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Thread: Battle Station

  1. #1

    Battle Station

    Funcom can you please release the requirements for BS from being so restrictive. Please lower the number of players required to sign up to 2 per side to allow for the Battle Station to run more frequently. Also please get rid of the maximum number of players needed to keep it running if it starts.

    If 7 people have been in a queue for 3 quarters of an hour and then an 8th person joins... it is not the 3 people who click yes's fault that the other people got involved in doing something else. I know in your perfect world, the entire playerbase should stand at the bs terminal waiting for the invite for eternity, at keyboard ready to pounce on the yes button but it is not realistic. All it takes is for somebody to start on a daily that takes them to the otherside of RK or to get involved in other activities to help org members to make them think cliking yes is no longer an option currently. Sometimes a person can be waiting 30 minutes for the invite and then nip to the toilet or to make a drink or do a quick chore (putting bins out/grabbing the post/vaccuming/whatever) while they wait and the invite comes and goes in a flash and they never even know its been or that bs has started up. Let the invite not despawn when it appears until the round finishes. If the user doesnt respond to it (clicks yes/no) leave it on their screen.

    Make another Battlestation. Leave the current one as it is. Make the new one a pvpers battalestation instead of a pvmers. Dont give it a pvm goal, make the number of kills determine the winner. To combat multibox ... have 32 (made up number) spawn points and make each player spawn randomly on anyone to split up any toons set up in mb, disperse any premade team and lose any prebuffed nanos. Dont give people a choice of where to spawn into.

    Give it three rounds with each round having different layout/goal. Concentric triangles/square/circles with points on the outer layer leading to the one inside, then points at different areas of that layer leading to the one inside, working inwards towards the centre... Leave no where to hide and when people die, spawn them randomly on anyone of the 32 points...

    Let the first round automatically assign two teams. For the duration of that round, let people come freely into it as they sign up even if there are only a few seconds left and even if it makes one team outnumber the other marginally, automaticaly joining them to one team or the other not of their own choosing. Give them 20 minutes to get as many kills as possible. The winning team determines a small boost to the members of that team when they go into the next round. Once 1st round is finished, dont allow more peopel to join. The next round splits the number of people up into smaller teams. Again giving no choice to the players, put the person with the highest kill count alongside the person with the lowest. Person with the second highest alongside the person with the second lowest etc.. to balance things out. Remove timer for round but set kill count to 15 and first team to reach this number wins this round. Cancel the reward buff from previous round win and give the same advantage to the winners of this round thats just finished and remove all teams. Make a free for all royal rumble. Concentric circle zone leading to a central circle in the middle. put an invisible barrier on the exits of the maze on the inner concentric circle so that once people step into the centre, they are there till death, when they die, they get randomly spawned on one of the 32 points and have to head back in. After dying 3 times, thats it... they are out.

    Winner of this round is determined by the last man standing. Give winning player 1 deathmatch point and these points can earn them titles that cant be farmed elsewhere.

    Important factors, dont allow self made teams (to combat MB in pvp)
    Dont let people choose span points.

    I believe this would allow PVMers and lowbie levelling toons to get their battlestation dailies without getting hated by the PVPers and the PVPers could get the PVP from people who actually like PVP. The so called pvpers that really only like to kill greeny levelling toons and afkers would still do what they do but it would give a real PVP outlet to the pvpers and the pvmers would battle it out for 4 cap and be able to compete as current bs was designed for.

    Lower number of players needed to start current BS and remove number of needed players to keep it running.

    Please Please Please
    Last edited by nonameadv; May 15th, 2016 at 14:26:47. Reason: Learned to spell (maybe)

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