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Thread: Combined pande belts.

  1. #1

    Combined pande belts.

    Yep, that's right but maybe not in the way you first thought.

    My idea is that the three different belts should combine and become clickable so that you can get for instance STA+Sense if you wish. Same ammount as before. 50 for regular and 70 for xan version.

    Perhaps a small modifier could be added for the "non active" stats as well. Maybe 5 or 10 of each.


    Just cuz I want it!

  2. #2
    i dont think that is a good idea.. why doing something like this? it is lot of items in gabe for equip anything for anyone without that. with that would be to easy if u want diferent skill equip xan APF there u have all abilities
    Snezofix fix 220/30/80
    Misicka snade 220/30/80
    Snehulienka MA 220/28/78
    Minalvin agent 220/30/80
    Doctorzhor doc 220/30/80
    Jesabell adv 200

  3. #3
    Quote Originally Posted by rybycka View Post
    i dont think that is a good idea.. why doing something like this? it is lot of items in gabe for equip anything for anyone without that. with that would be to easy if u want diferent skill equip xan APF there u have all abilities
    Because ppl, believe it or not, make twinks at lower levels.

    Besides, I can imagine some combos that would benefit from being able to get for instance STR and AGI.

  4. #4
    Last "new research" had already made twinking level 200 chars way too easy...
    I spent 6 month farming items on level 200 Atrox enf to equip TNH belt!

    With new research line that adds 50 complit at level 200 any prof/brees can equip pande belt easily...
    Why do you want to make it more powefull???
    Awikun 220/70/30 Ranged adv - my Main that I hardly ever log
    Awisha 220/70/30 Shade - Can solo 95% of all bosses
    Cratawi 200/70/30 Crat - S7/DR Solo farmer
    Awiken 220/70/30 Eng - Pvm Eng
    Nukiwa 200/70/30 NT - almost forgotten (awaiting retwink)
    Awidoc 200/70/30 Doc - 200 fun pvp twink
    Awix 200/70/30 Fix - 200 fun pvp twink
    Awienf 220/70/30 Enf - tanked every single boss (and still lives)
    Soldawi 220/70/30 Sol - Pvm Sold
    Awima 150/xx/xx Ma - best S10 MA farmer
    Doctorawi 220/70/30 - Pvm Doc
    Awienfo 200/70/30 - Atrox with Pande red belt and 2xQL300 hammers
    Macierewicz 220/70/30 - Pvm Crat
    Zlakobieta 220/70/30 - max complit +top tradeskiller

  5. #5
    Quote Originally Posted by Awikun View Post

    With new research line that adds 50 complit at level 200 any prof/brees can equip pande belt easily... EXCEPT SHADES
    Ftfy
    Valhall Guardians

    Thapetowner 220 Meta-Physicist
    Hyimoliver 220 Soldier
    Ihatemyself 200 Shade
    Hardcore 200 Adventurer
    Ilovetokill 170 Agent
    Ilovetodrain 150 Trader
    Oxiahe 150 Doctor
    Critterz 150 Martial-Artist
    Awaaa 74 Soldier

  6. #6
    There should just be a tradeskill process to combine the Xan APF belt with all three upgraded TNH belts yielding the cumulative bonuses of all 4 belts, unwearable until it's finished, and locked to level 220 with a 2100 CL requirement.

    220s "Wakizaka", "Sneakygank", "Wakimango", "Wakisolja", "Tardersauce", "Bushwaki", "Midgetgank", "Bugfixxx", "Ramsbottom", "Paskadoc"
    200s Chrisd, Malema, Delbaeth
    TL5s Youfail, Bugfixx, Riothamus, Johndee

    Proud President of Haven | TL5 PvP


  7. #7
    Quote Originally Posted by Wakizaka View Post
    There should just be a tradeskill process to combine the Xan APF belt with all three upgraded TNH belts yielding the cumulative bonuses of all 4 belts, unwearable until it's finished, and locked to level 220 with a 2100 CL requirement.
    then all we would need is a large treatment buffing item, and we would be able to hotswap alpha symbs mid-duel!
    * Cryborg Nano-Technician - Have a shoulder to cry on!
    Aramlash Fixer - Can't catch me!
    Aramsunat Engineer - 4 Blockers of the Apocalypse


    Devil Inside

  8. #8
    The game should evolve. The wave of naysayers wanting the game to stay exactly as is will end up killing it.
    We need MORE content that's harder/more challenging than what we have. It'll reward us with better gear. Current content will be easier and Twinks will have to be remade.
    Welcome to progression and actual engaging experiences. It's a fun place.

