Class
- Update outstanding buffs to 4 hr duration (list of known outstanding nanos here: http://forums.anarchy-online.com/sho...ot-Yet-4-Hours)
- Make Fixer NCU buff line targetable and last 4 hours
- emove specialization and shadowlands requirement from Neuronal Stimulator / Give sub NTs better version
- Reduce casting cost or Trader HP drain line and increase healing so it's better for self healing than single target healing line
- Reduce NCU cost of damage buff lines to closer match Agent's Assassin's Grin (aim for 2 damage per 1 NCU)
- Remove NCU cost of Agent Concentration line to be like Adventurer morph short-term buffs
- Reduce Recharge time of Enforcer Challenger line to a normal recharge time (2-3s)
- Improve Soldier HP buff line to be worth using
- Remove Biological Metamorphosis from Soldier nano requirements
- Improve Soldier single target buff lines to affect all damage types (Damage Multiplier, Damage Amplifier, Helepolis of the Besieger)
- Improve Engineer single target buff lines to override damage types to energy (Gun Enhancement, Energy Spike, Controlled Energy Overload, Entropy Weapon)
Missions
- Add bosses to solo missions
- Merge Dyna boss loot table with mission boss loot table
- Allow Daily Mission "The Hunt" to be completed with mission bosses (also fix bug that prevents dyna bosses from the Reck from counting for same daily)
- Remove weapons and armor with no modifications and that are not used in tradeskills from the mission reward table
Shop
- Allow Froob accounts to purchase GMI buying access
- Reduce price multiplier for ICC shop terminals (especially implants and clusters) to a more reasonable rate