No your dead right - it shouldn't! I like the idea's you've posted. This has happened to me and is just not fun.Originally posted by Cz
It shouldn't be a requirement to have high level friends around to take out any high level helpers the enemies might bring, should it?
However, its equally annoying to have a low level player healing a high level player that you can't attack.
Could we say that:
If a low level player heals/buffs a high level player s/he will become PvP enabled for all (yes and get ganked, but that is their choice).
A high level player cannot under any circumstances heal/buff a lower level character in LC areas.
Question: How is this handled for teamed low level and high level players? Currently it opens up the PvP fighting range - will it do the same for buffs?
If so this system is circumvented and a little pointless
Don't get me wrong, I definately want these wars to be fun for all. But my idea of fun is not being ganked/inturrupted by high level players/guilds.
Glad you said this is going to take some time - this is a sensitive area and could make or break LC/TNW, but I guess you know that anyway