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Thread: Server update 17.11.2016

  1. #21
    Quote Originally Posted by Awikun View Post
    F.... great patch !!!
    I dont care too much about pvp multiboxers, but from now on /follow does not work on any mobs !

    This is "great" change for all melee professions as whenever mob changes aggro or is running around you ll get a lot of messages that you are too far away to hit it...

    I doubt it was intended by FC, and that only proves 2 things:
    1. Either they do not test at all effect of those patched changes
    or
    2. They are more incompetent that I could immagine.
    3. They just came back from 2 months vacation and saw everything that's been going on and said "oh ****, we gotta patch today!"

  2. #22
    Quote Originally Posted by Awikun View Post
    The funny thing is that if they were trying to fix pvp or make life of multiboxers harder then they should dissable /follow on other players.
    /Follow player - works
    /Follow mob - gives "Cannot follow selected target." message.
    This AGAIN? This already happened in a patch before and it took a while to sort out. God I hope it gets sorted out because it really effs up melee PvM

    Ophiuchus : 220/30/80 HAHA etc
    Nahuatl
    :: 220/30/80 Melee 4lyfe
    Khurkh :: 220/30/80 healtankpew
    Transcendence
    Msanthropic
    : 210/26/60 nanostab
    Spidershiva :: 165/23/42 kite? eh?
    Silentmotion
    : 150/20/42 tankthink
    The Union

  3. #23
    TIL: Awi is LoS'd by mob.

  4. #24
    While the /follow nerf is by no means an ideal solution (it's a big melee nerf) it is in my opinion a good ste in the right direction and it will hopefully reinvigorate some aspects of pvp in the game.

    Well done.

  5. #25
    Quote Originally Posted by Phatkeep View Post
    While the /follow nerf is by no means an ideal solution (it's a big melee nerf) it is in my opinion a good ste in the right direction and it will hopefully reinvigorate some aspects of pvp in the game.

    Well done.
    and it just did. big war today
    gg wp
    * Cryborg Nano-Technician - Have a shoulder to cry on!
    Aramlash Fixer - Can't catch me!
    Aramsunat Engineer - 4 Blockers of the Apocalypse


    Devil Inside

  6. #26
    It should be reverted for PvM mobs. I've been trying to play my melees and it's absolutely screamingly frustrating.

    Ophiuchus : 220/30/80 HAHA etc
    Nahuatl
    :: 220/30/80 Melee 4lyfe
    Khurkh :: 220/30/80 healtankpew
    Transcendence
    Msanthropic
    : 210/26/60 nanostab
    Spidershiva :: 165/23/42 kite? eh?
    Silentmotion
    : 150/20/42 tankthink
    The Union

  7. #27
    Quote Originally Posted by Ophiuchus View Post
    It should be reverted for PvM mobs. I've been trying to play my melees and it's absolutely screamingly frustrating.
    Including the invariably omnipresent synch lag... I've had a really crap time playing my shade with 2m ranged pokey things.

    epic annoyance.

  8. #28
    Quote Originally Posted by Awikun View Post
    How many warnings/infraction points will I get for stating the obvious ???
    ROFL I spoke with Awi on TeamSpeak yesterday and he told me he got 6 points and 6 months forum ban ...

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