God, it's funny to see level 50 people say "tradeskills are okay for experience."
Yeah... um. What is it, 0.01% of a level per item/lockpick/weapon creation?
Haha, I'd love to see someone get a level past level 100 with those major experience bonuses.
Funcom has said that xp from tradeskills are a BONUS and not a way to level up (unless you like 1 level each month)
Of course, you people who are level 30 or so can cheer it on because you assume that since you can get 100xp at level 20 you'll get 10k at level 100.
Experience gained from tradeskills is so insignificant it should be considered broken and useless.
Funcom dumped a good idea because they knew it would take work. Would itbe hard? Nope, they did a variant with escort missions at launch.
"No risk" is not the case, people gave (many) good ideas on how to do a system like this and now Funcom will give us a patch that I doubt will be any better than a poorly deigned Quake level and some bugged missions.
Alvin's mission rocks! WOOHOO! I can camp him for a few hours then FC says "Um, you can't finish this yet. This is a good thing though, um... because we say it is. Yeah! It's more immersive... that sounds good!"