    Harder content and more powerful items are GOOD things! (especially if more specialised.. which isn't the case here but since it's mostly a twinking item one could see that as a specialty, maybe?)
    Now.. if you had two versions of this belt.. one as Waki described it and one with a lower level/CL req.. but inside a brutally hard level-locked (let's say no one over 200 can enter) place that you would have to twink for.. you create content for the true twinking fans who will have to twink to get the twinking item to twink further! Twinkception!

    Seriously though, it'd be good for the game.
    Michizure is love, Michizure is life.
    --
    Dywas - 220/30/70 Neutral Nanomage Nano-Technician
    Caramela - 220/30/70 Neutral Solitus Doctor
    Desejos - 220/30/?? Neutral Atrox Enforcer
    Gretchenross - 220/30/?? Neutral Opifex Shade
    Bizzle - 220/30/70 Neutral Atrox Soldier

    --<3 Professional love--
    * Aiken pets Lazy on the head. Sure it is, you keep telling self that
    <Aiken> such a cutesy clammer aren't you *cheekpinch*
    <Lazy>
    <Lazy> viva la revolucion
    * Dywas decides to walk away from the soon-to-be sexytime
    <Aiken> lol Dywas, Id make a man of him
    <Lazy> Dywas, i'd go gay for aiken. no lie

  9. #9
    Quote Originally Posted by Awikun View Post
    Last "new research" had already made twinking level 200 chars way too easy...
    I spent 6 month farming items on level 200 Atrox enf to equip TNH belt!

    With new research line that adds 50 complit at level 200 any prof/brees can equip pande belt easily...
    Why do you want to make it more powefull???
    First of all you're incorrect. Equipping a pande belt on a 200 is not easy. Ofcourse "easy" is a subjective term but if it were easy then lots of ppl would do it. How many have done it perventage wise? 0% of leveling toons and less than 10% of "twinks"?

    Also my suggestion doesn't make it in any way easier to equip the belt so I don't know what your story about equipping the belt has anything to do with this suggestion at all.

    As for "more powerful" - this is a quite subtle change. It doesn't add any extra skills, just adds one more that you might need for either twinking or for keeping armour out of OE.
    If you want a concrete reason as to why it's needed, how about being able to get close to equipping 240, 250 or 260 symbs? After all they are level locked under 200 but except for a few spots they are completely impossible. Most won't even get close with my suggested belts but some might be doable. How about that?

  10. #10
    I have 5 level 200 twinks with pande belts (all made before "stupid new research")
    Symbs QL 240 are doable on all profession/breeds 250 are impossible with very few exceptions as you wrote and they are not worth the trouble (small increase in bonuses and HUGE in requirements)
    AO is (or rather was) unique because it allowed some extreme twinking and that allowed some unique builds.
    Adding new and more powerfull items is like dumbng down AO because at the same time mobs are not made stronger.

    I ll give you example - 10 years ago I remember raids made of 2-3 teams wiped out on Hezak in IS now I can solo it easily on 220 Shade...
    Can solo as well LoTV, 2 Zods, Mitaar etc. does it make me happy ???
    Not really AO was always a MMORPG and playing with friends in team/raids was a big part of it.
    Now ,majority of content is soloable and more and more ppl are leaving AO.

    What do you want next?
    Make all encounters soloable ???
    Thats a bad idea!
    Awikun 220/70/30 Ranged adv - my Main that I hardly ever log
    Awisha 220/70/30 Shade - Can solo 95% of all bosses
    Cratawi 200/70/30 Crat - S7/DR Solo farmer
    Awiken 220/70/30 Eng - Pvm Eng
    Nukiwa 200/70/30 NT - almost forgotten (awaiting retwink)
    Awidoc 200/70/30 Doc - 200 fun pvp twink
    Awix 200/70/30 Fix - 200 fun pvp twink
    Awienf 220/70/30 Enf - tanked every single boss (and still lives)
    Soldawi 220/70/30 Sol - Pvm Sold
    Awima 150/xx/xx Ma - best S10 MA farmer
    Doctorawi 220/70/30 - Pvm Doc
    Awienfo 200/70/30 - Atrox with Pande red belt and 2xQL300 hammers
    Macierewicz 220/70/30 - Pvm Crat
    Zlakobieta 220/70/30 - max complit +top tradeskiller

  11. #11
    I kinda like the variation offered at the moment. APF and Maar belts are pretty much equally useful.
    Avari 220/30/80 - Araghos 220/30/80 - Shishido 220/30/7x - Araninn 220/30/80

    Quote Originally Posted by Tergx
    If one of the few traders are PvPing around you and land GTH on you, take a trip to decon and it will be gone. What's the big deal hehe.

