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Thread: Comments and questions on 13.2

  1. #1

    Comments and questions on 13.2

    Not sure if this is the right forum. I just read the prelim build notes for 13.2 and --

    What is the state of Item pickup missions? Still broken?

    Fixed a bug that caused secondary weapons to de-equip when switching playfields. Basically, when re-building the character after zoning, weapons were checked before implants were, thus when trying to place the weapon, the implants would not be taken into consideration and you would not meet the requirements.
    What if you used a Proficiency or Expertise nano in order to equip your secondary weapon? Will they still de-equip?

    Fixed a bug that sometimes caused the "You countered the nanoprogram... to flood your chat.
    How about the "your comp lit is required to be blah blah" flooding your chat when you grid/de-grid?

  2. #2
    I've been doing Item pickup missisons with no problems since they announced it was fixed on the log in.
    -----
    "NT's can't over equip armor beyond implants and general buffs (no insane Intelligence or Psychic buffs) and can't overequip weapons since they use direct-damage, damage-over-time and nanoformula methods that require your actually stats and buffs to be active for you to use them. Don't complain about us being powerful when you obviously haven't even played one past level 100. NT's - the original red-headed stepchild of Anarchy Online." - Zaal

  3. #3

    human mob ac's

    is this going to be fixed in the upcoming "patch"?

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