And yet again more love from our old professional, Metaing. What will be coming up next for MP luvin'?
Metaing's Improved Mind Quake
And the debuff that comes with it:Code:<Item AOID="270355" Name="Metaing's Improved Mind Quake"> <Description>Inflicts 1095-2254 points of energy-based damage. It also lowers all nano skills of the target by 150 points for a few seconds.</Description> <Attribute Name="AttackDelay" Value="4.49" /> <Attribute Name="RechargeDelay" Value="1.92" /> <Attribute Name="AttackRange" Value="20" /> <Attribute Name="NanoPoints" Value="500" /> <DefValue Name="NanoResist" Percent="100" /> <AtkValue Name="MaterialCreation" Percent="52" /> <AtkValue Name="PsychologicalModification" Percent="48" /> <Event Name="OnUse"> <Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"> <Argument Value="Health" /> <Argument Value="-1095" /> <Argument Value="-2254" /> <Argument Value="EnergyAC" /> </Function> <Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"> <Argument Value="270354" /> </Function> <Function Name="TauntNPC" Target="Target" TickCount="1" TickInterval="0"> <Argument Value="1491" /> </Function> </Event> <Action Name="ToUse"> <Requirement Target="Self" Statistic="MaterialCreation" Operator="Greater Than" Value="1080" ChildOp="" /> <Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="981" ChildOp="And" /> <Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Meta-Physicist" ChildOp="And" /> </Action> </Item>
Code:<Item AOID="270354" Name="Metaing's Improved Mind Quake"> <Description>All of your nano skills have been lowered by 150 points for a few seconds.</Description> <Attribute Name="Strain" Value="221" /> <Attribute Name="School" Value="Combat" /> <Attribute Name="TimeExist" Value="18" /> <DefValue Name="NanoResist" Percent="0" /> <AtkValue Name="MaterialCreation" Percent="52" /> <AtkValue Name="PsychologicalModification" Percent="48" /> <Event Name="OnUse"> <Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"> <Argument Value="BiologicalMetamorphosis" /> <Argument Value="-150" /> </Function> <Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"> <Argument Value="SensoryImprovement" /> <Argument Value="-150" /> </Function> <Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"> <Argument Value="PsychologicalModification" /> <Argument Value="-150" /> </Function> <Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"> <Argument Value="MaterialMetamorphosis" /> <Argument Value="-150" /> </Function> <Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"> <Argument Value="MaterialCreation" /> <Argument Value="-150" /> </Function> <Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"> <Argument Value="SpaceTime" /> <Argument Value="-150" /> </Function> </Event> <Action Name="ToUse"> <Requirement Target="Self" Statistic="MaterialCreation" Operator="Greater Than" Value="1080" ChildOp="" /> <Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="981" ChildOp="And" /> <Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Meta-Physicist" ChildOp="And" /> </Action> </Item>
The requirements on the new nuke are significantly higher than the old Mind Quake, but we get quite a bit of loving from it. The taunt remains the same, which is nice for those who are quite used to the taunt on MQ, but the damage goes up a significant amount (1095 to 2254 VS 736 to 1515).
The attack time and recharge time are slightly increased, but they shouldn't change the over DPM that much. (4.49/1.92 VS 4.19/1.82).
The nanocost is also up slightly (from 377 to 500), but that shouldn't effect us that much (unless you're in a long battle where you're chain nuking, but even still you should have no trouble keeping up with Soothing Spirits).
Compared to Metaing's Improved Glacial Lance it's very similar as far as stats and reqs go (bit higher on everything of course) but as the damage is significantly higher there's no reason to use MIGL unless you don't want the taunt.
All in all a very nice nano.