  12. #12
    Quote Originally Posted by DigitalBath View Post
    Harder content and more powerful items are GOOD things! (especially if more specialised.. which isn't the case here but since it's mostly a twinking item one could see that as a specialty, maybe?)
    How is a "buff all things a lot"-item specialized? LOL!
    In case someone didn't get my sarcasm: this is indeed a terrible suggestion.

    Harder content is a good thing, more powerful items isnt. More powerful items make old content obsolete. Just as almost the entirety of RK is obsolete for expansion players. Gauntlet pads made Alappaa obsolete, Awakened shoulderpads made Gauntlet pads obsolete for pretty much anyone. New items (as incentive to grind new content) should provide more specialized loot with weird modifiers, preferably with tradeoffs. +45 everything is NOT specialized, its stupid.
    * Cryborg Nano-Technician - Have a shoulder to cry on!
    Aramlash Fixer - Can't catch me!
    Aramsunat Engineer - 4 Blockers of the Apocalypse


    Devil Inside

  13. #13
    Quote Originally Posted by Avari View Post
    I kinda like the variation offered at the moment. APF and Maar belts are pretty much equally useful.
    I am not sure if I was clear enough. The "combined" Panda belts would only buff two skills at a time. But you'd be able to click the belt to get the two skills you want. So it wouldn't give more skills. Just a different mix.

  14. #14
    Quote Originally Posted by Awikun View Post
    I have 5 level 200 twinks with pande belts (all made before "stupid new research")
    Symbs QL 240 are doable on all profession/breeds 250 are impossible with very few exceptions as you wrote and they are not worth the trouble (small increase in bonuses and HUGE in requirements)
    AO is (or rather was) unique because it allowed some extreme twinking and that allowed some unique builds.
    Adding new and more powerfull items is like dumbng down AO because at the same time mobs are not made stronger.

    I ll give you example - 10 years ago I remember raids made of 2-3 teams wiped out on Hezak in IS now I can solo it easily on 220 Shade...
    Can solo as well LoTV, 2 Zods, Mitaar etc. does it make me happy ???
    Not really AO was always a MMORPG and playing with friends in team/raids was a big part of it.
    Now ,majority of content is soloable and more and more ppl are leaving AO.

    What do you want next?
    Make all encounters soloable ???
    Thats a bad idea!
    That's a great story and I get it, you're unhappy that stuff got easier. I don't care about that though. The reason I made the suggestion is to get some of those 250 symbs doable with a ton of effort as well as letting some classes with some breed combos keep slightly higher armour out of OE. It won't make anythng or anyone OP.

    Oh and it would save space in your inventory.

  15. #15
    Quote Originally Posted by Phatkeep View Post
    I am not sure if I was clear enough. The "combined" Panda belts would only buff two skills at a time. But you'd be able to click the belt to get the two skills you want. So it wouldn't give more skills. Just a different mix.
    While I can understand that a "different mix" would be convenient in some situations I don't see any advantages gameplay-wise. The Maar belts are mostly a buff item for 220s and providing more "convenient" ability combinations for putting in alphas, for example, would just take away from having to get other ability items. It's already possible to do alphas and 300 EOE without stuff like Masterpiece Ancient Bracer as solitus.

    It might also wash out some of the advantages of the solitus breed with regards to putting on end game items with more than two high ability requirements. Not that I'm under any illusion that breed (dis)advantages haven't been washed out already...

    Quote Originally Posted by Phatkeep View Post
    I don't care about that though. The reason I made the suggestion is to get some of those 250 symbs doable with a ton of effort as well as letting some classes with some breed combos keep slightly higher armour out of OE..
    I honestly think it's a good thing that there are drawbacks to picking certain breeds. If you want a specialised non-solitus breed with the advantages you get from it, then there should also be drawbacks.
    Last edited by Avari; Oct 21st, 2016 at 09:23:37.
    Avari 220/30/80 - Araghos 220/30/80 - Shishido 220/30/7x - Araninn 220/30/80

    Quote Originally Posted by Tergx
    If one of the few traders are PvPing around you and land GTH on you, take a trip to decon and it will be gone. What's the big deal hehe.

