Uriel Cleric Blade
NODROP
Rarity: Exotic
Quality level: 1
Damage: 13-35(11)
Dps: 4.0-10.9(3.4)
Speed:
Attack 1.00s
Recharge 1.50s
Equip delay: 1.00s
Initiative: Melee Weapons Initiative
Location: RightHand
Range: 5m
Special: FastAttack
Attack skills: 2h Edged 100%
Defence skills: Evade-ClsC 100%
Modifier:
On User:
Modify Intelligence 20
Modify Psychic 20
Modify Max Nano 100
Modify % Add. Xp 1
Damage type: Fire AC
Description:
A glass-like blade that is very cool to the touch. Stimulating growth of the wearer, this sword encourages acting through piety.
Uriel Fencing Blade
NODROP
Rarity: Exotic
Quality level: 1
Damage: 11-31(15)
Dps: 3.4-9.6(4.7)
Speed:
Attack 1.00s
Recharge 1.50s
Equip delay: 1.00s
Initiative: Melee Weapons Initiative
Location: RightHand
Range: 5m
Special: FastAttack
Attack skills: 2h Edged 100%
Defence skills: Evade-ClsC 100%
Modifier:
On User:
Modify Agility 20
Modify Sense 20
Modify Run Speed 125
Modify % Add. Xp 1
Damage type: Fire AC
Description:
A glass-like blade that is very cool to the touch. Stimulating growth of the wearer, this sword encourages acting through deftness.
The rapiers actually just provide a +2 to comp lit and +5 to intelligence, and you can get two per character for dual-wield. They're kind of underwhelming, honestly.