The good: some fixers do ninja you with GSF/HoT when the run past you in s10
The bad: I had plenty of fixers that trained me and snared mobs near me in their hurry. I had plenty snared mobs just bugging and warping all over while I can't get in range on my enf. The middle boss is just a pain in the a$$ when the fixers try to solo (aka profit from LoS) as it tends to warp either me or people from my team and splat us. It just picks us up one bye one even if we are not in LoS.
The ugly: who the hell came up with the idea of giving the mobs there that much HP. My enf can solo almost everything that is green there as long as I don't get zerged by +5-6 mobs. But s10 for me is useless as even with some friends (team with MP, doc, engie and trader) it just takes too damn long to drop the mobs compared to the gains. With only my MP friend in team and it is q-afk killing for me while I go make some coffee/wash dishes. Maybe they could revamp s10 sometimes to make it more la Arid Rift when it comes to alien HP bar.