  16. #16
    Quote Originally Posted by Avari View Post
    While I can understand that a "different mix" would be convenient in some situations I don't see any advantages gameplay-wise. The Maar belts are mostly a buff item for 220s and providing more "convenient" ability combinations for putting in alphas, for example, would just take away from having to get other ability items. It's already possible to do alphas and 300 EOE without stuff like Masterpiece Ancient Bracer as solitus.

    It might also wash out some of the advantages of the solitus breed with regards to putting on end game items with more than two high ability requirements. Not that I'm under any illusion that breed (dis)advantages haven't been washed out already...


    I honestly think it's a good thing that there are drawbacks to picking certain breeds. If you want a specialised non-solitus breed with the advantages you get from it, then there should also be drawbacks.
    Heya. I am referring mostly to 200 twinks here. I was a bit unclear about that probably. At 200 anything over 240 is nearly impossible even though even 270 symbs are only locked to level 198. In some slots certain clases have to accept 220 symbs because there are no 230 or 240 and 250 are extremely hard regardless of breed. The suggested belts would make some symbs a tad less impossible to do. That's all.

    Oh and for example for MA it could help keep 300 armour out of OE if there were a STR+AGI belt.

  17. #17
    The difference between QL 240 and 250 symbiants is just not worth it...
    And as FC is not reading those forums (or even if they do) or they have biggerproblems to deal with, this suggetion will just die... (RIP)
    Awikun 220/70/30 Ranged adv - my Main that I hardly ever log
    Awisha 220/70/30 Shade - Can solo 95% of all bosses
    Cratawi 200/70/30 Crat - S7/DR Solo farmer
    Awiken 220/70/30 Eng - Pvm Eng
    Nukiwa 200/70/30 NT - almost forgotten (awaiting retwink)
    Awidoc 200/70/30 Doc - 200 fun pvp twink
    Awix 200/70/30 Fix - 200 fun pvp twink
    Awienf 220/70/30 Enf - tanked every single boss (and still lives)
    Soldawi 220/70/30 Sol - Pvm Sold
    Awima 150/xx/xx Ma - best S10 MA farmer
    Doctorawi 220/70/30 - Pvm Doc
    Awienfo 200/70/30 - Atrox with Pande red belt and 2xQL300 hammers
    Macierewicz 220/70/30 - Pvm Crat
    Zlakobieta 220/70/30 - max complit +top tradeskiller

  18. #18
    Quote Originally Posted by Awikun View Post
    The difference between QL 240 and 250 symbiants is just not worth it...
    That is your opinion that "it's not worth it". Secondly as I've explained a few times by now, it's not 240 to 240. In some slots it's 220 or 250.

    Quote Originally Posted by Awikun View Post
    And as FC is not reading those forums (or even if they do) or they have biggerproblems to deal with, this suggetion will just die... (RIP)
    So why do you even post here? And do you post the same message in every single thread or just when you happen to disagree? No? Why not?
    Last edited by Phatkeep; Oct 21st, 2016 at 13:42:46.

  19. #19
    Why not just remove the GM level off this https://aoitems.com/item/206704/blackmanes-stat-buffer/ and hand them out to everyone? That would solve all the whining about wanting access to every single item in the game for any level.

    Since some people don't like having some items or toolsets unavailable (god forbid) as they want everything accessible to them... aka easy-mode game. You can't always get what you want, just leave it be... that's what makes some builds unique.

    You start introducing "combined Maar belts" good bye to all those builds and you'll become like a 220: everyone puts on the same stuff on every single prof.
    Last edited by Legendfluf; Oct 21st, 2016 at 15:22:29.
    Characters:
    Legendfluff (with many accounts of froobs)

    Froob Level 5 Collar: http://i.imgur.com/I19c92X.jpg
    Froob atrox Lv5 Collar: http://i.imgur.com/2zVqTX9.jpg

    With the onset of awakened beast armor, we can now equip Alpha chest on Atrox Soldiers & Alpha Brain on Atrox Doctors.

  20. #20
    Quote Originally Posted by Legendfluf View Post
    Why not just remove the GM level off this https://aoitems.com/item/206704/blackmanes-stat-buffer/ and hand them out to everyone? That would solve all the whining about wanting access to every single item in the game for any level.

    Since some people don't like having some items or toolsets unavailable (god forbid) as they want everything accessible to them... aka easy-mode game. You can't always get what you want, just leave it be... that's what makes some builds unique.

    You start introducing "combined Maar belts" good bye to all those builds and you'll become like a 220: everyone puts on the same stuff on every single prof.
    Did you read and understand my suggestion or did you just come to whine?

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